/*===========================================================================*\ * * * OpenFlipper * * Copyright (c) 2001-2015, RWTH-Aachen University * * Department of Computer Graphics and Multimedia * * All rights reserved. * * www.openflipper.org * * * *---------------------------------------------------------------------------* * This file is part of OpenFlipper. * *---------------------------------------------------------------------------* * * * Redistribution and use in source and binary forms, with or without * * modification, are permitted provided that the following conditions * * are met: * * * * 1. Redistributions of source code must retain the above copyright notice, * * this list of conditions and the following disclaimer. * * * * 2. Redistributions in binary form must reproduce the above copyright * * notice, this list of conditions and the following disclaimer in the * * documentation and/or other materials provided with the distribution. * * * * 3. Neither the name of the copyright holder nor the names of its * * contributors may be used to endorse or promote products derived from * * this software without specific prior written permission. * * * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED * * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A * * PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER * * OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF * * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * * \*===========================================================================*/ //============================================================================= // // IMPLEMENTATION // //============================================================================= #define ALGORITHMSANGLE_C //== INCLUDES ================================================================= #include "AlgorithmsAngleT.hh" #include #include #include //== NAMESPACES =============================================================== namespace ACG { namespace Geometry { //== IMPLEMENTATION ========================================================== /// Return false if x is not a number inline bool isNan(double x) { return (x != x); } template < typename VectorT , typename ValueT > ValueT getFullangle( VectorT _vector1 , VectorT _vector2 , const VectorT& _normal , bool& _skip ) { //Project vectors into tangent plane defined by _normal _vector1 = _vector1 - _normal * ( _vector1 | _normal ); _vector2 = _vector2 - _normal * ( _vector2 | _normal ); _vector1.normalize(); _vector2.normalize(); //calculate projection onto right Vector (used to decide if vector2 is left or right of vector1 const double right = ( ( _normal % _vector1 ) | _vector2 ) ; double sp = ( _vector1 | _vector2 ); //Catch some errors with scalar product and the following acos if (sp < -1.0) { sp = -1.0; } if (sp > 1.0) { sp = 1.0; } double angle = acos(sp); // catch some possible nans _skip = ( isNan(right) || isNan(angle) ) ; if ( right < 0 ) { angle = 2 * M_PI - angle; } return angle; } template < typename ValueT > inline ValueT angleDist( const ValueT& angle0 , const ValueT& angle1 ) { ValueT dist = fabs( angle1 - angle0 ); return ( std::min( dist , 2 * M_PI - dist) ); } template < typename ValueT > inline ValueT getAngle( const ValueT& _cos , const ValueT& _sin ) { const double angle_asin = asin( OpenMesh::sane_aarg(_sin) ); const double angle_acos = acos( OpenMesh::sane_aarg(_cos) ); if ( angle_asin >= 0 ) { //Quadrant 1,2 if ( angle_acos >= 0 ) { // Quadrant 1 return angle_asin; } else { //Quadrant 2 return (M_PI - angle_asin); } } else { //Quadrant 3,4 if ( angle_acos >= 0 ) { // Quadrant 4 return (2 * M_PI + angle_asin); } else { //Quadrant 3 return (M_PI - angle_asin); } } } template < typename ValueT > inline ValueT radToDeg( const ValueT& _angle ) { return ( _angle / M_PI * 180); } template < typename ValueT > inline ValueT degToRad( const ValueT& _angle ) { return ( _angle / 180 * M_PI ); } //============================================================================= } // Geometry Namespace } // ACG Namespace //=============================================================================