Commit fea85e0a authored by Jan Möbius's avatar Jan Möbius
Browse files

Updated Changelog



git-svn-id: http://www.openflipper.org/svnrepo/OpenFlipper/branches/Free@10765 383ad7c9-94d9-4d36-a494-682f7c89f535
parent 1af4eb07
/*! \page changelog Changelog /*! \page changelog Changelog
* *
* - <b>OpenFlipper 1.0 ( ? , 10710 )</b> * - <b>OpenFlipper 1.0 ( 01.26.2011 , 10764 )</b>
* - <b>ACG</b> * - <b>ACG</b>
* - GLState * - GLState
* - Enable or disable Mipmapping * - Enable or disable Mipmapping
...@@ -132,6 +132,8 @@ ...@@ -132,6 +132,8 @@
* - Load/Save Skeleton files (skl) * - Load/Save Skeleton files (skl)
* - FileBVH * - FileBVH
* - Load/Save BVH Skeleton Files (BioVision) * - Load/Save BVH Skeleton Files (BioVision)
* - Mesh Repair
* - Detect and remove some simple defects on meshes
* - SkeletalAnimation * - SkeletalAnimation
* - Animates skeletons * - Animates skeletons
* - SkeletonEditing * - SkeletonEditing
...@@ -195,6 +197,7 @@ ...@@ -195,6 +197,7 @@
* - Improved branding support (Including license text for installers) * - Improved branding support (Including license text for installers)
* - When creating windows bundles, copy dlls required by plugins as well as core libraries (Creates independent bundle) * - When creating windows bundles, copy dlls required by plugins as well as core libraries (Creates independent bundle)
* - Fixed bug with integration of visual studio redistributable in installers * - Fixed bug with integration of visual studio redistributable in installers
* - Don't integrate OpenMesh libs and headers in installer package
* *
* *
* *
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