Commit f0519919 authored by Mike Kremer's avatar Mike Kremer

Make QtTranslationManipulatorNode active per default, since otherwise it is...

Make QtTranslationManipulatorNode active per default, since otherwise it is neglected when computing the scene's bounding box and thus does actually not have any effect at all (except for causing strange artifacts).

git-svn-id: http://www.openflipper.org/svnrepo/OpenFlipper/branches/Free@12950 383ad7c9-94d9-4d36-a494-682f7c89f535
parent 43822015
...@@ -132,7 +132,7 @@ void BaseObjectData::init() { ...@@ -132,7 +132,7 @@ void BaseObjectData::init() {
// Bind this manipulator to the current object // Bind this manipulator to the current object
manipulatorNode_->setIdentifier(id()); manipulatorNode_->setIdentifier(id());
manipulatorNode_->set_status( ACG::SceneGraph::TranslationManipulatorNode::HideNode ); manipulatorNode_->set_status( ACG::SceneGraph::TranslationManipulatorNode::Active );
} }
else else
std::cerr << "Manipulator Node already exists. this should not happen!" << std::endl; std::cerr << "Manipulator Node already exists. this should not happen!" << std::endl;
......
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