Commit e8f64be6 authored by Martin Schultz's avatar Martin Schultz

use utility class for image conversion

parent b6adacd1
......@@ -51,6 +51,7 @@
#include <ACG/GL/globjects.hh>
#include <ACG/GL/GLFormatInfo.hh>
#include <ACG/ShaderUtils/GLSLShader.hh>
#include <ACG/Utils/ImageConversion.hh>
#include <QImage>
#include <QGLWidget>
......@@ -640,7 +641,7 @@ bool Texture2D::loadFromFile( const std::string& _filename, GLenum _minFilter, G
if (mipmaps)
autogenerateMipMaps();
QImage gltex = QGLWidget::convertToGLFormat ( qtex );
QImage gltex = ACG::Util::convertToGLFormat(gltex);
setData(0, GL_RGBA, gltex.width(), gltex.height(), GL_RGBA, GL_UNSIGNED_BYTE, gltex.bits());
}
......
......@@ -63,6 +63,7 @@
#include <ACG/GL/acg_glew.hh>
#include "TextNode.hh"
#include "../Utils/ImageConversion.hh"
//== NAMESPACES ===============================================================
......@@ -405,7 +406,7 @@ updateFont() {
painter.end();
// convert finalImage to an OpenGL friendly format
finalImage = QGLWidget::convertToGLFormat(finalImage);
finalImage = ACG::Util::convertToGLFormat(finalImage);
// generate a new texture from finalImage
if (!texture_)
......
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