diff --git a/libs_required/ACG/GL/ShaderGenerator.cc b/libs_required/ACG/GL/ShaderGenerator.cc index ff0b97d837219520f829eabff29f9a6e08c395ec..9be0f34368ee700f57377c9c2e5daf4d8bc6601a 100644 --- a/libs_required/ACG/GL/ShaderGenerator.cc +++ b/libs_required/ACG/GL/ShaderGenerator.cc @@ -2764,9 +2764,8 @@ QString ShaderGenDesc::toString() const resStrm << "}"; } } - - resStrm << "\nshaderDesc.shadeMode: " << shadeModeString[shadeMode]; + resStrm << "\nshaderDesc.twoSidedLighting: " << (twoSidedLighting ? "Yes" : "No"); resStrm << "\nshaderDesc.vertexColors: " << vertexColors; resStrm << "\nshaderDesc.textured(): " << textured(); for (std::map::const_iterator iter = textureTypes_.begin(); iter != textureTypes_.end();++iter)