Commit 5e7f1f8c authored by Martin Heistermann's avatar Martin Heistermann

Avoid compiler warning by fixing indentation.

parent 6ebba29f
......@@ -1621,8 +1621,8 @@ void DrawMeshT<Mesh>::updatePickingVertices_opt(ACG::GLState& _state)
rebuild();
}
if(ACG::compatibilityProfile())
pickVertexMethod_ = 1; // no texture buffers supported during compilation
if(ACG::compatibilityProfile())
pickVertexMethod_ = 1; // no texture buffers supported during compilation
if (numVerts_)
{
......
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