Commit 522a1366 authored by Jan Möbius's avatar Jan Möbius
Browse files

Updated changelog

git-svn-id: http://www.openflipper.org/svnrepo/OpenFlipper/branches/Free@9245 383ad7c9-94d9-4d36-a494-682f7c89f535
parent 9bb1e02c
/*! \page changelog Changelog /*! \page changelog Changelog
* *
* - <b>OpenFlipper 1.0 ( ? , 9170 RC7 )</b> * - <b>OpenFlipper 1.0 ( ? , 9237 RC7 )</b>
* - <b>Core</b> * - <b>Core</b>
* - Parallel plugin loader (The plugins are preloaded in parallel. This gives a large speedup on startup) * - Parallel plugin loader (The plugins are preloaded in parallel. This gives a large speedup on startup)
* - Improved error handling in some pluginfunctions * - Improved error handling in some pluginfunctions
...@@ -15,6 +15,8 @@ ...@@ -15,6 +15,8 @@
* - Bugfix when using blocking mode for new threads * - Bugfix when using blocking mode for new threads
* - Added Function to find the object to a node (Based on BaseObjectData) * - Added Function to find the object to a node (Based on BaseObjectData)
* - Fixed bug in scripted saveObject function where supported type was not correctly detected * - Fixed bug in scripted saveObject function where supported type was not correctly detected
* - Increased stack frame size when doing debugging.
* - Made core.loadObject scriptable (automatically detects right file plugin to load object)
* - <b>Object Types</b> * - <b>Object Types</b>
* - New Light Object * - New Light Object
* - New Sphere Object * - New Sphere Object
...@@ -28,6 +30,7 @@ ...@@ -28,6 +30,7 @@
* - <b>UI</b> * - <b>UI</b>
* - Improved mouse interaction(translation with middle mouse button is done in world coordinates now) * - Improved mouse interaction(translation with middle mouse button is done in world coordinates now)
* - Added Context Menus to view modes (Depending on view mode context menus can be hidden now) * - Added Context Menus to view modes (Depending on view mode context menus can be hidden now)
* - Added rotation locking to context menu for view settings.
* - <b>ACG</b> * - <b>ACG</b>
* - Bugfix for glstate functions returning fovy and aspect ratio * - Bugfix for glstate functions returning fovy and aspect ratio
* - New PICK_SPLINE Pickmode added * - New PICK_SPLINE Pickmode added
...@@ -47,6 +50,7 @@ ...@@ -47,6 +50,7 @@
* - MeshNode2 * - MeshNode2
* - Fixed bug where stripes are sometimes not updated correctly * - Fixed bug where stripes are sometimes not updated correctly
* - Fixed pick face bug, where picking buffer was updated to late * - Fixed pick face bug, where picking buffer was updated to late
* - Fixed bug with point only meshes, where face and edge buffers were accessed but not there.
* - SceneGraphWidget * - SceneGraphWidget
* - Added system to register a widget for new nodes without changing the widget code. * - Added system to register a widget for new nodes without changing the widget code.
* - <b>New Plugins</b> * - <b>New Plugins</b>
...@@ -68,6 +72,8 @@ ...@@ -68,6 +72,8 @@
* - Write material data for all objects with materialnode * - Write material data for all objects with materialnode
* - IsoTropic Remesher * - IsoTropic Remesher
* - Process indicator added * - Process indicator added
* - TextureControl
* - Fixed bug when trying to create textures for lights (?!!)
* - Topology Plugin * - Topology Plugin
* - Added missing updates * - Added missing updates
* - Info Plugin * - Info Plugin
...@@ -86,6 +92,8 @@ ...@@ -86,6 +92,8 @@
* - Fixed the library dir in GLEW finder * - Fixed the library dir in GLEW finder
* - Build ui files from ObjectTypes (Required to register Widgets to the scenegraph dialog) * - Build ui files from ObjectTypes (Required to register Widgets to the scenegraph dialog)
* - Branding support (looks in Toplevel/branding for image files) * - Branding support (looks in Toplevel/branding for image files)
* - Improved compiler flag settings for unix systems (easier setting of additional compiler flags)
* - Made RELWITHDEBINFO build type working. (Release mode with debug symbols)
* - Win * - Win
* - Fixup Bundle for Windows (Copies required DLLs to the build directory for easy execution) * - Fixup Bundle for Windows (Copies required DLLs to the build directory for easy execution)
* - Mac * - Mac
......
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