Commit 0b2cdbaf authored by Martin Heistermann's avatar Martin Heistermann

Fix rendering of colored mesh edges

parent 8eb406a6
......@@ -856,7 +856,7 @@ void ACG::SceneGraph::MeshNodeT<Mesh>::getRenderObjects( IRenderer* _renderer, G
applyRenderObjectSettings(props->primitive(), &ro);
ro.debugName = "MeshNode.Edges";
add_line_RenderObjects(_renderer, &ro);
// skip other edge primitives for this drawmode layer
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