Commit 0523dfd1 authored by Christopher Tenter's avatar Christopher Tenter

force phong-shading if custom fragment shader performs lighting

git-svn-id: http://www.openflipper.org/svnrepo/OpenFlipper/branches/Free@19737 383ad7c9-94d9-4d36-a494-682f7c89f535
parent 9ed1ded7
......@@ -383,6 +383,7 @@ CoreWidget( QVector<ViewMode*>& _viewModes,
ACG::ShaderCache::getInstance()->setTimeCheck(OpenFlipperSettings().value("Core/File/ReloadShaders",false).toBool());
ACG::ShaderCache::getInstance()->setDebugOutputDir(OpenFlipperSettings().value("Core/File/ShaderOutputDir","").toString().toUtf8());
// ======================================================================
// Setup dragging for examiner widget
......
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