changelog.docu 87.4 KB
Newer Older
Jan Möbius's avatar
Jan Möbius committed
1
/*! \page changelog Changelog
Jan Möbius's avatar
Jan Möbius committed
2

Jan Möbius's avatar
Jan Möbius committed
3
- <b>OpenFlipper 1.4 ( ?? , 17874 )</b>
Jan Möbius's avatar
Jan Möbius committed
4
5
6
     - <b>Significant interface changes and Bugfixes</b>
         - Interface: Don't use allow addEmpty in FileInterface anymore (deprecated long time ago and basically unused! The type plugins handle this signal anyway.)
         - Interface: Renamed and extended functions to block scenegraph updates. OpenFlipper::Options::loadingSettings replaced by 
Jan Möbius's avatar
Jan Möbius committed
7
8
9
             - sceneGraphUpdatesBlocked()
             - blockSceneGraphUpdates()
             - unblockSceneGraphUpdates()
Jan Möbius's avatar
Jan Möbius committed
10
         - Bugfix: Fixed undirected shooting function returning wrong nearest triangle (was always the one with the most negative distance) in BSP
Jan Möbius's avatar
Jan Möbius committed
11
         - Interface: RayCollision is now a sorted vector conbining standard pairs of the hit handles and their distance to the hit
Jan Möbius's avatar
Jan Möbius committed
12
         - Interface: Render Interface: Implemented capabilities check for renderer interface
Jan Möbius's avatar
Jan Möbius committed
13
         - Interface: ACG, Renamed the basecolor functions in the core to defaultColor
Jan Möbius's avatar
Jan Möbius committed
14
         - Bugfix: Emit object updates for all objects in scene, if -1 is given as updated object. (Should not be used, as it is very slow for a large object count!)
15
         - Logic: if an object gets deleted, no updatedObject (-1) signal will be emitted now. Use the objectDeleted slot from LoadSaveInterface.
Jan Möbius's avatar
Jan Möbius committed
16
         - Build: Default to relesae build type by default 
Jan Möbius's avatar
Jan Möbius committed
17
18
         - Interface: Changed selection interface the qicons have been replaced by QString. The path to the icon has to be given now This avoids the problem of qpixmap creation in the selection plugins, when no gui is present Added deprecation warning, to informa about deprecated plugin interface usage
         - Interface: Don't emit updatedObject(-1) anymore if an object gets deleted. Use the slot objectDeleted from LoadSaveInterface instead.
Jan Möbius's avatar
Jan Möbius committed
19
     - <b>ACG</b>
Jan Möbius's avatar
Jan Möbius committed
20
21
22
         - Documentation
             - Documentation for DrawModes and ShaderGenerator
             - Examples for property-based drawmodes
Jan Möbius's avatar
Jan Möbius committed
23
24
         - General
             - Added simple scenegraph analysis function to get bounding box and multipass number
Jan Möbius's avatar
Jan Möbius committed
25
26
             - Fixed standard rendering pipeline to use the basecolor now (emmisive)
             - Renamed the basecolor functions in the core to defaultColor
Jan Möbius's avatar
Jan Möbius committed
27
             - Support for Geometry shader
Jan Möbius's avatar
Jan Möbius committed
28
	     - created a GLError header file under ACG/GL/ that holds all current GL error checking functions and macros
Jan Möbius's avatar
Jan Möbius committed
29
30
31
32
         - Geometry/BSP
             - Removed dependency from bsp to OpenFlipper (not required and causes unnecessary linking)
             - Added directional BSP ray shooting including unit tests
             - Fixed undirected shooting function returning wrong nearest triangle (was always the one with the most negative distance)
Jan Möbius's avatar
Jan Möbius committed
33
             - Interface: RayCollision is now a sorted vector combining standard pairs of the hit handles and their distance to the hit              
Jan Möbius's avatar
Jan Möbius committed
34
             - Integrated optional infinity override for custom types that do not have std::numeric_limits<Type>::infinity()
Jan Möbius's avatar
Jan Möbius committed
35
             - Added function to BSP that only returns the closest ray collision
Jan Möbius's avatar
Jan Möbius committed
36
37
         - Geometry/Spherical
             - New functions
Jan Möbius's avatar
Jan Möbius committed
38
39
         - Geometry
             - Made function distPointTriangleSquared a real template function
Jan Möbius's avatar
Jan Möbius committed
40
             - Fix: Quaternions: Changed left and right mult matrices to commonly used definition
Jan Möbius's avatar
Jan Möbius committed
41
42
         - GlState
             - Added additional overlay color to material stuff and glstate
Jan Möbius's avatar
Jan Möbius committed
43
44
         - Heap 
             - gcc-4.7 build fixes
Jan Möbius's avatar
Jan Möbius committed
45
46
         - Halton Colors
             - Added seed to HaltonColors.
Jan Möbius's avatar
Jan Möbius committed
47
48
49
50
51
         - Math
             - Dual Quaternion: New operator to access dual quaternion elements sequentially
             - Dual Quaternion: Made interpolate function a template to allow other vector types than std::vector
         - Scenegraph:
             - translationManipulator: Added support for render objects 
Jan Möbius's avatar
Jan Möbius committed
52
53
             - Added functions for new rendering interface, replacing the opengl standard pipeline
             - StatusNodes can now use the buffers of a drawmesh (reuse them to use less memory and faster rendering)
Jan Möbius's avatar
Jan Möbius committed
54
             - PolyLineNode: Implementation of new rendering interface
Jan Möbius's avatar
Jan Möbius committed
55
56
57
             - ManipulatorNode : manipulatorMoved should now only be emitted for manipulator objects that were actually touched
         - Shader Utils
             - Added functions to bind and get Fragment data locations
Jan Möbius's avatar
Jan Möbius committed
58
59
         - Unittests
             - Unittests for BSP
Jan Möbius's avatar
Jan Möbius committed
60
             - Unittests for algorithms
Jan Möbius's avatar
Jan Möbius committed
61
62
         - TextureNode
             - Improved texture rendering
Jan Möbius's avatar
Jan Möbius committed
63
64
65
66
67
     - <b>Core</b>
         - Speedup getObject in Pluginfunctions, as most functions used the slow recursive version instead of the std map accelerated version in PluginFunctions   
         - Speedup: Modified the resetScenegraph stuff which ran the bounding box and multipass actions too often (Approx. factor 4 speedup in this function)
         - Speedup: Block updates wile loading files from the command line
         - Speedup: Reset drawmodes only when not locked
Jan Möbius's avatar
Jan Möbius committed
68
         - Speedup: Don't send view updates to plugin, if scenegraph updates are locked
Jan Möbius's avatar
Jan Möbius committed
69
70
         - Speedup: Removed unnecessary update function from resetSceneGraph (already updated on demand)
         - Speedup: Removed redundant call in BaseObjects next function
Jan Möbius's avatar
Jan Möbius committed
71
         - Fix: Fixed action mode toggling via meta or alt keys (only worked, if already switched between modes before hitting the keys)
Jan Möbius's avatar
Jan Möbius committed
72
         - Fix: Video capture could crash due to illegal thread access
Jan Möbius's avatar
Jan Möbius committed
73
74
         - PerObjectData
             - Added set of standard per object datas
Jan Möbius's avatar
Jan Möbius committed
75
76
77
78
79
80
81
82
         - RecentFiles
             - common/RecentFiles: Added obtainPathName convenience function
         - UI
             - Fix: Now the sidearea is not cleared everytime a toolbox is added, thus preventing the loss of active states
             - Fix: Toolboxes are sorted according to the given order now
             - Feature : State of toolboxes added via script is restored
             - Fix : States of toolboxes is remembered when changing views
             - Default changed: Set pick toolbars to default in scene again
Jan Möbius's avatar
Jan Möbius committed
83
             - Improved Plugin Info Dialog
Jan Möbius's avatar
Jan Möbius committed
84
             - Store StatusBar visibility in properties and apply it correctly when toggling fullscreen modes or when restarting the application
Jan Möbius's avatar
Jan Möbius committed
85
86
87
88
89
90
             - Fix: toolbar buttons keeps checked, if pressed twice
             - Fix: hide lightmode toolbar when leaving pickmode
             - Fix: fix reinitialization of viewmodes if toolbar is toogled (from hidden to visible)
             - Feature: add hotkeys toogle the visibility of the tool/menubar
             - Modification: Changed Show Hide Toolbar key to N
             - Added Renderer Info and Postprocessor Info widgets to check the new renderers
Jan Möbius's avatar
Jan Möbius committed
91
             - Moved fov mouse wheel to ctrl key + wheel.
Jan Möbius's avatar
Jan Möbius committed
92
93
94
95
             - Updated Splash screen
	     - Spin boxes and the like don't steal mouse wheel focus when scrolling anymore.
	     - Added post processor manager
	     - Fixed logger performance issue
Jan Möbius's avatar
Jan Möbius committed
96
97
98
         - Help Browser:
             - Unregister old doc files correctly
             - Fixed startpage for windows
Jan Möbius's avatar
Jan Möbius committed
99
             - fix: does not unregister help files if unnecessary
Jan Möbius's avatar
Jan Möbius committed
100
101
102
         - Load/Save
             - Adjusted the openFunctions and loadWidget to handle several plugins than can load the same file format
             - A default plugin choice for each file format can also be saved via OpenFlipperSettings
Jan Möbius's avatar
Jan Möbius committed
103
104
105
106
107
108
109
110
         - Rendering
             - Removed most of the Rendering Code and moved it into The Classic Rendering Plugin
         - RendererManager
             - Added function to get renderer id from name
         - GLWidget
             - Moved stereo flag into ViewerProperties
             - Removed unused blending flag
             - Moved cursor painter to ViewerProperties
Jan Möbius's avatar
Jan Möbius committed
111
             - Modified ViewerProperties to allow setting near and far plane via one function only.
Jan Möbius's avatar
Jan Möbius committed
112
113
114
	     - fix crash when picking an object that has just been removed
	     - Postprocessor pipeline
	     - Fixed snapshot function
Jan Möbius's avatar
Jan Möbius committed
115
116
         - About Dialog
             - Display more information about the OpenGL and Shader Versions
Jan Möbius's avatar
Jan Möbius committed
117
         - Fix: Don't create icons, when no gui is available
Jan Möbius's avatar
Jan Möbius committed
118
119
120
121
122
         - MeshTools
             - Cleanup the MeshSelection file a bit (Make all referneces const ref) (Thanks to Vladimir Chalupecky for the report)
             - Cleanup MeshInfo to be more consistent (Use pointers for all mesh parameters) (Thanks to Vladimir Chalupecky for the report)
	     - Change cog to get a pointer to the mesh
	     - Change getBoundingBox to get a pointer to the mesh
Jan Möbius's avatar
Jan Möbius committed
123
124
         - Snapshots
             - Optionally store mesh comments as metadata in screenshots.
Jan Möbius's avatar
Jan Möbius committed
125
126
127
         - General
             - Improved VS 2012 compatibility (Thanks to Duncan Paterson for the patch)
             - changed some c header includes to c++ pendant
Jan Möbius's avatar
Jan Möbius committed
128
     - <b>Interfaces</b>
Jan Möbius's avatar
Jan Möbius committed
129
130
         - About Interface
             - New Interface to allow plugins to add e.g. License information to OpenFlippers about dialog
Jan Möbius's avatar
Jan Möbius committed
131
132
133
         - File Interface
             - load and save filters from file plugins can now contain several file formats seperated by ";;" (for example: "Alias/Wavefront ( *.obj );;AutoCAD DXF ( *.dxf )"
             - 
Jan Möbius's avatar
Jan Möbius committed
134
135
         - RPC Interface
             - Support for rpc calls with return value and up to 6 parameters
Jan Möbius's avatar
Jan Möbius committed
136
137
         - Render Interface
             - Implemented capabilities check for renderer interface
Jan Möbius's avatar
Jan Möbius committed
138
139
         - PluginFunctions
             - Fixed not existing ( wrong name) of ObjectExists
Jan Möbius's avatar
Jan Möbius committed
140
     - <b>ObjectTypes</b>
Jan Möbius's avatar
Jan Möbius committed
141
142
         - General
             - Speedup: Removed the get_unique_name functions when adding any object, as this would cause linear time when adding new objects.
Jan Möbius's avatar
Jan Möbius committed
143
             - Merged the two implementations of QtPlaneSelect.
Jan Möbius's avatar
Jan Möbius committed
144
145
             - Comment functionality added to BaseObject.
             - seperate internal target/source selection
Jan Möbius's avatar
Jan Möbius committed
146
         - BSplineCurve
Jan Möbius's avatar
Jan Möbius committed
147
          dd "groupObject" scriptfunction which adds objects to an existing group   - Make proper use of templates to enable different data types
Jan Möbius's avatar
Jan Möbius committed
148
149
             - Adapted b-spline curve class to use template scalar type instead of hard-coded double.
             - Getting const ref as point parameter
Jan Möbius's avatar
Jan Möbius committed
150
151
         - Plane
             - Get rid of immidiate mode when rendering
Jan Möbius's avatar
Jan Möbius committed
152
             - Update buffers only when necessary
Jan Möbius's avatar
Jan Möbius committed
153
	     - Fixed bounding box computation for plane
Jan Möbius's avatar
Jan Möbius committed
154
155
         - PolyLine
             - Added function to create circles
Jan Möbius's avatar
Jan Möbius committed
156
157
             - Follow new color spec in polyline nodes
             - Fixed picking through object when using polyline interaction.
Jan Möbius's avatar
Jan Möbius committed
158
             - Fixed polyline merge crash, when picked object is not a poly line
Jan Möbius's avatar
Jan Möbius committed
159
160
         - Skeleton
             - Added include guard to AnimationHandle class
Jan Möbius's avatar
Jan Möbius committed
161
162
         - VolumeMesh
             - Added draw mode for colored vertices
Jan Möbius's avatar
Jan Möbius committed
163
             - Phong rendering
Jan Möbius's avatar
Jan Möbius committed
164
165
	     - Single texture support
	     - Fixed client states which were not reset by the VolumeMeshNode
Jan Möbius's avatar
Jan Möbius committed
166
167
168
     - <b>Plugins</b> 
         - Backup 
             - Fix: Now the signal aboutToRestore is also correctly emitted in slotUndo()
Jan Möbius's avatar
Jan Möbius committed
169
170
171
172
         - Color
             - Added Vector4 Scripting datatype
             - VSI Meta data for color plugin
             - Scripting functions to set object color
Jan Möbius's avatar
Jan Möbius committed
173
174
         - Datacontrol
             - Added context menu item to copy material to targeted objects.
Jan Möbius's avatar
Jan Möbius committed
175
176
177
             - Speedup: Accellerate Treeitem lookup for child by a map. This should speedup large object count handling significantly.
             - Speedup: Remove duplicate function calls
             - Speedup: Only handle lightsources in file opened, if they are added
Jan Möbius's avatar
Jan Möbius committed
178
179
180
             - Speedup: Various improvements (and unittests to check them)
             - Scripting Feature: add "groupObject" scriptfunction which adds objects to an existing group
             - Scripting Feature: add "getGroupElements" script function
Jan Möbius's avatar
Jan Möbius committed
181
182
         - Decimater
             - Added multiple choice decimater (up to 4 times faster but with less accuracy)
Jan Möbius's avatar
Jan Möbius committed
183
184
             - Add init button for keeping initialization
             - Fix: Decimater objects are cleared before an undo happens
Jan Möbius's avatar
Jan Möbius committed
185
             - Nogui support
Jan Möbius's avatar
Jan Möbius committed
186
187
         - All File Plugins
             - Added option to set output precision of numbers in ascii based file formats
Jan Möbius's avatar
Jan Möbius committed
188
189
190
         - File Bundler
             - New Plugin
             - Read output from bundler (SplatCloud, Cameras)
Jan Möbius's avatar
Jan Möbius committed
191
192
         - File PLY
             - Fixed wrong casting of colors ( written files contained only black and white colors
Jan Möbius's avatar
Jan Möbius committed
193
194
195
             - Adjusted PLY writer to be dataformat compliant
         - File OBJ
             - Fixed OBJ reader crash on files with only points (points are treated as vertices of a polymesh now)
Jan Möbius's avatar
Jan Möbius committed
196
             - Fixed writing face indices in different configurations regarding vertex texture coordinates and vertex normals
Jan Möbius's avatar
Jan Möbius committed
197
198
         - File Off
             - Fixed reading of some binary files, which were not opened correctly
Jan Möbius's avatar
Jan Möbius committed
199
200
             - fix: alphacolor per face is saved only once
             - fix: removed spaces in OFF Header
Jan Möbius's avatar
Jan Möbius committed
201
202
	 - File PolyLine
	     - Added backwards compatible load/save for bezier and circle poly lines.
Jan Möbius's avatar
Jan Möbius committed
203
204
         - File VTK
             - Added open volume mesh support for vtk reader
Jan Möbius's avatar
Jan Möbius committed
205
             - VTK files with polydata will be loaded correctly now and not loaded like e.g structed points
Jan Möbius's avatar
Jan Möbius committed
206
207
         - Isotropic Remesher
             - Increased toolbox maximum
Jan Möbius's avatar
Jan Möbius committed
208
209
         - Info Mesh Object
             - Use a hash map to cash the target objects to avoid linear time lookup for the targets
Jan Möbius's avatar
Jan Möbius committed
210
             - Don't show genus, when the object is not closed
Jan Möbius's avatar
Jan Möbius committed
211
212
         - Info VolumeMesh
             - Added Plugin-InfoVolumeMeshObject. Only very limited support.
Jan Möbius's avatar
Jan Möbius committed
213
214
         - Material Picker
             - New Plugin to store and set materials on objects
Jan Möbius's avatar
Jan Möbius committed
215
216
	 - MemInfo
	     - New Plugin showing memory usage
Jan Möbius's avatar
Jan Möbius committed
217
218
219
         - MeshRepair
             - Fix: flip orientation does not produce holes anymore
             - New snap boundary function 
Jan Möbius's avatar
Jan Möbius committed
220
             - Added fix topology function
Jan Möbius's avatar
Jan Möbius committed
221
             - Added a function to fix a mesh by snapping vertices in a specific range into one vertex
Jan Möbius's avatar
Jan Möbius committed
222
             - Increased maximal values for the spin boxes
Jan Möbius's avatar
Jan Möbius committed
223
             - UI Cosmetics
Jan Möbius's avatar
Jan Möbius committed
224
225
         - Move 
             - Added scripting function for the transformation of handle vertices.
Jan Möbius's avatar
Jan Möbius committed
226
             - fixed a problem with applying the manipulator transformation to all targets
Jan Möbius's avatar
Jan Möbius committed
227
             - moveSelection should now only store backups if elements were actually selected and transformed
Jan Möbius's avatar
Jan Möbius committed
228
229
230
231
232
233
234
	     - Move plugin extension to support volume meshes.
	     - Don't create automatic backups in Move scripting functions ( Moved up to the slots triggered via ui), as the calling plugins should create the backups.
	     - transform normals with the invers transposed of the transform matrix
	 - PolyLine
	     - Polyline circles
	     - Added PolyyCircle metadata
	     - Added bezier polyline functions.
Jan Möbius's avatar
Jan Möbius committed
235
         - Primitives Generator
Jan Möbius's avatar
Jan Möbius committed
236
237
             - Added cylinder generator (with scriptable parameters) 
             - Add size and position parameters to all add** slot and script functions
Jan Möbius's avatar
Jan Möbius committed
238
239
         - Render Shader Pipeline
             - New renderrer, based on a shader replacement of the standard pipeline
Jan Möbius's avatar
Jan Möbius committed
240
241
         - Render Classic
             - The classical Renderer taken from the core and moved into a plugin ( Important step to use the new Renderers via Core Profiles)
Jan Möbius's avatar
Jan Möbius committed
242
243
         - Property Vis
             - Increased maximal allowed scaling factor for vectors
Jan Möbius's avatar
Jan Möbius committed
244
             - Support build without skeleton data type
Jan Möbius's avatar
Jan Möbius committed
245
246
247
248
249
             - Refactored, new features:
	         - Changed plugin's architecture so that it can now be extended to support generic object types (implementation for OpenVolumeMesh has been added).
                 - Read/write properties from/into files. Also reading props into existing properties is now supported.
                 - Multiple properties can be selected (multiple toolboxes appear) and combined.
                 - Documentation has been added.
Jan Möbius's avatar
Jan Möbius committed
250
             - plugin is now informed about object deletion
Jan Möbius's avatar
Jan Möbius committed
251
252
253
         - Remesher
	     - remeshing with face selection (code provided by Vladimir Chalupecky. thanks)
	     - switch selection face/vertex selection in gui and add scriptfunctions
Jan Möbius's avatar
Jan Möbius committed
254
255
         - Render DepthPeeling
             - Fixed shader not working correctly on mac
Jan Möbius's avatar
Jan Möbius committed
256
257
         - Ruler Plugin
             - Some function and class change for better readability and multi ruler support
Jan Möbius's avatar
Jan Möbius committed
258
	     - Double click now removes ruler.
Jan Möbius's avatar
Jan Möbius committed
259
260
261
         - Scripting Plugin
             - The filename of the script is now no longer saved when a script is executed.
             - fixed a bug where using the VSI plugin could cause an accidental overwrite of the previously saved script
Jan Möbius's avatar
Jan Möbius committed
262
263
         - SelectionBase
             - Speedup selection base plugin by caching the number of objects of the specific types (no linear time check anymore)
Jan Möbius's avatar
Jan Möbius committed
264
265
         - SelectionMeshObject
             - Fixed action mode toggling via meta or alt keys
Jan Möbius's avatar
Jan Möbius committed
266
             - Made conversion function scriptable
Jan Möbius's avatar
Jan Möbius committed
267
             - Fixed bug in selection plugin when switching between halfedge and edge selection with sphere
Jan Möbius's avatar
Jan Möbius committed
268
             - Use Mousewheel + shift to grow or shrink selections
Jan Möbius's avatar
Jan Möbius committed
269
             - Implemented scripting interface for closest boundary selection.
Jan Möbius's avatar
Jan Möbius committed
270
271
272
	     - Emitting correct update types for primitive selections.
	 - SelectionVolumeMesh
	     - adds lasso and floodfill selectionmode for OVM
Jan Möbius's avatar
Jan Möbius committed
273
274
         - Skeletal Animation
             - Speedup Skeletal Animation Plugin by only caching skeletons.
Jan Möbius's avatar
Jan Möbius committed
275
276
         - Type PolyLine
             - Only add frounding math, if cgal is actually used
Jan Möbius's avatar
Jan Möbius committed
277
278
         - Type Splat Cloud
             - Name group after splatcloud
Jan Möbius's avatar
Jan Möbius committed
279
280
         - ViewControl
             - Feature to check and disable modeling areas seperatly
Jan Möbius's avatar
Jan Möbius committed
281
             - Implemented the setEyePosition function for the ViewControl plugin
Jan Möbius's avatar
Jan Möbius committed
282
283
	     - Added sceneradius function
	     - Improved behavior of visualization mode selection.
Jan Möbius's avatar
Jan Möbius committed
284
285
286
287
288
289
290
291
292
293
         - VSI 
             - Moved VsiMetadata for move into move plugin
             - Added scripting functions to modify the scenegraph matrix
             - Added scripting funcrion to update ui while in scripting mode
             - Update view and update ui vsi meta data
             - Additional scipting function to jump out of loop
             - Added compose vector function
             - Added Vector4 Scripting datatype
             - Added compose Vector4 VSI block
             - Handle is_connected for inputs as well
Jan Möbius's avatar
Jan Möbius committed
294
295
     - <b>Scripting</b>
         - Core: Added getToolbox method to scripting interface.
Jan Möbius's avatar
Jan Möbius committed
296
         - Core: Added scipting functions to block and unblock the scenegraph (speedup while handling large object counts)
Jan Möbius's avatar
Jan Möbius committed
297
         - Core: Added function to exit application with an error (Usefull for unclean exit in unit tests)
Jan Möbius's avatar
Jan Möbius committed
298
     - <b>Documentation</b>
Jan Möbius's avatar
Jan Möbius committed
299
         - Added documentation about core keys
Jan Möbius's avatar
Jan Möbius committed
300
301
         - Removed example path from doxyfiles for user documentation
         - Added colored point rendering stuff.
Jan Möbius's avatar
Jan Möbius committed
302
303
304
305
306
307
     - <b>License management
	 - License manager now parses any number of license requests out of garbled junk.
	 - Added function to keygen that allows mangling new plugin fingerprints into existing hardware hashes.
         - Added cmake option to build license key generators independently of license manager.
     - <b>Debugging</b>
	 - Integrated debugging via Stackwalker on window ( Writes CrashDump.txt to OpenFlipper Home directory)
Jan Möbius's avatar
Jan Möbius committed
308
     - <b>Build system</b>
Jan Möbius's avatar
Jan Möbius committed
309
310
         - Default to release build type by default
         - Added plugin collections to cleanup directory structure
Jan Möbius's avatar
Jan Möbius committed
311
         - Extract library path for glut on windows
Jan Möbius's avatar
Jan Möbius committed
312
         - Added workaround, if found is defined in lowercase for optional dependency
Jan Möbius's avatar
Jan Möbius committed
313
314
315
316
         - Increased Qt warning to 4.8.4
         - Added cmake finder for mpfr library
         - Made gurobi finder work on mac
         - Don't build file plugins, if their data type is missing
Jan Möbius's avatar
Jan Möbius committed
317
318
         - Added plugin cmake option to pass definitions seperate from flags.
         - Added option to pass definitions from finder directly via plugin dependencies
Jan Möbius's avatar
Jan Möbius committed
319
320
         - Added target OpenFlipper_package on mac, which calls fixbundle first.
         - fixbundle is no longer called automatically on mac.
Jan Möbius's avatar
Jan Möbius committed
321
322
         - Identify clang in the compiler settings
         - Improved branding support
Jan Möbius's avatar
Jan Möbius committed
323
324
	 - Basic Qt5 compatibility and finders
	 - Removed obsolete ftemplate-depth, as the defaults should be fine
Jan Möbius's avatar
Jan Möbius committed
325

Jan Möbius's avatar
Jan Möbius committed
326
- <b>OpenFlipper 1.3 ( 2012.07.16 , 15046 )</b>
Jan Möbius's avatar
Jan Möbius committed
327
     - <b>ACG</b>
Jan Möbius's avatar
Jan Möbius committed
328
329
         - DrawModes
             - Implemented property based draw modes
Jan Möbius's avatar
Jan Möbius committed
330
331
         - General
             - Ongoing work for more advanced renderer interfaces
Jan Möbius's avatar
Jan Möbius committed
332
333
         - Geometry 
             - Improving BSP tree implementation
Jan Möbius's avatar
Jan Möbius committed
334
335
         - GL
             - Added ShaderGenerator
Jan Möbius's avatar
Jan Möbius committed
336
337
         - Math
             - Matrix4x4: Added determinant method
Jan Möbius's avatar
Jan Möbius committed
338
             - Fixed GLMatrixT constructor 
Jan Möbius's avatar
Jan Möbius committed
339
             - Added Vec3b
Jan Möbius's avatar
Jan Möbius committed
340
341
         - LightNode
             - Compiler fix: Work around c++0x problem with initialization of a vector
Jan Möbius's avatar
Jan Möbius committed
342
343
         - LineNode
             - Bug fix: LineSegment mode when no colors are specified
Jan Möbius's avatar
Jan Möbius committed
344
345
346
347
348
349
350
         - Material2Node
             - Removed (unused anyway and users might get confused)
         - ShaderUtils
             - Handle matrices as uniforms
         - TextNode
             - Get rid of ftgl and freetype requirements
             - Render textured quad to be able to support higher OpenGL profiles
Jan Möbius's avatar
Jan Möbius committed
351
352
         - TranslationManipulatorNode
             - fix: manipulator color circles changed
Jan Möbius's avatar
Jan Möbius committed
353
354
         - QtWidgets
             - Added spinbox for better control of the shininess
Jan Möbius's avatar
Jan Möbius committed
355
356
     - <b>Core</b>
         - Help
Jan Möbius's avatar
Jan Möbius committed
357
358
359
360
             - Help Browser shows message if page wasn't found
             - Fix: back/forward button works when link in textbrowser was clicked
             - Fix: Help browser tree view selection will be updated if a link to another document is clicked.
             - Fix: double loading home page at the beginning
Jan Möbius's avatar
Jan Möbius committed
361
             - Fixed warning due to connection to non existing slot.
Jan Möbius's avatar
Jan Möbius committed
362
             - Fix: Build error with gcc-4.7 due to missing include in About.cc
Jan Möbius's avatar
Jan Möbius committed
363
364
365
         - IO
             - BaseObject now stores the filename of an object from which it was loaded
             - BaseObject now stores the path of an object from which it was loaded
Jan Möbius's avatar
Jan Möbius committed
366
             - added an option to the save settings input dialog for objects with no given extensions, such that a chosen extension can be applied to all object without preset types
Jan Möbius's avatar
Jan Möbius committed
367
368
         - Load/Save
             - Added a QInputDialog so that the user can choose a file extension for newly created meshes when saving the settings.
Jan Möbius's avatar
Jan Möbius committed
369
             - Bugfix: Delete all is equivalent to clear all, so emit the clear all signal as well
Jan Möbius's avatar
Jan Möbius committed
370
371
         - Rendering
             - Bugfix: Improved recovery of broken scene setups
Jan Möbius's avatar
Jan Möbius committed
372
         - UI
Jan Möbius's avatar
Jan Möbius committed
373
             - Paste View: keep toolbarsize when window size is not changed
Jan Möbius's avatar
Jan Möbius committed
374
             - Paste View: Added extra button to paste view and the window size
Jan Möbius's avatar
Jan Möbius committed
375
             - Paste View: Integrate the toolbox size into the copied view
Jan Möbius's avatar
Jan Möbius committed
376
377
             - Default changed when removing objects (Defaults to yes now)
             - Improvement: When switching to orthogonal mode, the coordinate system now switches to ortho projection, too
Jan Möbius's avatar
Jan Möbius committed
378
             - Fix: Snapshot function on windows did not capture the gl widget correctly (fixes #943)
Jan Möbius's avatar
Jan Möbius committed
379
             - Fix: Fixed bug where multiview layout box has not been updated correctly
Jan Möbius's avatar
Jan Möbius committed
380
381
382
383
         - BaseViewer
             - Get rid of the twenty region pick functions in the qtbaseviewer (Merged to one)
         - PluginFunctions
             - Fixed plugin function for isProjectionOrthographic which did not work for the active_viewer. (Thanks to Bengt Rosenberger for the report)
Jan Möbius's avatar
Jan Möbius committed
384
385
         - Process management
             - Enable process support without GUI
Jan Möbius's avatar
Jan Möbius committed
386
     - <b>ObjectTypes</b>
Jan Möbius's avatar
Jan Möbius committed
387
388
389
         - BSplineCurve
             - Fixed colors
             - Fixed crash with empty spline curve on windows
Jan Möbius's avatar
Jan Möbius committed
390
391
         - Plane
             - Improved implementation and Documentation
Jan Möbius's avatar
Jan Möbius committed
392
393
         - PolyLine
             - New objecttype representing polygonal lines (with smoothing, dragging, mesh interaction and many more features)
Jan Möbius's avatar
Jan Möbius committed
394
395
396
397
         - Skeleton 
             - Removed the using namespace part to avoid collisions (corresponding plugins have been updated too)
         - SplatCloud
             - New property system to append properties to the cloud and its entities like in OM
Jan Möbius's avatar
Jan Möbius committed
398
     - <b>Plugins</b>
Jan Möbius's avatar
Jan Möbius committed
399
400
401
         - Color
             - Documentation
             - Default alpha value to 1.0
Jan Möbius's avatar
Jan Möbius committed
402
403
404
405
         - Decimater
             - Bugfix: Async slider and number box after loading a new mesh
         - FileHeightField
             - Improved speed of the ui when selecting the load area
Jan Möbius's avatar
Jan Möbius committed
406
407
         - File OBJ
             - The default group is not set to be a polymesh even if it does not have any faces
Jan Möbius's avatar
Jan Möbius committed
408
             - Added missing ifdefs for bspline curve object type
Jan Möbius's avatar
Jan Möbius committed
409
             - Single bspline-curves or bspline-surfaces in obj files that do not belong to any groups are no longer grouped in the datacontrol plugin
Jan Möbius's avatar
Jan Möbius committed
410
             - Fix: bspline curves and bspline surfaces should be grouped correctly now
Jan Möbius's avatar
Jan Möbius committed
411
412
         - File OFF
             - Fix: Endless loop (moved an end-of-file check in readFileOptions so that eof is detected in time)
Jan Möbius's avatar
Jan Möbius committed
413
             - Fix: Correctly set path for the loaded objects
Jan Möbius's avatar
Jan Möbius committed
414
             - Fix: Added some additional checks so that empty lines and comments are skipped.
Jan Möbius's avatar
Jan Möbius committed
415
416
         - FilePLY
             - Fix: Ignore unknown properties instead of crashing
Jan Möbius's avatar
Jan Möbius committed
417
418
         - FileSTL
             - View all after loading file
Jan Möbius's avatar
Jan Möbius committed
419
420
         - File VTK
             - vtk objects now just have the filename as a name rather than the full path
Jan Möbius's avatar
Jan Möbius committed
421
422
         - Isotropic Remesher
             - Fix: Added a check if we are trying to collapse an edge of length 0 in the isotropic remesher
Jan Möbius's avatar
Jan Möbius committed
423
424
         - Ruler
             - New plugin to measure the euclidean distance between objects in the 3D scene.
Jan Möbius's avatar
Jan Möbius committed
425
426
         - MeshObjectInfo
             - Support for point clouds represented by meshes
Jan Möbius's avatar
Jan Möbius committed
427
428
         - MeshRepair
             - Fix: Don't only detect error and crash but detect error and warn about it (without crashing)
Jan Möbius's avatar
Jan Möbius committed
429
430
         - Move
             - User Documentation
Jan Möbius's avatar
Jan Möbius committed
431
         - PropertyVis
Jan Möbius's avatar
Jan Möbius committed
432
             - Added color viz for vector properties
Jan Möbius's avatar
Jan Möbius committed
433
434
         - Scripting
             - Sort list of available functions
Jan Möbius's avatar
Jan Möbius committed
435
436
         - Selection Base
             - Allow selection plugins to restrict its selection metaphors to specified data types (or all if none is given).
Jan Möbius's avatar
Jan Möbius committed
437
438
         - SelectionMeshObject
             - Added scripting function to select vertices based on the value of one of their components
Jan Möbius's avatar
Jan Möbius committed
439
440
         - Subdivider
             - Added Catmull Clark subdivider from OpenMesh (Thanks to Leon Kos for providing the code)
Jan Möbius's avatar
Jan Möbius committed
441
442
443
444
445
         - TypeHexaHedralMesh
             - Automatically set ambient color when adding empty mesh.
         - TypePolyHedralMesh
             - Added translucency rendering options to polyhedral mesh type plugin.
             - Automatically set ambient color when adding empty mesh.
Jan Möbius's avatar
Jan Möbius committed
446
447
448
449
450
     - <b>Scripting System</b> 
        - Vector type
             - Added functions for add, multiply, scalar product, norm, sqrnorm, normalize and sub
        - Matrix type
             - Added matrix vector multiplication
Jan Möbius's avatar
Jan Möbius committed
451
     - <b>Build System</b>
Jan Möbius's avatar
Jan Möbius committed
452
453
454
455
456
        - Mac
             - Added flag OPENFLIPPER_CALL_FIX_BUNDLE to disable bundle creation on mac os
        - Win
             - Fixed silent install of Visual Studio 2010 redistributable
             - Make clear that a missing redistributable is only a warning.
Jan Möbius's avatar
Jan Möbius committed
457
             - Fixed a problem when building VS2010 binaries containing qwt on a machine where qwt is also available but build with VS2008
Jan Möbius's avatar
Jan Möbius committed
458
459
460
461
462
463
        - Linux
             - Some cmake-Finder upgrades to support Fedora and to be more clean
        - General
             - Allow Compiler Defines per plugin
             - Updated qt tested version to 4.8.1
             - Added Finder vor CPLEX and Metis
Jan Möbius's avatar
Jan Möbius committed
464
465
             - Added option to disable libraries which are not required 
             - Updated some finders
Jan Möbius's avatar
Jan Möbius committed
466
467
468
469
     - <b>Documentation</b>
        - Added Documentation about creating own data types
        - Integrated OpenVolumeMesh documentation
        - Included bib files for OpenVolumeMesh
Jan Möbius's avatar
Jan Möbius committed
470
        - Fixed a lot of doxygen warnings
Jan Möbius's avatar
Jan Möbius committed
471
472
     - <b>Testing System</b>
        - Added optional 4th argument to run_single_object_file_mesh_test, which gives a directory with meshes for testing. If given, TEST_FILE argument is ignored.
Jan Möbius's avatar
Jan Möbius committed
473
        - Increased the testing timeouts a bit (Due to heavy load on the build servers tests got marked as failed but the timeouts where caused by heavy load)
Jan Möbius's avatar
Jan Möbius committed
474
475


Jan Möbius's avatar
Jan Möbius committed
476
- <b>OpenFlipper 1.2 ( 2012.03.23 , 14285 )</b>
Jan Möbius's avatar
Jan Möbius committed
477
     - <b>ACG</b>
Jan Möbius's avatar
Jan Möbius committed
478
479
         - DrawMesh
             - Fixed crash with some empty meshes
Jan Möbius's avatar
Jan Möbius committed
480
         - DrawModes
Jan Möbius's avatar
Jan Möbius committed
481
482
             - Reworked dynamic drawMode interface         
             - new draw modes: points_colored / points_colored_shaded
Jan Möbius's avatar
Jan Möbius committed
483
484
         - Geometry
             - Fixed aspect ratio function
Jan Möbius's avatar
Jan Möbius committed
485
             - compute the rotation axis as wellas the rotation angle of two given vectors
Jan Möbius's avatar
Jan Möbius committed
486
             - Moved bsp tree from OpenFlipper comon to ACG directory
Jan Möbius's avatar
Jan Möbius committed
487
488
         - GL
             - Added GLPrimitives class to get rid of glut
Jan Möbius's avatar
Jan Möbius committed
489
             - Implemented missing read functions for current bound framebuffer. refs #373
Jan Möbius's avatar
Jan Möbius committed
490
491
         - Math
             - Added operator* for matrix * scalar multiplication, where each element of the matrix is multiplied with the scalar.
Jan Möbius's avatar
Jan Möbius committed
492
             - Added column-wise constructor to GLMatrix
Jan Möbius's avatar
Jan Möbius committed
493
         - SceneGraph
Jan Möbius's avatar
Jan Möbius committed
494
495
             - General
                 - Replace usage of gluDisk/Sphere... by the GLPrimitives
Jan Möbius's avatar
Jan Möbius committed
496
497
             - CoordsysNode
                 - Rendering fix for colors of coordsys
Jan Möbius's avatar
Jan Möbius committed
498
499
             - LineNode
                 - added Vec4f color support and blending for LineNode (in segment mode)
Jan Möbius's avatar
Jan Möbius committed
500
501
             - MeshNode
                 - Don't texture edges, halfedges and points in meshnode
Jan Möbius's avatar
Jan Möbius committed
502
                 - Fixed picking bug, not updating the buffers when switching between any and face picking
Jan Möbius's avatar
Jan Möbius committed
503
504
505
                 - Extra buffer for any picking pass
                 - Bugfix, where mesh was not build yet, but picking needed refs #281
                 - Bugfix for any picking. closes #354
Jan Möbius's avatar
Jan Möbius committed
506
507
             - PointNode
                 - Switched to vec4f colors
Jan Möbius's avatar
Jan Möbius committed
508
509
             - ShaderNode
                 - Return the available drawmodes based on the set shaders
Jan Möbius's avatar
Jan Möbius committed
510
511
512
513
             - TranslationManipulatorNode
                 - Make QtTranslationManipulatorNode active per default, since otherwise it is neglected when computing the scene's bounding box
                 - Fixed set_direction for translation manipulator Node
                 - Added functions to disable unused rotation parts of the manipulator
Jan Möbius's avatar
Jan Möbius committed
514
                 - Corrected colors for translationmanipulatornode. closes #289
Jan Möbius's avatar
Jan Möbius committed
515
516
517
         - QtWidgets
             - Added ColorChooserButton with alpha channel display
             - Use new ColorChooserButton for QtMaterialDialog
Jan Möbius's avatar
Jan Möbius committed
518
             - Get rid of ugly frame rendering bug in QtBaseViewer
Jan Möbius's avatar
Jan Möbius committed
519
520
521
         - ShaderUtils
             - Uniform setters for Vec2f and Vec4f
             - Uniform setter for float arrays
Jan Möbius's avatar
Jan Möbius committed
522
             - Geometry Shader support
Jan Möbius's avatar
Jan Möbius committed
523
524
         - Utilities
             - Added ACG::ColorGenerator (For generating good reproducable colors)
Jan Möbius's avatar
Jan Möbius committed
525
             - Halton Color generator
Jan Möbius's avatar
Jan Möbius committed
526
             - Added colorcoder generating nice colors for a given range of doubles.
Jan Möbius's avatar
Jan Möbius committed
527
             - Add basic histogram plots with colored bars to ACG
Jan Möbius's avatar
Jan Möbius committed
528
             - Added a smart pointer header defining a namespace ptr based on the available capabilities
Jan Möbius's avatar
Jan Möbius committed
529
530
531
     - <b>Core</b>
         - General
             - Bugfix for ++ operator in UpdateType
Jan Möbius's avatar
Jan Möbius committed
532
             - Bugfix: Avoid target counter underflow when copying objects
Jan Möbius's avatar
Jan Möbius committed
533
             - Bugfix: Missing updateGL causing wrong picking buffers in some special settings
Jan Möbius's avatar
Jan Möbius committed
534
             - Bugfix: More safety checks on startup to avoid crashes related to window states
Jan Möbius's avatar
Jan Möbius committed
535
536
         - Logger
             - Updated widget and removed old workarounds that were required in older qt versions
Jan Möbius's avatar
Jan Möbius committed
537
538
         - Rendering
             - Rendermanager/PostprocessorManager bugfix (crash when illegal viewer id -1 was used)
Jan Möbius's avatar
Jan Möbius committed
539
             - Fixed bug in renderinfo not setting viewer to a renderer mode
Jan Möbius's avatar
Jan Möbius committed
540
541
         - Scripting
             - Added help function to print help about different objects (e.g. plugins with help("datacontrol") )
Jan Möbius's avatar
Jan Möbius committed
542
             - Added script handler logging scripting errors to the console even if they are not run via the script editor
Jan Möbius's avatar
Jan Möbius committed
543
544
         - UI
             - Get rid of ugly frame rendering bug in SimpleViewer
Jan Möbius's avatar
Jan Möbius committed
545
             - Do not reset picking toolbar's position and orientation each time it is shown.
Jan Möbius's avatar
Jan Möbius committed
546
             - Fixed bug where logger and toolbar where invisible
Jan Möbius's avatar
Jan Möbius committed
547
             - Modified drawmode context menu to stay open if drawmodes are combined.
Jan Möbius's avatar
Jan Möbius committed
548
             - Copy and paste view can now also restore the window and toolbox sizes
549
         - Help
Jan Möbius's avatar
Jan Möbius committed
550
551
552
             - Open Help browser if what's this links are clicked.
             - Correctly modify treewidget position when a link was clicked.
             - Fixed help browser to correctly find resources in the virtual folder of the last opened document.
Jan Möbius's avatar
Jan Möbius committed
553
554
555
     - <b>Interfaces</b> 
         - General
             - Use const ref for passing strings where possible
Jan Möbius's avatar
Jan Möbius committed
556
557
558
         - BaseInterface 
             - Added Basinterface function to switch renderer
             - Added function to get current renderer
559
             - Added slotSceneDrawn. Gets triggered after gl update. (closes #449)
Jan Möbius's avatar
Jan Möbius committed
560
561
         - FileInterface
             - Added getAllFileFilters signal to LoadSaveInterface. This signal was documented but in fact never implemented.
Jan Möbius's avatar
Jan Möbius committed
562
             - Added two convenience functions for list of recent items bookkeeping. (rememberRecentItem,getRecentItems)
Jan Möbius's avatar
Jan Möbius committed
563
     - <b>ObjectTypes</b>
Jan Möbius's avatar
Jan Möbius committed
564
565
         - HexahedralMesh
             - New object type for handling hexahedral meshes with an interface like OpenMesh (OpenVolumeMesh)
Jan Möbius's avatar
Jan Möbius committed
566
         - PolyMeshObject
Jan Möbius's avatar
Jan Möbius committed
567
             - Switched color type in meshes from Vec3uc to Vec4f to support alpha per primitive
Jan Möbius's avatar
Jan Möbius committed
568
569
         - Skeleton
             - Draw root joint in orange
Jan Möbius's avatar
Jan Möbius committed
570
571
572
573
574
575
576
             - Fixed non const function hiding draw modes for skeletons
             - Additional PluginFunctions to get skeletons / skeletonObjects by id
             - Add reference information to find a skeleton to a skin
             - Introduced animation iterator
             - insert joint function
             - split joint function
             - rename for animations
Jan Möbius's avatar
Jan Möbius committed
577
578
         - SplatCloud
             - Added new splat cloud object type
Jan Möbius's avatar
Jan Möbius committed
579
         - TriMeshObject
Jan Möbius's avatar
Jan Möbius committed
580
             - Switched color type in meshes from Vec3uc to Vec4f to support alpha per primitive
Jan Möbius's avatar
Jan Möbius committed
581
     - <b>Plugins</b>
Jan Möbius's avatar
Jan Möbius committed
582
583
584
585
586
         - Backup
             - Small fix for signal flow through backup plugin
         - DataControl
             - Made DataControl scriptable
             - added printObjectInfoToLog function which prints info about all available objects to the log
Jan Möbius's avatar
Jan Möbius committed
587
588
             - Implemented scripting function in datacontrol to get number of groups in the scene.
             - Function to get object datatype and stringlist of all available datatypes.
Jan Möbius's avatar
Jan Möbius committed
589
590
         - Decimater
             - New decimater with various constraints and feature support
Jan Möbius's avatar
Jan Möbius committed
591
592
         - File OBJ
             - Bugfix: Don't try to add information when faces are not added
Jan Möbius's avatar
Jan Möbius committed
593
             - Bugfix: Prevent crash when trying to add non-manifold vertex configurations.
Jan Möbius's avatar
Jan Möbius committed
594
             - Bugfix: Loading of mixed objs (splines, surfaces) didn't work correctly
Jan Möbius's avatar
Jan Möbius committed
595
596
         - File PLY
             - View all after loading a file to see the scene
Jan Möbius's avatar
Jan Möbius committed
597
             - Fixed conversion to 4 color components
Jan Möbius's avatar
Jan Möbius committed
598
599
         - FileHeightField
             - New simple file plugin loading an image and interpreting it a s a height field.
Jan Möbius's avatar
Jan Möbius committed
600
601
602
603
604
605
         - InfoSkeleton
             - Scripting functions to get information
         - MeanCurvature
             - Scripting functions
         - MeshCompare
             - New plugin to compare two meshes (distance, normal deviation,...)
Jan Möbius's avatar
Jan Möbius committed
606
607
         - MeshObjectInfo
             - Corrected and improved genus computation
Jan Möbius's avatar
Jan Möbius committed
608
609
             - Display edge length closes #283
             - Enable headless mode for meshinfo plugin
Jan Möbius's avatar
Jan Möbius committed
610
611
612
613
614
         - MeshObjectSelections
             - Added functions to convert edge selections to features.
             - Added conversion functions for all types of features (vertices, edges and faces)
             - Store edge selections as vertex pairs since edge ids are not stable (differ depending on the file reader).
             - Also store vertex pairs for halfedge selections instead of direct ids since they're not stable either.
Jan Möbius's avatar
Jan Möbius committed
615
             - Readded missing function to create a new mesh from a selection.
Jan Möbius's avatar
Jan Möbius committed
616
617
         - MeshRepair
             - Added computation of halfedge-normals
Jan Möbius's avatar
Jan Möbius committed
618
619
         - Move 
             - Allow modifiying selection when changing the manipulator via its text controls
Jan Möbius's avatar
Jan Möbius committed
620
621
         - Primitives Generator 
             - New plugin to generate primitives
Jan Möbius's avatar
Jan Möbius committed
622
623
         - PropertyVis
             - New plugin that can visualize various properties on meshes.
Jan Möbius's avatar
Jan Möbius committed
624
625
626
627
628
629
630
         - Remesher
             - New remesher with adaptive and uniform remeshing 
             - Feature support
         - Render DepthPeling
             - New plugin integrating a dual depth peeling renderer
         - Render SSAO
             - New plugin integrating a screen space ambient occlusion renderer
Jan Möbius's avatar
Jan Möbius committed
631
632
         - Scripting
             - Added user flag to enable or disable qtscript debugger
Jan Möbius's avatar
Jan Möbius committed
633
634
         - Smoother Plugin
             - Make Smoother scriptable
Jan Möbius's avatar
Jan Möbius committed
635
636
637
         - Subdivider
             - Implement option to keep original vertices at their position
             - New subdivision function, splitting the currently longest edge until a maximal edge length is reached.
Jan Möbius's avatar
Jan Möbius committed
638
         - Skeletal Animation
Jan Möbius's avatar
Jan Möbius committed
639
             - OpenMP parallelization
Jan Möbius's avatar
Jan Möbius committed
640
             - Detach skin from skeleton if mesh is removed from scene.
Jan Möbius's avatar
Jan Möbius committed
641
             - Bug: Do not deform skin if skin weights are not computed
Jan Möbius's avatar
Jan Möbius committed
642
643
         - SkeletonEditing
             - Don't add root joint twice when creating new skeletons
Jan Möbius's avatar
Jan Möbius committed
644
             - Basic inverse kinematics implementation
Jan Möbius's avatar
Jan Möbius committed
645
646
             - When a joint is translated via the Plugin, its parent joint and itself are rotated now, such that their coordinate systems stay constant w.r.t the bone axis. 
             - Automatically switch to depth peeling renderer when editing skeletons
Jan Möbius's avatar
Jan Möbius committed
647
648
649
650
             - fixed "rotate manipulator"-button doesn't deactivate "transform joint"-button
             - "splitJoint" depends on "splitBone" in "skeletonEditingScritpting.cc"
             - it should not be possible to add/delete/split joints when not in reference pose
             - fix: joint inserted by "splitJoint" will not be deleted, when you click on "addJoint"-Button and then press on another Button
Jan Möbius's avatar
Jan Möbius committed
651
             - Removed deselection and setting of the currentJoint in "splitJoints"
Jan Möbius's avatar
Jan Möbius committed
652
653
654
         - TexxtureControl
             - Switched to qwt 6
             - Fixed histogram painting
Jan Möbius's avatar
Jan Möbius committed
655
             - Create backup of original texture coordinates in file plugins not in texturecontrol
Jan Möbius's avatar
Jan Möbius committed
656
657
         - VSI
             - Description for remeshing algorithms
Jan Möbius's avatar
Jan Möbius committed
658
659
     - <b>Documentation</b>
         - Do not build html index on top of each page for qt-help
Jan Möbius's avatar
Jan Möbius committed
660
661
662
         - Documentation for Backup Interface
         - Documentation for Postprocessor Interface
         - Documentation for Render Interface
Jan Möbius's avatar
Jan Möbius committed
663
         - Added lots of documentation for plugin programming (with tikz pictures for the flow diagrams)
Jan Möbius's avatar
Jan Möbius committed
664
         - Added what's this generator class for easier referencing documentation from plugins
Jan Möbius's avatar
Jan Möbius committed
665
         - Fixed a lot of doxygen warnings
Jan Möbius's avatar
Jan Möbius committed
666
     - <b>Testing</b>
667
668
669
         - Integrated testing framework  for file load/save testing
         - Integrated testing generators for algorithms
         - Run unittests of OpenMesh when OpenFlipper tests are run
Jan Möbius's avatar
Jan Möbius committed
670
         - Added flags to disable OpenFlipper unittest building
Jan Möbius's avatar
Jan Möbius committed
671
     - <b>Build System</b>
Jan Möbius's avatar
Jan Möbius committed
672
         - Build with XCode 4.3
Jan Möbius's avatar
Jan Möbius committed
673
         - Support Visual Studio 2010 and QT 4.8
Jan Möbius's avatar
Jan Möbius committed
674
         - Added option to allow in source builds (not recommended but it works)
Jan Möbius's avatar
Jan Möbius committed
675
676
         - Doxygen, don't warn if undocumented
         - Added Eigen3 finder
Jan Möbius's avatar
Jan Möbius committed
677
         - Fix problem with fixbundle on mac, where libraries with restrictive permissions did not get fixed properly
Jan Möbius's avatar
Jan Möbius committed
678
679
         - Added code style template for eclipse
         - Add option to for windows large memory support (enabled by default)
Jan Möbius's avatar
Jan Möbius committed
680
         - Default warnings now contain -Wextra
Jan Möbius's avatar
Jan Möbius committed
681
         - Moved OpenMesh sources to libs_required subfolder
Jan Möbius's avatar
Jan Möbius committed
682
         - Switched to QWT 6 (and enabled it on mac)
683
         - Use one global doxy file to control the generation of the help files for plugins
Jan Möbius's avatar
Jan Möbius committed
684
         - Fixed bug where debug and release qt versions where copied into MacOS bundle causing crashes.
Jan Möbius's avatar
Jan Möbius committed
685
         - Fixed install directory of the qt help files
Jan Möbius's avatar
Jan Möbius committed
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726

- <b>OpenFlipper 1.1 ( 2011.09.26  , 12468 )</b>
     - <b>ACG</b>
         - SceneGraph
             - General
                 - Changed all nodes to use the glstate system instead of direct gl calls
             - MaterialNode
                 - Changes to light and material dialog to set alpha channel
             - MeshNode
                 - Fixed bug in per vertex picking buffer(was sometimes empty).
                 - Render faces with normals defined on the mesh(and do not compute them)
             - StatusNode
                 - Implement on demand updates (before everything was updated on a change)
     - <b>Core</b>
         - File handling
             - Fixed load and save bug, where extensions where considered equal if prefix matched
         - General
             - Type iterator introduced to iterate over all currently available types
             - Removed process events calls from snapshots
             - Added threaded writing for video function (higher framerates possible due to less io waiting)
             - Removed the unique naming functions from file plugins (not required, horribly slow)
             - Removed all processEvents from core
             - Large speedup to mesh object updates (due to status node switch for on demand updates)
         - GUI
             - Fixed bug causing a crash when switching between logger modes
             - Reworked log viewer animation and embedding
             - Reworked in scene toolbar integration
             - Fixed bug with transparent frame introduced with QT 4.7.3 onward
             - Added functions to hide status bar ( Ctrl+b , scripting)
             - When going to fullscreen, hide only toolbars that are currently docked
             - Reintroduced checkbox for rendering toolbar outside of scene
             - Added menus to switch between postprocessors and renderers
             - Introduced split viewer layout with two viewers next to each other
             - Set focus on right examiner when a context menu is requested
             - Icons for video capture
         - Load/Save
             - Dont crash when we get a wrong id after adding a new object
             - Fixed bug in recent files menu which sometimes ignored the type
         - Options 
             - Fixed bug where translations could not be switched in the options dialog
             - Added sliders to options widget to support smaller screens
Jan Möbius's avatar
Jan Möbius committed
727
             - Options Setting for MaxRecent
Jan Möbius's avatar
Jan Möbius committed
728
729
730
731
732
         - Rendering
             - Moved flyTo animations to animation framework (no more ugly processEvents)
             - Fixed fly to animation not working when rotation ofthe viewer was locked
             - Snapshot functions now have asynchronus file writers
             - Removed philips stereo code from core ( moved into postprocessor plugin)
Jan Möbius's avatar
Jan Möbius committed
733
734
         - Scripting  
             - If qt scripttools are available, integrate them into the scripting plugin (Script debugger)
Jan Möbius's avatar
Jan Möbius committed
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
             - More slot documentations
             - added deleteObject function
             - Changed snapshot functions to count filenames with leading zeros
             - Added printToFile scripting function
             - Added the global function printToFile to list of scripting functions
             - Slot descriptions for global scripting functions
     - <b>Interfaces</b>
         - BaseInterface
             - Added a drawModeChanged slot
         - RenderInterface
             - New interface to replace the core rendering function with a specialized one
         - PostProcessorInterface
             - Introduced new interface to add rendering postprocessors to plugins (e.g. render depth image)
     - <b>Plugins</b>
         - File OBJ
             - Add empty object if empty file is read instead of failing
             - Fixed issue regarding vertices that belong to a specific group. Vertices are now stored globally 
               and then copied to the group meshes on demand..
         - File PLY
             - PLY Reader implementation for forcing data type (required for recent files with specific type)
         - File VTK
             - Introduced new VTK importer/exporter plugin   
         - Post Processor Depth Image 
             - New Plugin taking depth buffer and rendering it as the final output image
         - Post Processor Philips Stereo
             - Postprocessor for image output on Philips autostereoscopic displays
         - Render Picking
             - Plugin that implements the core render picking functionality
             - Renders the picking color buffer to the screen.
         - Scripting
             - Added if and break to keywords
             - Added line numbers to editor and error line highlighting
             - Added statusbar and error messages with line numbers
             - Toolbar for scripting widget
             - Clear scripting window after executing core scripts
             - Scripting function to clear the script widget
             - Bring widget to front when requested
             - Online syntax checking
         - Selection
             - Introduce function to load selections via scripting from files
             - Fixed bug in selection plugin where sphere painter size was not updated on the fly
             - Readded button to load flipper selections
             - Fixed bug where sphere selection sometimes failed (pciking itself instead of object)
         - SkeletonEditing
             - Fixed flickering when adding skeleton joints
Jan Möbius's avatar
Jan Möbius committed
780
781
         - Topology
             - added split_edge supporting PolyMeshes
Jan Möbius's avatar
Jan Möbius committed
782
         - Texturecontrol
Jan Möbius's avatar
Jan Möbius committed
783
             - Don't switch drawmode when texture is switched ( ==== You have to switch the drawmode yourself in a plugin now) ===== )
Jan Möbius's avatar
Jan Möbius committed
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
1001
1002
1003
1004
1005
1006
1007
1008
1009
1010
1011
1012
1013
1014
1015
1016
1017
1018
1019
1020
1021
1022
1023
1024
1025
1026
1027
1028
1029
1030
1031
1032
1033
1034
1035
1036
1037
1038
1039
1040
1041
1042
1043
1044
1045
1046
1047
1048
1049
1050
1051
1052
1053
1054
1055
1056
1057
1058
1059
1060
1061
1062
1063
1064
1065
1066
1067
1068
1069
1070
1071
1072
1073
             - Bugfix to react on switching to texture based drawmodes
             - Histogramm for 1d halfedge based texture coords for texture properties widget
             - Bugfix property abs (absolute value) no longer causes a parse error
         - VSI
             - Fixed bug where meshobjectinfo was not correctly supported
     - <b>Build System</b>
         - Increased min cmake version to 2.8.5 to work around some build problems with minor versions
         - Follow links when recursivly adding sources
         - Added missing call t find_package doxygen causing per plugin docs to be skipped
         - Install ACG Library along with OpenFlipper
         - Changed name of PluginLib to OpenFlipperPluginLib 
         - Added basic debian build directory

- <b>OpenFlipper 1.0.2 (  2011.06.30 , 11903 )</b>
     - <b>ACG</b>
         - SceneGraph
             - GridNode
                 - Only return a bounding box, if there will be something visible
             - ManipulatorNode
                 - Fixed manipulator node, where bounding box was computed without center
             - MaterialNode
                 - Change point size and line width in picking mode to avoid user confusion
             - MeshNode
                 - Added GPU Cache optimizer ( For per vertex draw modes; Speedup for rendering about 3 )
                 - Use buffer objects for rendering
             - ShaderNode
                 - Fixed return type of functions
                 - Don't use shaders when insufficient gl version is detected
         - GL
             - Fixed bug that made VertexBufferObject unusable
             - Fixed bug that made FrameBufferObject unusable
             - Avoid usage of glIsRenderBuffer
             - Added functions for gl version check
             - Preparation of gl state locking (not completed yet)
         - Shaderutils
             - Check if gl version satisfies requirements for shaders
         - Documentation
             - Color picking documentation
     - <b>Core</b>
         - Rendering
             - Fixed bug, when empty objects where added (Scenegraph Bounding box was not correctly reset)
             - Disable two sided lighting by default (Way faster rendering without tsl)
             - Fixed initial draw mode on mac os on first startup
         - User Interactions
             - Fixed doubleclick in multiview not moving hitpoint to center in ortho mode
             - Context Menu: Fixed crash when no default view mode was set
         - Options
             - Handle default projection mode via OpenFlipperSettings and reorder widget
             - Added default lock rotation setting
             - Make ViewerProperties aware of the viewer id it belongs to
             - Place options in correct config files to be app store compliant
         - View mode
             - When adding context menus, remove the accelerators & to avoid matching failiures
             - Fix for the undo/redo context menu entries containing special characters.
         - Load/Save
             - Fixed handling of last directory to avoid jumps between dirs in file dialogs.
             - Fixed variable initialization in ParseINI
             - Rename files if multiple files have the same name when saving settings file.
             - Fixed bug in load save dialog, where capital extensions were not handled correctly
         - Plugin Loader
             - Limit number of preload threads
         - Scripting
             - Dont create ui elements from scripting in batch mode
         - Sapshots
             - Removed process events from aplpication snapshot (strange behavior)
         - User Interface
             - Introduced option if pickmode toolbars are handled in the viewer or as a traditional toolbar on the left
         - About Dialog
             - List registered file plugins
             - Added intel compiler infos
             - Show os endian type
     - <b>Interfaces</b>
         - Introduced selection Interface
         - Introduced Information Interface
             - From now on, it is necessary to implement an info plugin for each specific data type. 
             - This plugin has to override InformationInterface in order to provide information on a clicked object.
         - Reworked Backup Interface
         - BaseInterface
             - Fixed non called slot pluginViewUpdated which broke the viewChanged signal in BaseInterface
     - <b>ObjectTypes</b>
         - BaseObjectData
             - Fixed virtual function shadowing
         - BSplineCurve
             - BSplineCurveT: Added selection wrapper functions 
             - Fixed rendering of knot selection
             - Added icon for B-spline Curves
             - Added context menu to show/hide selection and cotrol net
         - BSplineSurface
             - BSplineSurfaceT: Added selection wrapper functions
             - Fixed rendering of knot selection
             - Added icon for B-spline surfaces
             - Added context menu to show/hide selection and cotrol net
             - Corrected behaviour of control point deletion 
         - Camera
             - New Datatype for visualizing cameras
         - CoordSys
             - Fixed coordsys node which did not initialize the rotation matrix.
             - Smooth shaded mode for coordsys
             - fixed bug where coordsys state was wrong after snapshot
         - Light
             - Make sure to not use OpenGL, if its not there (Fixes batch mode in headless compute clusters)
         - MeshObject
             - Fixed functions to set/get selections which ignored vertex 0
             - Update status nodes when geometry is updated. Otherwise they are at the wrong pos with wrong bounding box
             - Introduced update textures signal
         - Plane
             - Added missing plugin function (get PlaneObject from id)
         - Skeleton
             - Fixed error on some compilers not building although class was defined as friend
     - <b>Plugins</b>
         - Backup
             - Reworked Backup system
                 - Support for global undo redo
                 - Support for per object undo redo
                 - Support for undo/redo groups
                 - Support for partial backups (selection only ... )
                 - Integrated backup requests in with type plugins
         - Datacontrol
             - Don' change source and target settings of objects when they get grouped
             - Fixed warning, when groupobjects have been appended to their parent twice
         - FileOBJ
             - Fixed crash with wrong indices in obj importer (Only triggered on defect obj files)
             - Fixed group parsing (All items that have the same group name will end up in one object now)
         - FileOFF
             - Fixed windows build error on some VS versions
             - Fixed parsing of off files containing empty lines
             - Fixed parsing of some comments
         - FilePLY
             - Improved error handling when indices are out of range
             - don't ignore user settings in ascii reader
             - Support big endian files
             - Correctly write binary header(missing endian)
             - reserve memory before adding data to improve speed
             - Fixed crash in binary reader with texture coordinates
         - Info
             - Renamed to InfoMeshObject
         - MeshRepair
             - Cleanup, functions to compute normals
             - Made mesh repair functions scriptable
             - Visual scripting interface itegration
         - Move
             - Move multiple objects at once
             - Built in function to rasterize manipulator rotation (in 45 degree steps) if shift and control is pressed simultaneously.
         - Selection
             - Reworked selection Interface
                 - SelectionBase Plugin now handles the basics
                 - Per type one selection plugin handles this types selection
                 - Only available selection metaphors are enabled in the gui
             - Fixed bug where vertex selection was not saved properly
             - Fixed pickmode toolbar rendering bug in MacOS and Windows.
         - Smoother
             - updated normals after smoothing
             - add possibility for using fixed weights
             - removed unnecessary garbage collection
         - Texture Plugins
             - Fixed OpenFlipper crash when computing curvature textures on Darwin (Disabled openmp .. unclear why it crashes)
         - TextureControl
             - Added imagestore to reuse already active textures
         - Topology
             - Now operates on quad meshes where possible
         - TypeLight
             - Make TypeLight run in batch mode
         - TypeCamera
             - Make TypeCamera run in batch mode
     - <b>Build System</b>
         - Introduced option to debug OpenFlipperSettings (cerr read and write access to settings)
         - Introduced mac option to provide a user defined Info.plist
         - Added 512x512 Icon to OpenFlipper_Icon.icns 
         - Only build documentation if doxygen is available
         - Added simple ANN finder
         - Plugin Configuration output
             - Sort list of configured plugins
             - Add more spaces for longer plugin names
             - Sort plugin configuration details into groups
             - Output Build type when configuring
         - Additional mac path for qt_menu.nib
         - License Manager changes. Global flag now controls if the license managers get enabled.
         - Added cmake macros for gtest dependencies used for unit testing
         - Flag for appstore compliance added (-DAPP_STORE_COMPLIANT)
         - Added cuda integration for plugins
         - Fixed include of global dependencies that havve to be integrated to core
         - Introduced Recursive dependecies (Parses flags like LIBRARY_DEPS and LIBRARY_OPT_DEPS)
     - <b>Packaging</b>
         - Added file type association for mac OS
         - Flag for appstore compliance added
         - Changed the path to OpenFlippers config dir to be app store compliant
         - Automatically copy qt plugins into bundle/installer
     - <b>Documentation</b>
         - Fixed doxygen problem with missing includes
         - Fixed typo which caused DeveloperDoc to include user doc
         - Skeleton Documentation
         - Tutorial to add empty objects


- <b>OpenFlipper 1.0.1 (  03.21.2011 , 11158 )</b>
     - <b>Interface changes</b>
         - <b>ACG</b>
             - In ACG enter,enterPick,leave,leavePick,draw functions now get the draw mode as const reference. Please change your nodes accordingly
         - <b>Interfaces</b>
             - Remove getAllFilters from LoadSaveInterface as the right functions are in the file interface
             - Moved openedFile signal from LoadSaveInterface to FileInterface
     - <b>ACG</b>
         - General
             - Remove glew on Mac
         - GLState
             - clearallbuffers fixed (cleared whole buffer instead of the viewport only( broke multiview of OpenFlipper ) 
         - DrawModes
             - Made isAtomic const
         - Scenegraph
             - enter,enterPick,leave,leavePick,draw functions now get the draw mode as const reference. Please change your nodes accordingly
         - LineNode
             - Fixed rendering of line node in LineSegments mode where wrong color was used
     - <b>Core</b>
         - Log Window
             - Fixed log filter button staying pressed
         - About widget
             - Added section about developers
             - Show library paths in about dialog
         - User Interface
             - Scripting function to move toolboxes to top or bottom
         - Interfaces
             - Make operator functions for == an != const in ObjectIterator
             - Remove getAllFilters from LoadSaveInterface as the right functions are in the file interface
             - Moved openedFile signal from LoadSaveInterface to FileInterface
         - Rendering
             - Added option to set minimal scene size
         - Snapshot functions
             - Trim snapshot filename (Fixes bug, where windows got confused when space was behind the filename which caused an inaccesible file )
         - Internals
             - Renamed slotObjectOpened in core to slotFileOpened
     - <b>LicenseManager</b>
         - Use separate Hashes for each network interface
         - Use more reliable windows native code to get windows interfaces
         - Include product id on windows
         - Fixed wrong coreApp path on Mac
         - Get rid of extra message box when license files are not found
         - Ovverride button to generate License without a request
     - <b>ObjectTypes</b>
         - BSplineCurve
             - Fixed some rendering errors
         - Coordsys Object
             - New Object type for visualizing coordinate systems
         - MeshObjects 
             - Bugfixes
                 - Fixed StatusNodeMod for handle and modeling regions to return correct information about handle/modeling areas.
         - SkeletonObjects
             - Update of Animation classes
     - <b>Plugins</b>
         - Selection
             - Store halfedge selections in ini file
         - FileOBJ
             - Store textures to texture dir with name prefix of file to avoid ambigouties
         - FileSkeleton
             - Removed ( Is now FileSKL)
         - MeshRepair
             - Made most functions scriptable
             - Some minor bugfixes
         - Move
             - Fixed wrong update of normals
             - Transform skeletons correctly
             - Corrected setPosition function to correctly transform mesh as desired.
         - ViewControl
             - Scripting function to set projection mode of coordinate system
         - VSI (Visual scripting interface)
             - Fixed bug that prevented usage of conditions and loops
             - Scripting functions for Mesh Repair Plugin
     - <b>Documentation</b>
         - Developer Documentation
             - Include all code in OpenFlippers directory in the developer docs
             - Overview for datatypes
             - Document skeleton class
             - Document Mesh datatypes
             - Documentation for Interfaces
         - User Documentation
     - <b>Build System</b>
         - Moved VERSION file to OpenFlipper subdir, as this represents more or less the core version
         - Be less verbose in doxygen configs
         - Updated doxygen macro
         - plugins can now provide user documentation in the userDoc subdir
         - Fixed missing ACGDLL definition when building pluginlib
         - install documentation along with OpenFlipper

- <b>OpenFlipper 1.0 (  01.26.2011 , 10764 )</b>
     - <b>ACG</b>
         - GLState
             - Enable or disable Mipmapping
             - Moved depth_func_ from BaseNode to GL_State
             - Pass Scene boundingbox through glstate (Allow nodes to get current boundingbox)
         - Dialogs
             - Added Dialog for texture node
1074
             - QtMaterialDialog (Fixed bugs and interference with round_points / smooth_line)
Jan Möbius's avatar
Jan Möbius committed
1075
1076
1077
1078
1079
1080
1081
1082
1083
1084
1085
1086
1087
1088
1089
1090
1091
1092
1093
1094
1095
1096
1097
1098
1099
1100
1101
1102
1103
1104
1105
1106
1107
1108
1109
1110
1111
1112
1113
1114
1115
1116
1117
1118
1119
1120
1121
1122
1123
1124
1125
1126
1127
1128
1129
1130
1131
1132
1133
1134
1135
1136
1137
1138
1139
1140
1141
1142
1143
1144
1145
1146
1147
1148
1149
1150
1151
1152
1153
1154
1155
1156
1157
1158
1159
1160
1161
1162
1163
1164
1165
1166
1167
1168
         - BSlineCurveNode
             - Get colors from materialNode rather than setting it in the node directly
         - BSlineSurfaceNode
             - Get colors from materialNode rather than setting it in the node directly
         - Coordsys Node
             - Implemented orthogonal mode
         - GLState
             - Correctly clear buffers
         - Gridnode
             - Fixed size now works correctly
         - LightNode
             - Picking implemented
             - Fixed BoundingBox computation
         - MaterialNode
             - Added random color generator
         - MeshNode
             - Added per face per vertex normal buffer
             - New EDGE_COLORED draw mode
             - New HALFEDGE and HALFEDGE_COLORED draw mode
             - Fixed a bug in MeshNode2T that would permanently change the depth comparison function instead of only temporarily
             - Correctly unbind texture if bound in MeshNode
         - PlaneNode
             - Fixed an error in the nonzero normal detection in PlaneNode::setPosition.
         - Pointnode
             - Fixed null pointer dereference when no points are available
         - QtMaterialDialog
             - Bugfix ( GL_SCR_ALPHA was missing as choice for blending param)
         - Quaternions
             - Matrix constructor added
             - Added dual quaternions
         - Scenegraph
             - Extend drawMode Action to include a force mode (forces the given drawmode on all nodes)
         - StatusNode
             - Halfedge Selections
             - Fixed bug accessing element one of empty array
         - TextureNode
             - Enable or disable Mipmapping
         - Transform Node
             - Support planar 2D objects
     - <b>Core</b>
         - About Dialog
             - Added output for cpu information
             - Added output for memory information
             - Added output for os information
         - BaseObject
             - Remove all children from additional node when deleting the subtree(otherwise we get dangling pointers)
             - Function to set drawmode for all child nodes in an object
         - Backup Interface
             - Icons for undo/redo
             - Intorduced backup groups (create groups of changes for undo/redo .. e.g. if multiple objects are involved)
         - Startup
             - Added some functions to check for correct lib versions (prevent linking against newer qt than compile version)
         - Rendering 
             - Sanity Checks for OpenGL Version. Test for GL capabilities on startup.
             - Removed light handling completely ( -> Plugin-TypeLight)
             - Added options to enable or disable mipmapping
             - Set minimal scene size for startup to 10 
             - Implemented zoom to for orthogonal projection mode
             - Added option to set fov for the viewers
             - Added option to directly render depth buffer as image
             - Bugfix (lookat wrong for ortho mode)
             - Bugfix (Wrong parameters when resizing viewer)
             - Improved fly to functions
         - Key Handling
             - Fixed alt-key bug where last mode was not restored correctly on windows
         - Info
             - Show memory usage information in about dialog on linux
         - License Manager
             - Improved license checks
             - Improved license keygen ui
             - Checks cpu as well
         - Load/Save
             - Fixed bug when supported extensions are not parsed correctly
             - Fixed bug when filename extensions with capital letters where not marked as supported
             - Add files opened via commandLine to recent files
             - Fixed bug which overrides colors loaded from files with random colors
             - Fixed bug where objectDeleted(int) was called after the actual object is delete (making it impossible to cleanup on that signal)
             - Fixed bug where objects generated by a plugin could not be saved
             - Fixed bug, where sometimes the save to dialog returned wrong directory and saved to default folder instead
             - Fixed bug, where filenames with multiple dots where not handled correctly
         - Log Window
             - Added filter Menu to disable OpenMesh error messages
         - Options
             - Some gui cleanup for options widget
         - Settings
             - Sanity checks if no default is given for OpenFlipperSettings
         - Scripting
             - Set fovy via scipting
             - set toolbox orientation via scripting
         - Snapshots
             - Remember last states for snapshot dialog
             - Render snapshots offscreen (Arbitrary size)
             - Added option to hide coordsys in snapshots
             - Added options to set background to alpha in snapshots
1169
             - Added option to enable/disable multisampling in snapshots (and adjust number of points used for multisampling)
Jan Möbius's avatar
Jan Möbius committed
1170
1171
1172
1173
1174
1175
1176
1177
1178
1179
1180
1181
1182
1183
1184
1185
1186
1187
1188
1189
1190
1191
1192
1193
1194
1195
1196
1197
1198
1199
1200
1201
1202
1203
1204
1205
1206
1207
1208
1209
1210
1211
1212
1213
1214
1215
1216
1217
1218
1219
1220
1221
1222
1223
1224
1225
1226
1227
1228
1229
1230
1231
1232
1233
1234
1235
1236
1237
1238
1239
1240
1241
1242
1243
1244
1245
1246
1247
1248
1249
1250
1251
1252
1253
1254
1255
1256
1257
1258
1259
1260
1261
1262
1263
1264
1265
1266
1267
1268
1269
1270
1271
1272
1273
1274
1275
1276
1277
1278
1279
1280
1281
1282
1283
1284
1285
1286
1287
1288
1289
1290
1291
1292
1293
1294
1295
1296
1297
1298
1299
1300
1301
1302
1303
1304
1305
1306
1307
1308
1309
1310
1311
1312
1313
1314
1315
1316
1317
1318
1319
1320
1321
1322
1323
1324
1325
1326
1327
1328
1329
1330
1331
1332
1333
1334
1335
1336
1337
1338
1339
1340
1341
1342
1343
1344
1345
1346
1347
1348
1349
1350
1351
1352
1353
1354
1355
1356
1357
1358
1359
1360
1361
1362
1363
1364
1365
1366
1367
1368
1369
1370
1371
1372
1373
1374
1375
1376
1377
1378
1379
1380
1381
1382
1383
1384
1385
1386
1387
1388
1389
1390
1391
1392
1393
1394
1395
1396
1397
1398
1399
1400
1401
1402
1403
1404
1405
1406
1407
1408
1409
1410
1411
1412
1413
1414
1415
1416
1417
1418
1419
1420
1421
1422
1423
1424
1425
1426
1427
1428
1429
1430
1431
1432
1433
1434
1435
1436
1437
1438
1439
1440
1441
1442
1443
1444
1445
1446
1447
1448
1449
1450
1451
1452
1453
1454
1455
1456
1457
1458
1459
1460
1461
1462
1463
1464
1465
1466
1467
1468
1469
1470
1471
1472
1473
1474
1475
1476
1477
1478
1479
1480
1481
1482
1483
1484
1485
1486
1487
1488
1489
1490
1491
1492
1493
1494
1495
1496
1497
1498
1499
1500
1501
1502
1503
1504
1505
1506
1507
1508
1509
1510
1511
1512
1513
1514
1515
1516
1517
1518
1519
1520
1521
1522
1523
1524
1525
1526
1527
1528
1529
1530
1531
1532
1533
1534
1535
1536
1537
1538
1539
1540
1541
1542
1543
1544
1545
1546
1547
1548
1549
1550
1551
1552
1553
1554
1555
1556
1557
1558
1559
1560
1561
1562
1563
1564
1565
1566
1567
1568
1569
1570
1571
1572
1573
1574
1575
1576
1577
1578
1579
1580
1581
1582
1583
1584
1585
1586
1587
1588
1589
1590
1591
1592
             - Improved scripting functions for snapshots
         - PluginConnection Interface
             - Allow to connect signals and slots across plugins
         - Process Interface
             - Show progress dialog centered at corewidget (not anywhere on screen)
         - Toolbox interface 
             - Support icons for toolboxes
         - User Interface
             - Added option to show toolbox on the left
             - Added option to show/hide view mode controls
         - ViewMode Interface
             - Allow setting of viewmodes
     - <b>ObjectTypes</b>
         - MeshObjects 
             - BSP Tree 
                 - Improve cutting planes to speedup search (more balanced tree)
                 - Allow ray intersections for searching in tree (Search for all faces hit by ray)
             - Bugfixes
                 - Fixed wrong lower value computed for bounding boxes (wrong initialization clamping bounding box to upper part of (0.0,0.0,0.0) ) 
         - PolyLineObjects
         - new Skeleton object type
     - <b>New Plugins</b> 
         - Backup
             - Added Backup plugin to free branch
         - FileSKL 
             - Load/Save Skeleton files (skl) 
         - FileBVH
             - Load/Save BVH Skeleton Files (BioVision)
         - Mesh Repair
             - Detect and remove some simple defects on meshes
         - SkeletalAnimation
             - Animates skeletons
         - SkeletonEditing
             - Edit Skeletons
         - Subdivider
             - Added OpenMesh subdivider plugin to the free branch 
         - TypeSkeleton
             - Handles skeleton data type 
     - <b>Plugins</b>
         - DataControl
             - Added Object name and ID display to Datacontrol popup menu
             - Better on/off visualization for light sources
             - Collapse Additional boxes to save space
         - Decimater
             - Support backup plugin ( ->undo )
         - FileOBJ
             - Bugfix for negative indices for vertices
             - Save texxtures and material files
             - Support negative vertex index for spline curves and surfaces
             - Fixed bug reading knot vector in wrong order for spline surfaces
         - FileOFF
             - Bugfix for crash when reading degenerate faces
         - FilePLY
             - Switch to point rendering if only points where read
             - Separate Reader from OpenMesh reader (created a new integrated reader/writer independent of OpenMesh IO)
         - Info
             - Bugfix -> Dihedral angle for quad meshes computed wrong
             - Improved performance when floodfilling mesh in order to count connected components.
         - Light
             - Reduced brightness for default lights (Otherwise colors of objects are almost always white)
             - Added missing Layout to dialog
             - Added missing slot to react on fixed position checkbox change
             - Added functions to rotate and move lights
             - Fixed OpenGL handling of directional light sources
         - Move
             - Support backup plugin ( ->undo )
         - Selection Plugin
             - Added halfedge selection
             - BSplineSurface Knot Selection
             - BSplineSurface Selection
             - Render Selections for BSpline Curve and Surface
         - Smoother
             - Support backup plugin ( ->undo )
         - TextureControl
             - Added min_val parameter additionally to max_val
             - Added histogramm controls
             - Added reader for tga files
         - ViewControl
             - Support Splines
             - Support PolyLines
             - New Scripting Function to set per object drawMode directly
             - Fixed shader assignment
             - Preset buttons for basic viewing directions
     - <b>Documentation</b>
         - More docs for backup interface (incl. Tutorial)
         - Do not include svn, standard build dirs in docs
     - <b>Build System</b>
         - Do not include files starting with a dot when creating build lists
         - Copy qt_menu.nib on mac 
         - Raised qt warning level to 4.8 (4.7 tested on mac ... works)
         - Improved branding support (Including license text for installers)
         - When creating windows bundles, copy dlls required by plugins as well as core libraries (Creates independent bundle)
         - Fixed bug with integration of visual studio redistributable in installers 
         - Don't integrate OpenMesh libs and headers in installer package
         
      


- <b>OpenFlipper 1.0 (  06.23.2010 , 9691 RC7 )</b>
     - <b>Core</b>
         - Added Light source management
             - Added global nodes to handle light sources
             - Internal light handling can now be switched off via pluginfunctions (Used by TypeLight to take control over lights)
         - About Dialog
             - Show information about registered types
             - Show information about glu and glut
         - Process Manager
             - Replaced Mutex by semaphore for waiting that a thread starts (mutex unlock does not work across threads in qt 4.6)
             - Bugfix when using blocking mode for new threads
         - File Dialog
             - Fixed problems with keyboard interaction
         - Scripting
             - Fixed bug with scriptdir not set correctly on command line open
             - Made core.loadObject scriptable (automatically detects right file plugin to load object)
             - Fixed bug in scripted saveObject function where supported type was not correctly detected
             - Fixed bug when converting matrix and vector types between scripting and core
             - New function to add icon for view modes via script
         - Debugging
             - Windows debugging console for cerr and cout when building windows debug version
             - Increased stack frame size when doing debugging.
         - Bugfixes
             - Bugfix for segfault on exit
             - Bugfix for simple viewer and qt 4.6
         - BSP Tree
             - Faster generation
             - Tree, Ray intersection (find closest triangle hit by ray)
         - Plugin Handling
             - Parallel plugin loader (The plugins are preloaded in parallel. This gives a large speedup on startup)  
         - Added a global picking dialog to choose an object an algorithm should work on (OpenFlipper/publicWidgets)
         - Added Function to find the object to a node (Based on BaseObjectData)
         - Introduced update types to control partial uptdates (color,topology,geometry,...)
         - Added region picking functions ( render picking and get a region of the picking )
         - Removed unused update type
         - Sanity checks on startup (Check OpenGL capabilities,library versions)
     - <b>Object Types</b>
         - New Light Object
         - New Sphere Object
         - New BSpline Curve Object
         - New BSpline Surface Object
     - <b>Interfaces</b>
         - BackupInterface
             - Full redesign
             - Multiple restore stages (before, do restore, after restore
             - External restore and backup signals/slots
         - BaseInterface
             - Added a new parameter to updatedObject which defies the update type (e.g. Topology, Geometry, selection)
         - FileInterface
             - Support writing multiple objects into one file
         - TextureInterface
             - updated textureInterface to save textures (including multitextures)
         - PluginFunctions
             - New function to directly set lookAt
             - Improved error handling in some functions
         - ThreadInterface
             - Jobid is now passed to thread and the slots to identify sender
         - Types
             - Added a function to check if types exist
     - <b>UI</b>
         - Improved mouse interaction(translation with middle mouse button is done in world coordinates now)
         - Added Context Menus to view modes (Depending on view mode context menus can be hidden now)
         - Added rotation locking to context menu for view settings.
         - Options
             - Added functions to reset to factory settings
     - <b>ACG</b>
         - Bugfix for glstate functions returning fovy and aspect ratio
         - Added gluError handling function
         - New PICK_SPLINE Pickmode added
         - Draw Modes
             - Fixed bug with increment operator for drawmodes (shift in underlying bitset)
             - Added Cells Draw Mode
         - SceneGraph
             - Fixed picking multipass bug where picking failed when blending or other color changing enter and leave functions where present
         - GlutPrimitive Node
             - Fixed bounding box computation which was centered around origin and not around center of object
             - Now handles multiple primitives in one node( and different colors for each of the primitives)
             - Includes a rotation to set the orientation of the objects
             - DrawMode SOLID_FACES_COLORED supported
         - MaterialNode
             - Add extra class to store all Material Information
         - PointNode
             - Use Vec3d
             - Fixed bug in pointnode double