DataTypeWrapper.cc 4.78 KB
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/*===========================================================================*\
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*                                                                            *
*                              OpenFlipper                                   *
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 *           Copyright (c) 2001-2015, RWTH-Aachen University                 *
 *           Department of Computer Graphics and Multimedia                  *
 *                          All rights reserved.                             *
 *                            www.openflipper.org                            *
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 * This file is part of OpenFlipper.                                         *
 *---------------------------------------------------------------------------*
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 * Redistribution and use in source and binary forms, with or without        *
 * modification, are permitted provided that the following conditions        *
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 * 2. Redistributions in binary form must reproduce the above copyright      *
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 *    this software without specific prior written permission.               *
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\*===========================================================================*/

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//=============================================================================
//
//  Wrapper for IdList ( std::vector< int > ) - IMPLEMENTATION
//
//=============================================================================


//== INCLUDES =================================================================

#include "DataTypeWrapper.hh"

//== IMPLEMENTATION ==========================================================

QScriptValue toScriptValueDataType(QScriptEngine *engine, const DataType &s)
{
  QScriptValue obj = engine->newObject();
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  obj.setProperty("type", QScriptValue(engine, s.value() ));
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  return obj;
}

void fromScriptValueDataType(const QScriptValue &obj, DataType &s)
{
  s = obj.property("type").toNumber();
}

QScriptValue createDataType(QScriptContext *context, QScriptEngine *engine)
{
  DataType s;
  
  QScriptValue callee = context->callee();
  
  // If arguments are given, use them for initialization otherwise
  // initialize with 0
  if (context->argumentCount() == 1) {     
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    QVariant argument = context->argument(0).toVariant();
    bool ok;
    
    // Try if we can convert a given uint here
    s = argument.toUInt(&ok);
    
    // If not, we get a String and should therefore try to resolve it via the Typename
    if (! ok )
      s = typeId(argument.toString());

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  } else {
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    // Basic construction without an Argument! Set to Unknown
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    s = DATA_UNKNOWN;
  }

  return engine->toScriptValue( s );
}

QScriptValue DataTypeToString(QScriptContext *context, QScriptEngine *engine)
{
  DataType s = context->thisObject().property("type").toNumber();
  
  return QScriptValue(engine, typeName(s) );
}

//=============================================================================