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# This module provides the following macro:
#
# openflipper_plugin ( [DIRS dir1 dir2 ...]
#                      [DEPS dep1 dep2 ...]
#                      [OPTDEPS dep1 dep2 ...]
#                      [LDFLAGSADD flag1 flag2 ...]
#                      [CFLAGSADD flag1 flag2 ...]
#                      [LIBRARIES lib1 lib2 ...]
#                      [LIBDIRS dir1 dir2 ...]
#                      [INCDIRS dir1 dir2 ...]
#                      [ADDSRC file1 file2 ...]
#                      [INSTALLDATA dir1 dir2 ...]
#                      [TRANSLATION_LANGUAGES lang1 lang2 ...]
#                      [TRANSLATION_ADDFILES file1 file2 ...]
#                      [LICENSEMANAGER])
#
# DIRS        = additional directories with source files
# DEPS        = required dependencies for find_package macro
# OPTDEPS     = optional dependencies for find_package macro
# LDFLAGSADD  = flags added to the link command
# CFLAGSADD   = flags added to the compile command
# LIBRARIES   = libraries added to link command
# LIBDIRS     = additional link directories
# INCDIRS     = additional include directories
# ADDSRC      = additional source files
# INSTALLDATA = directories that will be installed into the openflipper data directory
#
# TRANSLATION_LANGUAGES = language codes for translation
# TRANSLATION_ADDFILES  = additional files that should be included into the translation files
#
# LICENSEMANAGER = Compile plugin with license management
#
# Plugins can implement a acg_list_filter ("listname") macro to filter out
# unneeded headers, sources and ui files from the autogenerated 
# build sources lists (see common.cmake drop_templates macro)
#
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# Translations
# Create a subdirectory called translations in your Plugin directory
# The *.ts files there will be used for the translations
#
# Special DEPS:
# CUDA: 
# If your plugin requires cuda, add "CUDA" to the list of dependencies
# and create a subdir called Cuda in your plugin directory
# The files in this directory will be compiled by nvcc and linked
# into the plugin
#
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include (ACGCommon)

# get plugin name from directory name
macro (_get_plugin_name var)
  string (REGEX MATCH "Plugin-.+[/\\]?$" _dir ${CMAKE_CURRENT_SOURCE_DIR})
  string (REPLACE "Plugin-" "" ${var} ${_dir})
endmacro ()

# parse plugin macro parameter
macro (_get_plugin_parameters _prefix)
    set (_current_var _foo)
    set (_supported_var DIRS DEPS OPTDEPS LDFLAGSADD CFLAGSADD LIBRARIES LIBDIRS INCDIRS ADDSRC INSTALLDATA TRANSLATION_LANGUAGES TRANSLATION_ADDFILES)
    set (_supported_flags LICENSEMANAGER)
    foreach (_val ${_supported_var})
        set (${_prefix}_${_val})
    endforeach ()
    foreach (_val ${_supported_flags})
        set (${_prefix}_${_val} 0)
    endforeach ()

    foreach (_val ${ARGN})
        set (_found FALSE)
        foreach (_find ${_supported_var})
            if ("${_find}" STREQUAL "${_val}")
                set (_found TRUE)
            endif ()
        endforeach ()

        foreach (_find ${_supported_flags})
            if ("${_find}" STREQUAL "${_val}")
                set (${_prefix}_${_val} 1)
            endif ()
        endforeach ()

        if (_found)
            set (_current_var ${_prefix}_${_val})
        else ()
            list (APPEND ${_current_var} ${_val})
        endif ()
    endforeach ()

endmacro ()

# check dependencies
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# _prefix    : prefix used ( usually the plugin name )
# _optional : if we are currently pars
macro (_check_plugin_deps _prefix _optional )

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    set (${_prefix}_HAS_DEPS TRUE)
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    # This will contain the final list of all dependencies
    list (APPEND FULL_DEPENDENCY_LIST "")

    #======================================================================================       
    # Collect dependencies of dependencies
    # Recursive dependencies will be added here. 
    # The base package name will be used and the variables
    # PACKAGE_DEPS     : Mandatory recursive dependencies
    # PACKAGE_OPT_DEPS : Optional recursive dependencies
    #======================================================================================
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    foreach (_val ${ARGN})
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       string (TOUPPER ${_val} _VAL)
	
       # First we try to find the dependencies directly
       find_package(${_val})

       # This will contain the list of all dependencies of the current base dependency ( including recursive dependencies for one level )
       set (CURRENT_DEPENDENCY_LIST "")

       # Flag if all dependencies were found (Only mandatory ones) 
       set (ALL_REQUIRED_DEPENDENCIES_FOUND TRUE)

       # Recursive dependencies which are not optional will also be added by default (Not optional, so error if not available!)
       if  ( DEFINED ${_VAL}_DEPS )

          foreach (_rec_dep ${${_VAL}_DEPS})

            string (TOUPPER ${_rec_dep} _REC_DEP)

            find_package(${_rec_dep})
    
            if ( ${_REC_DEP}_FOUND )
              list (APPEND CURRENT_DEPENDENCY_LIST ${_rec_dep} )
              add_definitions( -DENABLE_${_REC_DEP} )
            else()
              set (ALL_REQUIRED_DEPENDENCIES_FOUND FALSE)
              acg_set (_${_prefix}_MISSING_DEPS "${_${_prefix}_MISSING_DEPS} ${_VAL}_MISSING_MANDATORY_RECURSIVE_DEP_${_REC_DEP}")
            endif()
          endforeach()
          
       endif()


       # optional dependencies will be added if available and compiler flags will be set accordingly
       if  ( DEFINED ${_VAL}_OPT_DEPS )

          foreach (_rec_dep ${${_VAL}_OPT_DEPS})

            string (TOUPPER ${_rec_dep} _REC_DEP)

            find_package(${_rec_dep})

            # Optional so add if we found the dependency or we skip it.
            # Defines will be added due to the optional status	
            if ( ${_REC_DEP}_FOUND )
              list (APPEND CURRENT_DEPENDENCY_LIST ${_rec_dep} )
              add_definitions( -DENABLE_${_REC_DEP} )
            else()
              add_definitions( -DDISABLE_${_REC_DEP} )
	    endif()
          endforeach()
       endif()

       if ( ${_optional} STREQUAL "TRUE"  )

         if ( ${_VAL}_FOUND )
           message("Info optional dependency ${_VAL} for ${_prefix}  not found .. proceeding without it!")
        
           if ( ALL_REQUIRED_DEPENDENCIES_FOUND )
             # All found so add package dependencies
             list (APPEND FULL_DEPENDENCY_LIST ${CURRENT_DEPENDENCY_LIST})
             # Add package itself
             list (APPEND FULL_DEPENDENCY_LIST ${_val})
           else()
	     message("Missing recursive dependencies when optional")
           endif()

         else()
           message("Info: OPTIONAL Dependency  ${_VAL} for  ${_prefix}  not found .. proceeding without it!")

         endif()

       else()

         if ( ALL_REQUIRED_DEPENDENCIES_FOUND )
           # All found so add package dependencies
           list (APPEND FULL_DEPENDENCY_LIST ${CURRENT_DEPENDENCY_LIST})
           # Add package itself
           list (APPEND FULL_DEPENDENCY_LIST ${_val})
         else()
    	   acg_set (_${_prefix}_MISSING_DEPS "${_${_prefix}_MISSING_DEPS} ${_VAL}_BECAUSE_OF_MISSING_RECURSIVE_DEPENDENCY")
           set (${_prefix}_HAS_DEPS FALSE)
         endif()

       endif()

    endforeach()

    foreach (_val ${FULL_DEPENDENCY_LIST})
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        string (TOUPPER ${_val} _VAL)

        find_package(${_val})

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        #======================================================================================
        # Global dependency tracking
        #======================================================================================
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        # Get our current list of all dependencies used by plugins
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	get_property( global_dependency_list GLOBAL PROPERTY GLOBAL_PLUGIN_DEPENDENCIES_LIST)

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	#Add the new entry to the list
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        list (APPEND global_dependency_list ${_val} )
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        # Remove it again, if it was a duplicate
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        list(REMOVE_DUPLICATES global_dependency_list)
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        # Store the list in the global property
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        set_property( GLOBAL PROPERTY GLOBAL_PLUGIN_DEPENDENCIES_LIST ${global_dependency_list} )

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        #======================================================================================
        # Collect all dependencies (local and global)
        #======================================================================================

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        if (${_val}_FOUND OR ${_VAL}_FOUND)
          foreach (_name ${_val} ${_VAL})
            if (DEFINED ${_name}_INCLUDE_PATH)
              list (APPEND ${_prefix}_DEPS_INCDIRS "${${_name}_INCLUDE_PATH}")
            endif ()
            if (DEFINED ${_name}_INCLUDE_DIRS)
              list (APPEND ${_prefix}_DEPS_INCDIRS "${${_name}_INCLUDE_DIRS}")
            endif ()
            if (DEFINED ${_name}_INCLUDE_DIR)
              list (APPEND ${_prefix}_DEPS_INCDIRS "${${_name}_INCLUDE_DIR}")
            endif ()
            if (DEFINED ${_name}_LIBRARY_DIRS)
              list (APPEND ${_prefix}_DEPS_LIBDIRS "${${_name}_LIBRARY_DIRS}")
            endif ()
            if (DEFINED ${_name}_LIBRARY_DIR)
              list (APPEND ${_prefix}_DEPS_LIBDIRS "${${_name}_LIBRARY_DIR}")
            endif ()
            if (DEFINED ${_name}_LIBRARIES)
              list (APPEND ${_prefix}_DEPS_LIBRARIES "${${_name}_LIBRARIES}")
            endif ()
            if (DEFINED ${_name}_LIBRARY)
              list (APPEND ${_prefix}_DEPS_LIBRARIES "${${_name}_LIBRARY}")
            endif ()
            if (DEFINED ${_name}_LINKER_FLAGS)
              list (APPEND ${_prefix}_DEPS_LINKER_FLAGS "${${_name}_LINKER_FLAGS}")
            endif ()
          endforeach ()
        else ()
            set (${_prefix}_HAS_DEPS FALSE)
            acg_set (_${_prefix}_MISSING_DEPS "${_${_prefix}_MISSING_DEPS} ${_val}")
        endif ()
    endforeach ()
endmacro ()

macro (_plugin_licensemanagement)
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  acg_append_files (headers "LicenseManager.hh" "${CMAKE_SOURCE_DIR}/OpenFlipper/LicenseManager")
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  if ( OPENFLIPPER_ENABLE_LICENSE_MANAGER )
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    acg_append_files (headers "LicenseManagerActive.hh" "${CMAKE_SOURCE_DIR}/OpenFlipper/LicenseManager")
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    acg_append_files (sources "*.cc" "${CMAKE_SOURCE_DIR}/OpenFlipper/LicenseManager")
  # acg_append_files (ui "*.ui" "${CMAKE_SOURCE_DIR}/OpenFlipper/LicenseManager")

    acg_append_files (keygen_hdr "*.hh" "${CMAKE_SOURCE_DIR}/OpenFlipper/LicenseManager/keyGen")
    acg_append_files (keygen_src "*.cc" "${CMAKE_SOURCE_DIR}/OpenFlipper/LicenseManager/keyGen")
    acg_append_files (keygen_ui  "*.ui" "${CMAKE_SOURCE_DIR}/OpenFlipper/LicenseManager/keyGen")
  
    # genereate uic and moc targets
    acg_qt4_autouic (keygen_uic ${keygen_ui})
    acg_qt4_automoc (keygen_moc ${keygen_hdr})

    add_executable (Plugin-${plugin}-keygen ${keygen_uic} ${keygen_moc} ${keygen_hdr} ${keygen_src})

    target_link_libraries (
      Plugin-${plugin}-keygen
      ${QT_LIBRARIES}
    )

    # create our output directroy
    if (NOT EXISTS ${CMAKE_BINARY_DIR}/LicenseManagement)
      file (MAKE_DIRECTORY ${CMAKE_BINARY_DIR}/LicenseManagement)
    endif ()

    if (WIN32)
      # copy exe file to "Build" directory
      # Visual studio will create this file in a subdirectory so we can't use
      # RUNTIME_OUTPUT_DIRECTORY directly here
      add_custom_command (TARGET Plugin-${plugin}-keygen POST_BUILD
                          COMMAND ${CMAKE_COMMAND} -E
                          copy_if_different
                            ${CMAKE_CURRENT_BINARY_DIR}/${CMAKE_CFG_INTDIR}/Plugin-${plugin}-keygen.exe
                          ${CMAKE_BINARY_DIR}/LicenseManagement/Plugin-${plugin}-keygen.exe)
    else ()
      set_target_properties (
        Plugin-${plugin}-keygen PROPERTIES
        RUNTIME_OUTPUT_DIRECTORY "${CMAKE_BINARY_DIR}/LicenseManagement"
      )
    endif ()
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  else(OPENFLIPPER_ENABLE_LICENSE_MANAGER)
    acg_append_files (headers "LicenseManagerDisabled.hh" "${CMAKE_SOURCE_DIR}/OpenFlipper/LicenseManager")
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  endif()
endmacro ()

# main function
function (_build_openflipper_plugin plugin)

  acg_set (OPENFLIPPER_${_PLUGIN}_BUILD "0")

  # get upper plugin name
  string (TOUPPER ${plugin} _PLUGIN)

  #============================================================================================
  # parse parameters
  #============================================================================================
  
  _get_plugin_parameters (${_PLUGIN} ${ARGN})

  #============================================================================================
  # Collect dependencies
  #============================================================================================

  # check dependencies
  acg_unset (_${_PLUGIN}_MISSING_DEPS)
  set (${_PLUGIN}_HAS_DEPS)
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  _check_plugin_deps (${_PLUGIN} TRUE ${${_PLUGIN}_OPTDEPS})
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  acg_unset (_${_PLUGIN}_MISSING_DEPS)
  set (${_PLUGIN}_HAS_DEPS)
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  _check_plugin_deps (${_PLUGIN} FALSE ${${_PLUGIN}_DEPS})
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  #============================================================================================
  # Remember Lib dirs for bundle generation
  #============================================================================================

  # On Windows we collect the library paths in a global property.
  # These paths will be used in the toplevel cmakefile
  # to configure the fixup_bundle to copy the required libs to the bundle.
  if (WIN32)
    set(WINDOWS_COPY_LIBDIRS "")
    # Get the required directories and remeber them to build the bundle later
    list(APPEND WINDOWS_COPY_LIBDIRS  ${${_PLUGIN}_DEPS_LIBDIRS} )
    # Remove duplicates from the list
    list(REMOVE_DUPLICATES WINDOWS_COPY_LIBDIRS)
    # Has to be a global property because we need it in the main cmakefile
    set_property(GLOBAL APPEND PROPERTY WINDOWS_LIBRARY_DIR_LIST "${WINDOWS_COPY_LIBDIRS}")
  endif(WIN32)

  if (${_PLUGIN}_HAS_DEPS)
    include_directories (
      .
      ${CMAKE_SOURCE_DIR}
      ${CMAKE_SOURCE_DIR}/OpenMesh/src
      ${CMAKE_CURRENT_SOURCE_DIR}
      ${CMAKE_CURRENT_BINARY_DIR}
      ${${_PLUGIN}_DEPS_INCDIRS}
      ${${_PLUGIN}_INCDIRS}
      ${OPENGL_INCLUDE_DIR}
      ${GLEW_INCLUDE_DIR}
      ${GLUT_INCLUDE_DIR}
      ${CMAKE_BINARY_DIR}/OpenFlipper/PluginLib
    )

    # Linking for apple is special here as the linker pulls in the dependencies, we have to set them like in PluginLib!
    if( APPLE )

      # search all ObjectTypes in the ObjectType directory for additional build information
      file (
         GLOB _plugin_buildinfos
         RELATIVE "${CMAKE_SOURCE_DIR}"
         "${CMAKE_SOURCE_DIR}/ObjectTypes/*/CMakeLists.txt"
      )

   
      # include all cmake files found for objecttypes here
      foreach ( _buildInfo ${_plugin_buildinfos})
        include ("${CMAKE_SOURCE_DIR}/${_buildInfo}")
      endforeach ()

      link_directories (
        ${${_PLUGIN}_DEPS_LIBDIRS}
        ${${_PLUGIN}_LIBDIRS}
        ${ADDITIONAL_PLUGINLIB_LINK_DIRS} 
      )
   
    else (APPLE)
       link_directories (
         ${${_PLUGIN}_DEPS_LIBDIRS}
         ${${_PLUGIN}_LIBDIRS}
       )
    endif(APPLE)
 
    set (directories 
       . 
       ${${_PLUGIN}_DIRS}
    )

    #============================================================================================
    # User Documentation build
    #============================================================================================
    
    # Only build the documentation if a userdoc subdirectory exists for the plugin
    if(IS_DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR}/userDoc)

      set(plugin_html_doc_dir "${CMAKE_BINARY_DIR}/Build/${ACG_PROJECT_DATADIR}/Doc/UserHTML/Plugin-${plugin}")
      set(plugin_qt_help_dir "${CMAKE_BINARY_DIR}/Build/${ACG_PROJECT_DATADIR}/Help")
    
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      find_package(Doxygen)

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      if (EXISTS ${CMAKE_CURRENT_SOURCE_DIR}/userDoc/doxy.config.in AND DOXYGEN_FOUND )

        # Create user documentation target from userDoc subdir of the plugin
        acg_create_doc_target( doc-User-${plugin} ${CMAKE_CURRENT_SOURCE_DIR}/userDoc )

        # make doc builds this plugin's documentation as well
        add_dependencies(doc-UserHelp doc-User-${plugin})

        # Create directories in order to avoid doxygen warnings
        if(NOT (IS_DIRECTORY ${plugin_html_doc_dir}) )
           file(MAKE_DIRECTORY ${plugin_html_doc_dir} )
        endif()

        # Create directories in order to avoid doxygen warnings
        if(NOT (IS_DIRECTORY ${plugin_qt_help_dir}) )
           file(MAKE_DIRECTORY ${plugin_qt_help_dir} )
        endif()                                                

      endif()

    endif()

    #============================================================================================
    # Binary build
    #============================================================================================


    # collect all header,source and ui files
    acg_append_files (headers "*.hh" ${directories})
    acg_append_files (sources "*.cc" ${directories})
    acg_append_files (sources "*.cpp" ${directories})
    acg_append_files (sources "*.c" ${directories})
    acg_append_files (ui "*.ui" ${directories})
    acg_append_files (qrc "*.qrc" ${directories})

    # remove template cc files from source file list
    acg_drop_templates (sources)

    # filter header,source and ui files lists if acg_list_filter macro has been defined
    if (COMMAND acg_list_filter)
      acg_list_filter (headers)
      acg_list_filter (sources)
      acg_list_filter (ui)
    endif ()

    set(${_PLUGIN}_LICENSE_DEFS "")
    if (${_PLUGIN}_LICENSEMANAGER )
      _plugin_licensemanagement ()
 
      if ( OPENFLIPPER_ENABLE_LICENSE_MANAGER )
	   set(${_PLUGIN}_LICENSE_DEFS "-DWITH_LICENSE_MANAGER")
      endif()
    endif ()

    # genereate uic and moc targets
    acg_qt4_autouic (uic_targets ${ui})
    acg_qt4_automoc (moc_targets ${headers})
    acg_qt4_autoqrc (qrc_targets ${qrc})
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    add_library (Plugin-${plugin} MODULE ${uic_targets} ${sources} ${headers} ${moc_targets} ${qrc_targets} ${${_PLUGIN}_ADDSRC})
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    # add this plugin to build plugin list for dependency tracking
    acg_set (OPENFLIPPER_PLUGINS "${OPENFLIPPER_PLUGINS};Plugin-${plugin}")
    acg_set (OPENFLIPPER_${_PLUGIN}_BUILD "1")

    # append compiler and linker flags from plugin dependencies
    set_target_properties (
      Plugin-${plugin} PROPERTIES
      COMPILE_FLAGS "${${_PLUGIN}_CFLAGSADD} ${${_PLUGIN}_LICENSE_DEFS}"
      LINK_FLAGS "${${_PLUGIN}_LDFLAGSADD} ${${_PLUGIN}_DEPS_LINKER_FLAGS}"
    )
    
    if (WIN32)
      # Visual studio requires our plugins to link with GLUT
      find_package (GLUT)
      # generate dllinport defines
      add_definitions (-DACGDLL -DUSEACG -DPLUGINLIBDLL -DUSEPLUGINLIBDLL)
      target_link_libraries (Plugin-${plugin}
	OpenMeshCore
        OpenMeshTools
        ACG
        PluginLib
        ${GLUT_LIBRARIES}
      )

      # copy plugin dll file to "Build" directory
      # Visual studio will create this file in a subdirectory so we can't use
      # LIBRARY_OUTPUT_DIRECTORY directly here
      if (NOT EXISTS ${CMAKE_BINARY_DIR}/Build/${ACG_PROJECT_PLUGINDIR})
        file (MAKE_DIRECTORY ${CMAKE_BINARY_DIR}/Build/${ACG_PROJEC_PLUGINDIR})
      endif ()
      add_custom_command (TARGET Plugin-${plugin} POST_BUILD
                          COMMAND ${CMAKE_COMMAND} -E
                          copy_if_different
                            ${CMAKE_CURRENT_BINARY_DIR}/${CMAKE_CFG_INTDIR}/Plugin-${plugin}.dll
                            ${CMAKE_BINARY_DIR}/Build/${ACG_PROJECT_PLUGINDIR}/Plugin-${plugin}.dll
                          )
    elseif (APPLE) 

      target_link_libraries (
         Plugin-${plugin}
	 PluginLib
	 ${QT_LIBRARIES}
      )
      # copy plugin so file to application bundle inside "Build" directory
      if (NOT EXISTS ${CMAKE_BINARY_DIR}/Build/${ACG_PROJECT_PLUGINDIR})
        file (MAKE_DIRECTORY ${CMAKE_BINARY_DIR}/Build/${ACG_PROJECT_PLUGINDIR})
      endif ()
      add_custom_command (TARGET Plugin-${plugin} POST_BUILD
                          COMMAND ${CMAKE_COMMAND} -E
                          copy_if_different
                            ${CMAKE_CURRENT_BINARY_DIR}/${CMAKE_CFG_INTDIR}/libPlugin-${plugin}.so
                            ${CMAKE_BINARY_DIR}/Build/${ACG_PROJECT_PLUGINDIR}/libPlugin-${plugin}.so
                          )
    else ()
      # directly generate plugin in plugin directory
      set_target_properties (
        Plugin-${plugin} PROPERTIES
        LIBRARY_OUTPUT_DIRECTORY "${CMAKE_BINARY_DIR}/Build/${ACG_PROJECT_PLUGINDIR}"
      )
    endif ()
    
    target_link_libraries (Plugin-${plugin}
      ${${_PLUGIN}_DEPS_LIBRARIES}
      ${${_PLUGIN}_LIBRARIES}
    )

    # no install on mac, because the whole bundle will be installed in the
    # toplevel CMakeLists.txt
    if (NOT APPLE)
      install (
        TARGETS Plugin-${plugin}
        DESTINATION ${ACG_PROJECT_PLUGINDIR}
      )
    endif ()

    foreach (_dir ${${_PLUGIN}_INSTALLDATA})
      acg_copy_after_build (Plugin-${plugin} "${CMAKE_CURRENT_SOURCE_DIR}/${_dir}" "${CMAKE_BINARY_DIR}/Build/${ACG_PROJECT_DATADIR}/${_dir}")
      if (NOT APPLE)
        acg_install_dir ("${CMAKE_CURRENT_SOURCE_DIR}/${_dir}" "${ACG_PROJECT_DATADIR}/${_dir}")
      endif ()
    endforeach ()
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    #============================================================================================
    # CUDA Integration
    # This block takes all cuda files from a plugins subdirectory called "Cuda"
    # The files will be compiled by nvcc and linked to one library containing all cuda parts of 
    # the plugin. This static library is than linked into the plugin
    #============================================================================================
    
    # Check if cuda is in the list of dependencies:
    list(FIND ${_PLUGIN}_DEPS "CUDA" FIND_RESULT)
    if ( NOT FIND_RESULT EQUAL -1 )
    
      # Required but maybe it is not found
      # finder is automatically called before this
      if ( CUDA_FOUND )
        #Setup options
        CUDA_ADD_CUDA_INCLUDE_ONCE()
 
        # Clear out the directory defines to prevent nvcc from getting them
        # TODO : Create an additional flag variable for CUDA
        get_directory_property( CURRENT_DEFINITIONS COMPILE_DEFINITIONS )
        set_directory_properties( PROPERTIES COMPILE_DEFINITIONS "" )

        get_directory_property( CURRENT_DEFINITIONS_A COMPILE_DEFINITIONS )

        # Get all cuda sources
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        file(GLOB_RECURSE ${_PLUGIN}_CUDA_SRCS Cuda/*.cu Cuda/*.c)
        
        # Add cuda include dirs to global build target
        include_directories(${CUDA_INCLUDE_DIRS})
        
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        # Force to -fPIC such that we can correctly link against the lib lateron in the plugin
        list ( APPEND CMAKE_CXX_FLAGS "-fPIC" )
        list ( APPEND CMAKE_CC_FLAGS "-fPIC" )
 
        # Prepare the files
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        if(${CMAKE_BUILD_TYPE} STREQUAL "Debug")
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        	CUDA_COMPILE(${_PLUGIN}_CUDA_GENERATED_FILES ${${_PLUGIN}_CUDA_SRCS} OPTIONS -g -G --device-emulation -Xcompiler)
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        else()
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        	CUDA_COMPILE(${_PLUGIN}_CUDA_GENERATED_FILES ${${_PLUGIN}_CUDA_SRCS} OPTIONS -O2)
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        endif()
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        # Create the library containing all cuda files
        CUDA_ADD_LIBRARY(${_PLUGIN}_cuda_lib STATIC ${${_PLUGIN}_CUDA_GENERATED_FILES} )
       
        # Link the cuda plugin library to the plugin itself
        target_link_libraries(Plugin-${plugin} ${_PLUGIN}_cuda_lib)
        
        # reset to original compile definitions
        set_directory_properties( PROPERTIES COMPILE_DEFINITIONS ${CURRENT_DEFINITIONS} )

      endif( CUDA_FOUND )
    endif()

    #============================================================================================
    # Translations
    #============================================================================================
609 610 611 612 613 614 615 616 617 618 619 620 621 622 623 624 625 626 627 628 629 630 631 632 633 634 635 636 637 638 639 640

    if ( ${_PLUGIN}_TRANSLATION_LANGUAGES)
      set (trans_files ${sources} )
      list (APPEND trans_files ${ui})
      list (APPEND trans_files ${headers})
      list (APPEND trans_files ${${_PLUGIN}_TRANSLATION_ADDFILES})
      acg_add_translations(Plugin-${plugin} ${${_PLUGIN}_TRANSLATION_LANGUAGES} "${trans_files}" )
    endif ()

  else ()
    message (STATUS "[WARNING] One or more dependencies for plugin ${plugin} not found. Skipping plugin.")
    message (STATUS "Missing dependencies :${_${_PLUGIN}_MISSING_DEPS}")
  endif ()
  
endfunction ()

macro (openflipper_plugin)
  _get_plugin_name (_plugin)

  string (TOUPPER ${_plugin} _PLUGIN)

  # add option to disable plugin build
  option (
    DISABLE_PLUGIN_${_PLUGIN}
    "Disable building of plugin \"${_plugin}\""
        OFF
  )

  if (NOT DISABLE_PLUGIN_${_PLUGIN})
    _build_openflipper_plugin (${_plugin} ${ARGN})
  endif ()
endmacro ()