Commit cf70236a authored by Jan Möbius's avatar Jan Möbius

updated changelog



git-svn-id: http://www.openflipper.org/svnrepo/OpenFlipper/branches/Free@18274 383ad7c9-94d9-4d36-a494-682f7c89f535
parent 09221660
/*! \page changelog Changelog
- <b>OpenFlipper 2.1 ( ?/?/? , 18217 )</b>
- <b>OpenFlipper 2.1 ( ?/?/? , 18273 )</b>
- <b>ACG</b>
- GL
- Shader Generator: Extension to replace lightingcode
- Shader Generator: Add comments to shaders to keep track of input files used to compose shaders
- Support shininess in lighting code
- IRenderer
- Additional functions to make sure, the fbos are handled correctly
- Convenience functions added
- save/restoreActiveFbo(fboId, viewport)
- copyDepthToBackBuffer(tex, scale)
- MeshCompiler and DrawMesh
- Fix for face colors on wrong faces by Christopher.
- ShaderGenerator
- Write source location of shader input files as comments into code
- ShaderCache
- Added clear function
- Uniform Pool
- fix wrong storage type for integer uniforms
- Mesh Tools
- Added function to grow edge selections.
- <b>Core</b>
- Interface
- PluginFunctions: Added fovy function.
- ViewerProperties: Added const accessor for glState.
- QtBaseViewer
- Cleaned up QtBaseViewer code a bit.
- Let the glwidget do the buffer clearing, not the renderers (simplified renderer plugins)
- <b>Plugins</b>
- Depth Peeling
- Code refactoring and cleanup
- Front to back peeling back to work
- User can switch between dual peeling and front to back peeling via options menu
- Post-processor support: Output of front depth layers in hardware depth buffer
- Shader Pipeline
- Stereo support and new buffer handling in shader pipeline renderer
- Toon Shader
- Added new renderer plugin for toon shading
- Plugin-PropertyViz
- Added new vector viz mode.
- <b>Documentation</b>
- Raised Doxygen version of files to 1.8.6
- Added documentation for shader generator
- update docu in ACG IRenderer.hh
- Strange parser error in doxygen fixed
- <b>OpenFlipper 2.0 ( 2014/02/13 , 18180 )</b>
- <b>Significant interface changes and Bugfixes</b>
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