Commit be3d09ad authored by Jan Möbius's avatar Jan Möbius

Don't emit updatedObject(-1) anymore if an object gets deleted. Use the slot...

Don't emit updatedObject(-1) anymore if an object gets deleted. Use the slot objectDeleted from LoadSaveInterface instead.

closes #1293



git-svn-id: http://www.openflipper.org/svnrepo/OpenFlipper/branches/Free@15846 383ad7c9-94d9-4d36-a494-682f7c89f535
parent 3a2daf25
......@@ -1602,7 +1602,6 @@ void Core::deleteObject( int _id ){
// delete it
delete object;
slotObjectUpdated(-1);
}
void Core::slotDeleteAllObjects( ){
......
......@@ -11,6 +11,7 @@
- Interface: RayCollision is now a sorted vector conbining standard pairs of the hit handles and their distance to the hit
- Interface: Render Interface: Implemented capabilities check for renderer interface
- Interface: ACG, Renamed the basecolor functions in the core to defaultColor
- Logic: if an object gets deleted, no updatedObject (-1) signal will be emitted now. Use the objectDeleted slot from LoadSaveInterface.
- Build: Default to relesae build type by default
- <b>ACG</b>
- General
......
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