Commit 7665f998 authored by Jan Möbius's avatar Jan Möbius

Improve documentation on Picking modes

git-svn-id: http://www.openflipper.org/svnrepo/OpenFlipper/branches/Free@20294 383ad7c9-94d9-4d36-a494-682f7c89f535
parent c8fe5157
......@@ -120,9 +120,10 @@ The mouse interface can be used to receive mouse events which occur in the glVie
There are 4 main viewer modes:
<ul>
<li> <b>Move Mode</b> events are never passed to one of the plugins and is only used for scene navigation
inside the viewers.
<li> <b>Picking Mode</b> events where passed through the MouseInterface::slotMouseEvent() and MouseInterface::slotMouseWheelEvent().
<li> <b>Light Mode</b> events where passed through the MouseInterface::slotMouseEventLight()
inside the viewers.</li>
<li> <b>Picking Mode</b> events where passed through the MouseInterface::slotMouseEvent() and MouseInterface::slotMouseWheelEvent() to the plugins. This is usually the mode, that plugins use to implement mouse interaction.</li>
<li> <b>Light Mode</b> events where passed through the MouseInterface::slotMouseEventLight(). Plugins modifying light sources use that mode to get mouse events. </li>
<li> <b>Info Mode</b> events are passed through the Information interface \ref informationInterfacePage. This mode is used to provide information about clicked objects only.</li>
</ul>
You can add handlers for these mouse events in your plugin. Remember that all plugins receive these signals.\n
......
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