changelog.docu 106 KB
Newer Older
Jan Möbius's avatar
Jan Möbius committed
1
/*! \page changelog Changelog
Jan Möbius's avatar
Jan Möbius committed
2

3 4 5
- <b>OpenFlipper 3.0 ( ?/?/? , 21058 )</b>
     - <b>LICENSE<b>
        - Switched to BSD-3 License
Jan Möbius's avatar
Jan Möbius committed
6 7 8 9
     - <b>ACG</b>
        - MeshCompiler and DrawMesh
	     - check surface type of meshcompiler input
             - fix solid vertex colored drawmodes 
Jan Möbius's avatar
Jan Möbius committed
10 11 12
             - support face colors + smooth shading refs (#2387)
             - fix properties of DrawMode solid faces colored
             - add drawmode face colors + halfedge texcoords + smooth lighting
13
             - increase max supported face size closes #2522
Jan Möbius's avatar
Jan Möbius committed
14 15
             - Improved performance
             - New polygon-> triangle code
16 17
        - Geometry
             - add fast algorithms for bspline basis function to ACG
Jan Möbius's avatar
Jan Möbius committed
18
             - Added more stable dist_point triangle Algorithm Version           
Jan Möbius's avatar
Jan Möbius committed
19 20
        - GL
             - implicitly bind vbo on upload()
21 22 23 24 25 26 27 28 29 30
             - fix shaders for resolving multisampled textures
             - improve Post-Processor interface: request texture format, IO bind() helper funcs, multiviewport
             - dynamic shaders now support preprocessor macros
             - get rid of gluPickMatrix call and avoid using big array on stack
             - replace gluNurbs rendering with own implementation refs #2429 
        - Meminfo
             - New classes to get memory information (RAMInfo class)
        - Nodes
             - Fixing rendering behavior of StatusNodes so they can be used in a standalone fashion.
             - Disable use of custom GL blend functions in LineNode.
Jan Möbius's avatar
Jan Möbius committed
31 32
        - Shader Generator
             - Added Texture coordinate generation
Jan Möbius's avatar
Jan Möbius committed
33 34 35
             - Added DepthStencil FBO handling
             - New Query Object
             - Depth Range Render Object
Jan Möbius's avatar
Jan Möbius committed
36
     - <b>Core</b>
Jan Möbius's avatar
Jan Möbius committed
37 38
        - BaseObject
             - Make the object update functions protected (You have to use emit updatedObject instead)
Jan Möbius's avatar
Jan Möbius committed
39 40
        - IO
             - Emit warning in save object function, if object can't be retrieved
41
             - Async loaders to keep ui alive while loading
Jan Möbius's avatar
Jan Möbius committed
42 43
        - ProcessManager:
             - fix: possible crash with multiple processes (row variable wasn't updated, if the job widget row was changed)
Jan Möbius's avatar
Jan Möbius committed
44
        - QtBaseViewer
Jan Möbius's avatar
Jan Möbius committed
45
             - assumption that the drawbuffer is ailways GL_BACK might be problematic (refs #2361)
46 47 48 49 50 51
        - Picking
             - Added interfaces and functions for refine picking functionality (Can be used to implement exact picking after colorpicking)
             - Added functions to retrieve viewing rays for raycasting from examiner widgets
        - Screenshots
             - fix screenshot buffer creation (fixes screenshot with multiple instances of OF)
             - fix alpha channel of snapshots refs #2506
Jan Möbius's avatar
Jan Möbius committed
52
     - <b>Interfaces</b>
Jan Möbius's avatar
Jan Möbius committed
53 54
        - Base Interface 
             - Added signals slot to block scenegraph updates (Enables blocking through the event queue to keep the order fixed)
Jan Möbius's avatar
Jan Möbius committed
55 56 57 58
        - Process Interface
             - Fixed memory leak
             - Process Manager: removed redudant code/speed up
             - OpenFlipperThread: added jobid getter
59 60
        - Metadata Interface
             - Added new meta data interface (CVan be used to store additional metadata along with screenschots)
Jan Möbius's avatar
Jan Möbius committed
61 62
        - Pluginfunctions
             - Added C++11 range adapter for ObjectIterator
Jan Möbius's avatar
Jan Möbius committed
63
     - <b>UI</b>
Jan Möbius's avatar
Jan Möbius committed
64
        - Updated Toolbox layouts
Jan Möbius's avatar
Jan Möbius committed
65 66
        - AboutWidget
             - set OpenFlipper System Information Tab read-only
Jan Möbius's avatar
Jan Möbius committed
67 68
        - Optionswidget
             - add option for max backups
Jan Möbius's avatar
Jan Möbius committed
69
             - added option to always set new objects to target
70 71 72
        - Snapshots
             - The viewer snapshot dialog now automatically suggests file names that don't exist yet. If names of existing files are entered, a warning is displayed in real time. If non-writable paths are entered, a warning is displayed as well.
             - New feature: Copy view as C-style string. Holding Ctrl while clicking the "Copy View" context menu action now copies a C-style string to the clipboard.
Jan Möbius's avatar
Jan Möbius committed
73 74 75
             - Added fully scriptable snapshot function
        - CoreWidget
             - Correctly restore window sizes after restart
Jan Möbius's avatar
Jan Möbius committed
76 77
     - <b>License Manager</b>
        - Remove function pointers which produce errors in C++11
Jan Möbius's avatar
Jan Möbius committed
78
        - Improved handling of time constraints for License management
Jan Möbius's avatar
Jan Möbius committed
79 80
     - <b>Documentation</b>
        - More scripting documentation
Jan Möbius's avatar
Jan Möbius committed
81
        - OpenFlipperThread: Add more information about reimplementing the interface
Jan Möbius's avatar
Jan Möbius committed
82 83
        - added some datatype docs
        - added examples for gathering object ids via script
Jan Möbius's avatar
Jan Möbius committed
84 85
     - <b>ObjectTypes</b>
        - Added PolyLine colored segment rendering
Jan Möbius's avatar
Jan Möbius committed
86 87
        - PolyLine fixes (performance, rendering bug for segments)
        - PolyLine: improved picking via shader
Jan Möbius's avatar
Jan Möbius committed
88
        - MeshObject: Added hasBSP function
Jan Möbius's avatar
Jan Möbius committed
89
     - <b>Plugins</b>
Jan Möbius's avatar
Jan Möbius committed
90 91 92
         - Align Meshes 
             - New plugin which can be used to align meshes 
             - Requires Eigen3 to compute PCA
Jan Möbius's avatar
Jan Möbius committed
93 94
         - Backup
             - Added Optionswidget for max backups
Jan Möbius's avatar
Jan Möbius committed
95 96 97
             - Added missing restore signal for ui buttons (refs #2407)
             - fixes problem with textures after undo operation (refs #2407)
             - update re/undo buttons after clear all
98
             - create correct object on poly/tri mesh copy
Jan Möbius's avatar
Jan Möbius committed
99 100
         - Datacontrol
             - Some null pointer checks to avoid a crash
Jan Möbius's avatar
Jan Möbius committed
101
             - Smaller layout to redduce amount of wasted space
Jan Möbius's avatar
Jan Möbius committed
102 103
         - Decimater
             - Added process interface to decimater and using the observer pattern for progress bar
Jan Möbius's avatar
Jan Möbius committed
104
             - gui-only slots declared as private slots
Jan Möbius's avatar
Jan Möbius committed
105 106
         - FileHeightField
             - Import the color of the image that is loaded as a height field as vertex colors
Jan Möbius's avatar
Jan Möbius committed
107 108 109
         - FileOBJ
             - fix crash when file contains NaN or Inf (closes #2401)
             - More warnings on defect files
Jan Möbius's avatar
Jan Möbius committed
110 111
             - fix crash when file contains degenerated faces (refs #2382)
             - Fix: Dont write texture coordinates if writing them is disabled
112
             - Loader: Significant speedup
Jan Möbius's avatar
Jan Möbius committed
113 114 115
         - FileOM
             - Respect save settings dialog for polymeshes
             - release texture coordinate properties if not found in file
116 117
         - InfoMeshObject
             - Fix target count display on updates. closes #2443
Jan Möbius's avatar
Jan Möbius committed
118 119
         - IsotropicRemesher
             - nogui / batch mode support (closes #2384)
Jan Möbius's avatar
Jan Möbius committed
120 121
         - MeshObjectInfo
             - Added vertex and valence histograms
Jan Möbius's avatar
Jan Möbius committed
122 123 124
         - MemInfo
             - Fixed wrong visualization on Linux
             - Added Mac support
Jan Möbius's avatar
Jan Möbius committed
125 126
         - Move 
             - Make mesh normalization slots scriptable
Jan Möbius's avatar
Jan Möbius committed
127 128
         - PrimitiveGenerator
             - add initial backups for each generated primitive (refs #2407)
Jan Möbius's avatar
Jan Möbius committed
129 130
         - PropertyVis
             - force static property casts in property visualizer due to failing dynamic cast caused be different typeids over different shared objects on mac
Jan Möbius's avatar
Jan Möbius committed
131
             - Enable uint8_t support
Jan Möbius's avatar
Jan Möbius committed
132
         - Remesher
Jan Möbius's avatar
Jan Möbius committed
133
             - add nogui support (closes #2384)
134 135
         - Selection
             - add options for selection/handle/feature/area color for Poly/Triangle Meshes
Jan Möbius's avatar
Jan Möbius committed
136 137
         - TextureControl
             - image storage checks last modification of a texture and reloads it again if necessary closes #2381
Jan Möbius's avatar
Jan Möbius committed
138
     - <b>Build System</b>
Jan Möbius's avatar
Jan Möbius committed
139 140
         - Optional static linking of plugins into core (for debugging)
         - Sort plugin configuration
Jan Möbius's avatar
Jan Möbius committed
141
         - Catching of SIGSEGV can now be controlled through CMake flag.
142 143 144 145 146
         - CMake flag for enabled debug console  on windows in release mode
         - Make OpenVolumeMesh non mandatory for build
         - fix install path on 64-bit windows with 64-bit installer
         - Removed unneccessary ftgl
         - Removed various istream includes
Jan Möbius's avatar
Jan Möbius committed
147 148
         - The libs dir for searching windows libraries is now configurable via cmake
         - Allow to build plugins statically into core
Jan Möbius's avatar
Jan Möbius committed
149

Jan Möbius's avatar
Jan Möbius committed
150
- <b>OpenFlipper 2.1 ( 2015/01/21 , 20181 )</b>
Jan Möbius's avatar
Jan Möbius committed
151 152
     - <b>General</b>
        - Refactored multiple classes in order to separate glew from Qt5GL.
153
     - <b>ACG</b>
Jan Möbius's avatar
Jan Möbius committed
154 155 156 157 158 159
        - Algorithms
             - EdgeConvexPolygonIntersection added to Algorithms
        - Drawmesh
             - new feature: flexible vertex layout in drawmesh
             - Remove second copy of vertex buffer, preparation for flexible vertex layout
             - remove face-colors from drawmesh vertex format
160
	- GL
Jan Möbius's avatar
Jan Möbius committed
161 162 163
             - DrawModes: Convenience function to add property based drawmodes. refs 1895
             - Rendering: Fix for wireframe/hiddenline on poly meshes.
	     - Rendering: unified edge rendering for triangle and poly meshes refs 
164
	     - Support shininess in lighting code
Jan Möbius's avatar
Jan Möbius committed
165 166 167 168 169 170 171
             - improve MSAA support in FBO
             - rename MSFilterWeights file to AntiAliasing
             - documentation update in FBO, AntiAliasing, IRenderer
             - check link status before calling glUseProgram refs #2064
             - fix resizing of msaa fbos
             - update msaa helper utils
             - FBO: init texparams only for non msaa textures to avoid glerrors
Jan Möbius's avatar
Jan Möbius committed
172 173 174
             - GLMatrix: extraction of clipping planes in a projection matrix
             - GLSL::Shader: add suppport for tessellation shaders
             - Add convenience functions to property layers of DrawMode
Jan Möbius's avatar
Jan Möbius committed
175
             - Added own glError to String function to avoid the glu version which is deprecated on mac
Jan Möbius's avatar
Jan Möbius committed
176 177 178 179 180
	- IRenderer
	     - Additional functions to make sure, the fbos are handled correctly
	     - Convenience functions added
	     	- save/restoreActiveFbo(fboId, viewport)
                - copyDepthToBackBuffer(tex, scale)
Jan Möbius's avatar
Jan Möbius committed
181
             - Fix specular lighting of directional lights in the shader pipeline
Jan Möbius's avatar
Jan Möbius committed
182 183
             - add setting for alpha testing function in render objects refs #398
             - compute size of attributes for missing input buffers refs #2069
Jan Möbius's avatar
Jan Möbius committed
184 185
             - Renderobjects can request a depth map of the scene, which is optionally rendered in a z-prepass
             - new feature: scene layer and overlay layer with RenderObjects
Jan Möbius's avatar
Jan Möbius committed
186 187
        - Line Node
             - use quad extrusion shader in line node to control the width refs #1305
Jan Möbius's avatar
Jan Möbius committed
188 189
        - MaterialNode
             - Made MaterialNode's JSON (de)serialization Qt5 compatible.
Jan Möbius's avatar
Jan Möbius committed
190 191
        - MeshNode
             - Fixed 0 pointer deref in meshnode. Closes 2048
Jan Möbius's avatar
Jan Möbius committed
192 193 194
             - RenderObjects of the MeshNode: fetch texture bound to opengl slot 0, if no textureMap was specified refs #2050
             - apply small depth offset in wireframe shaders refs #2081
             - optimized picking in meshnode (via shaders)
Jan Möbius's avatar
Jan Möbius committed
195
             - disable optimized face,edge picking for point clouds refs #2139
Jan Möbius's avatar
Jan Möbius committed
196 197
	- MeshCompiler and DrawMesh
	     - Fix for face colors on wrong faces by Christopher.
Jan Möbius's avatar
Jan Möbius committed
198
             - const correctness in mesh compiler refs #2060
Jan Möbius's avatar
Jan Möbius committed
199
             - implemented GL_TRIANGLES_ADJACENCY mode in meshcompiler
Jan Möbius's avatar
Jan Möbius committed
200
             - more robust estimation of split-count in MeshCompiler refs #2195
Jan Möbius's avatar
Jan Möbius committed
201 202
        - Picking Implementation
             - Introduced a new shader based picking which is way faster and uses less memory for its buffers
Jan Möbius's avatar
Jan Möbius committed
203
	- ShaderGenerator
Jan Möbius's avatar
Jan Möbius committed
204
             - Add support for include statement in ACG shader load function
Jan Möbius's avatar
Jan Möbius committed
205
	     - Write source location of shader input files as comments into code
Jan Möbius's avatar
Jan Möbius committed
206 207 208
             - ShaderGen: control glsl version in shader descriptor
             - Extension to replace lightingcode
             - Add comments to shaders to keep track of input files used to compose shaders
Jan Möbius's avatar
Jan Möbius committed
209
             - Tesselation Shader support
Jan Möbius's avatar
Jan Möbius committed
210
             - Support for relative paths
Jan Möbius's avatar
Jan Möbius committed
211 212
	- ShaderCache
	     - Added clear function
Jan Möbius's avatar
Jan Möbius committed
213 214 215 216 217
             - add function which compares shader files with the last modified timestamp
             - Add support to query static shader programs from the shader cache
        - Shader Pipeline
             - Shader based pipeline takes the global ambient light into account now.
             - Lighting in fixed function and shader pipeline should be unified now.
Jan Möbius's avatar
Jan Möbius committed
218 219
        - TextureNode
             - npot texture support in TextureNode refs #2218
Jan Möbius's avatar
Jan Möbius committed
220 221 222 223 224 225
        - Tools
             - Unified color generator interfaces.
             - workaround for memory corruption, when a multisampled FBO is resized
             - New TextureBuffer class in ACG for opengl texture buffers
             - ACG Textures can now be bound to any texture slot by passing the texture unit to bind()
             - Add filter weight computation for reading from multisampled textures
Jan Möbius's avatar
Jan Möbius committed
226 227 228 229
        - Uniform Pool
             - fix wrong storage type for integer uniforms
        - Mesh Tools
	     - Added function to grow edge selections.
Jan Möbius's avatar
Jan Möbius committed
230 231
        - Documentation
             - Renderer tutorial
Jan Möbius's avatar
Jan Möbius committed
232
     - <b>Core</b>
Jan Möbius's avatar
Jan Möbius committed
233 234 235
        - General
             - Output more information on crash
             - Disallow copy construction of Stackwalker
Jan Möbius's avatar
Jan Möbius committed
236
             - Improved view decoding
Jan Möbius's avatar
Jan Möbius committed
237 238 239
        - Interface
	     - PluginFunctions: Added fovy function.
	     - ViewerProperties: Added const accessor for glState.
Jan Möbius's avatar
Jan Möbius committed
240
             - remove double updating of menubar it fixed crash on macos refs #2036
Jan Möbius's avatar
Jan Möbius committed
241 242 243
             - Added setViewAndWindowGeometry to core scripting functions.   
             - Improved PluginFunctions::getSaveFileName
             - Function to invalidate pick caches via plugin functions.
Jan Möbius's avatar
Jan Möbius committed
244 245
        - IO
             - Fixed crash in save functions, not correctly checking if the object to be saved exists
Jan Möbius's avatar
Jan Möbius committed
246 247
        - UI
             - add gui elements for shader timestemp function (see options -> files) and reload shaders
Jan Möbius's avatar
Jan Möbius committed
248
             - Added F2 shortcut for Viewer Snapshot
Jan Möbius's avatar
Jan Möbius committed
249 250 251
        - QtBaseViewer
             - Cleaned up QtBaseViewer code a bit.
	     - Let the glwidget do the buffer clearing, not the renderers (simplified renderer plugins)
Jan Möbius's avatar
Jan Möbius committed
252 253
             - Fixed opaque rendering of background for screenshots with alpha channel
             - fix snapshot output format for transparent objects
Jan Möbius's avatar
Jan Möbius committed
254
             - Refactored glWidget::decodeView.
Jan Möbius's avatar
Jan Möbius committed
255
             - Fixed ortho projection when moving multiple objects #2234
256
     - <b>Plugins</b>
Jan Möbius's avatar
Jan Möbius committed
257 258
         - Components
             - Add nogui support
Jan Möbius's avatar
Jan Möbius committed
259 260
         - Datacontrol
             - Allow copy and pasting of materials (Requires json support)
Jan Möbius's avatar
Jan Möbius committed
261 262
             - add functions for adding empty groups. thanks to Vladimir Chalupecky for providing the code closes #2219
             - update layout when object is deleted, fix ungroup-visibility problem closes #2222
263 264
         - Depth Peeling
	     - Code refactoring and cleanup
Jan Möbius's avatar
Jan Möbius committed
265 266 267
             - Front to back peeling back to work
             - User can switch between dual peeling and front to back peeling via options menu
             - Post-processor support: Output of front depth layers in hardware depth buffer
Jan Möbius's avatar
Jan Möbius committed
268 269
         - File-OBJ
             - fix: load pointclouds from obj files doesn't insert a face anymore refs #1995
Jan Möbius's avatar
Jan Möbius committed
270
             - fix grouping with non manifold geometry closes #2130
Jan Möbius's avatar
Jan Möbius committed
271 272 273
         - File-PTS
             - use default OpenFlipper settings instead of arbitrary default options for loading PTS files
             - update the viewport once a PTS file is opened
Jan Möbius's avatar
Jan Möbius committed
274 275
         - File-VTK
             - fix wrong count in the POLYGONS header (Thanks to Vladimir Chalupecky for the patch)
Jan Möbius's avatar
Jan Möbius committed
276 277 278 279 280 281
         - Info Meshobject
             - set minimum size of the bounding box image closes #2121
             - set minimum size for the whole window refs #2121
             - adjust size of dialog after setting all the variables
             - add scrollbar
             - reduces base height closes #2121
Jan Möbius's avatar
Jan Möbius committed
282
             - Added face valence info. (Important for PolyMeshes.)
Jan Möbius's avatar
Jan Möbius committed
283 284
         - MemInfo
             - Added better measurement of free memory for Linux platforms.
Jan Möbius's avatar
Jan Möbius committed
285 286
         - Move
             - no crash, if the manipulator is sized too small
Jan Möbius's avatar
Jan Möbius committed
287
             - Provide Manipulator context menu for all plugins that use a manipulator
Jan Möbius's avatar
Jan Möbius committed
288 289
         - Primitives
             - Added Sphere generator based on subdivision (Thanks to Vladimir Chalupecky for the original patch). closes #2041
Jan Möbius's avatar
Jan Möbius committed
290 291
         - PropertyViz
             - Added new vector viz mode.
Jan Möbius's avatar
Jan Möbius committed
292
             - Visualization (and picking) of Vec2*.
Jan Möbius's avatar
Jan Möbius committed
293 294
         - Remesher
             - Fix cppcheck warning in Remesher
Jan Möbius's avatar
Jan Möbius committed
295
             - Fixed boundary errors in Remesher 
Jan Möbius's avatar
Jan Möbius committed
296 297
         - Renderer Toon
             - Add options dialog for toon renderer
Jan Möbius's avatar
Jan Möbius committed
298 299
         - Selection MeshObject
	     - patch for lasso selection of point clouds, mapping function is correct refs #2056
Jan Möbius's avatar
Jan Möbius committed
300 301
             - Simplified sphere mesh selection code closes #2129 
             - Added trace edge path function
Jan Möbius's avatar
Jan Möbius committed
302 303
	 - Shader Pipeline
	     - Stereo support and new buffer handling in shader pipeline renderer
Jan Möbius's avatar
Jan Möbius committed
304 305 306 307 308 309 310
         - Skeletal Animation
             - ui updating fix refs 2046
	 - Subdivider
             - Sripting slots don't use ui anymore ( Thanks to  Vladimir Chalupecky for the patch)
             - Added more user output to inform on errors or unsupported algorithms.
             - Fixed slot descriptions ( the subdivider is not a smoother ;-) )
             - Updated Vsi xml
311 312
         - Toon Shader
	     - Added new renderer plugin for toon shading
Jan Möbius's avatar
Jan Möbius committed
313
     - <b>Data Types</b>
Jan Möbius's avatar
Jan Möbius committed
314 315
         - HexahedralMesh and TypePolyHedralMesh
	     - Added convenience functions to get a hexahedral or polyhedral mesh directly from the object id. closes #2199
Jan Möbius's avatar
Jan Möbius committed
316 317 318
         - Plane Object
             - update plane for the new renderer
             - deferred updating and creation of the plane vbo it fixes gpu crash on mac refs #1896
Jan Möbius's avatar
Jan Möbius committed
319 320
         - PolyLine
             - Added preimage handling to polylines
Jan Möbius's avatar
Jan Möbius committed
321 322 323 324
         - Mesh Object
             - avoid initialization of ward shader, which might cause trouble on intel graphics refs #2064
             - remove old ward shader refs #2068
         - VolumeMesh Object
Jan Möbius's avatar
Jan Möbius committed
325
             - Fixed issue #2061 -> Comparison of boolean to itself.         
Jan Möbius's avatar
Jan Möbius committed
326 327
     - <b>Build System</b>
         - set debug/release output_dir for mac with bundles enabled closes 1993
Jan Möbius's avatar
Jan Möbius committed
328 329 330 331 332 333
         - enable stacktrace for macos refs #2055
         - remove duplicates in the argument list of moc closes #2062
         - Find tetgen quietly, Prefer global 1.5 version of tetgen
         - Get cgal path from environment variable
         - Find 64 bit poco dir
         - Strange glut include fixed
Jan Möbius's avatar
Jan Möbius committed
334 335 336 337
         - Added pbr lib finder
         - Windows packaging support for VS2013 redistributable
         - Qt5: Fixed RCC Resource compiler problems (wrong path!)
         - Don't use ftgl anymore and don't warn 
Jan Möbius's avatar
Jan Möbius committed
338 339
         - QWT6 Integration
         - Speedup for cmake generators
340
     - <b>Documentation</b>
Jan Möbius's avatar
Jan Möbius committed
341
         - Raised Doxygen version of files to 1.8.7
Jan Möbius's avatar
Jan Möbius committed
342 343 344
	 - Added documentation for shader generator
         - update docu in ACG IRenderer.hh
         - Strange parser error in doxygen fixed
345

Jan Möbius's avatar
Jan Möbius committed
346
- <b>OpenFlipper 2.0 ( 2014/02/13 , 18180 )</b>
Jan Möbius's avatar
Jan Möbius committed
347 348 349
     - <b>Significant interface changes and Bugfixes</b>
         - Interface: Don't use allow addEmpty in FileInterface anymore (deprecated long time ago and basically unused! The type plugins handle this signal anyway.)
         - Interface: Renamed and extended functions to block scenegraph updates. OpenFlipper::Options::loadingSettings replaced by 
Jan Möbius's avatar
Jan Möbius committed
350 351 352
             - sceneGraphUpdatesBlocked()
             - blockSceneGraphUpdates()
             - unblockSceneGraphUpdates()
Jan Möbius's avatar
Jan Möbius committed
353
         - Bugfix: Fixed undirected shooting function returning wrong nearest triangle (was always the one with the most negative distance) in BSP
Jan Möbius's avatar
Jan Möbius committed
354
         - Interface: RayCollision is now a sorted vector conbining standard pairs of the hit handles and their distance to the hit
Jan Möbius's avatar
Jan Möbius committed
355
         - Interface: Render Interface: Implemented capabilities check for renderer interface
Jan Möbius's avatar
Jan Möbius committed
356
         - Interface: ACG, Renamed the basecolor functions in the core to defaultColor
Jan Möbius's avatar
Jan Möbius committed
357
         - Bugfix: Emit object updates for all objects in scene, if -1 is given as updated object. (Should not be used, as it is very slow for a large object count!)
358
         - Logic: if an object gets deleted, no updatedObject (-1) signal will be emitted now. Use the objectDeleted slot from LoadSaveInterface.
Jan Möbius's avatar
Jan Möbius committed
359
         - Build: Default to relesae build type by default 
Jan Möbius's avatar
Jan Möbius committed
360 361
         - Interface: Changed selection interface the qicons have been replaced by QString. The path to the icon has to be given now This avoids the problem of qpixmap creation in the selection plugins, when no gui is present Added deprecation warning, to informa about deprecated plugin interface usage
         - Interface: Don't emit updatedObject(-1) anymore if an object gets deleted. Use the slot objectDeleted from LoadSaveInterface instead.
Jan Möbius's avatar
Jan Möbius committed
362
     - <b>ACG</b>
Jan Möbius's avatar
Jan Möbius committed
363 364 365
         - Documentation
             - Documentation for DrawModes and ShaderGenerator
             - Examples for property-based drawmodes
Jan Möbius's avatar
Jan Möbius committed
366 367
         - General
             - Added simple scenegraph analysis function to get bounding box and multipass number
Jan Möbius's avatar
Jan Möbius committed
368 369
             - Fixed standard rendering pipeline to use the basecolor now (emmisive)
             - Renamed the basecolor functions in the core to defaultColor
Jan Möbius's avatar
Jan Möbius committed
370
             - Support for Geometry shader
Jan Möbius's avatar
Jan Möbius committed
371
	     - created a GLError header file under ACG/GL/ that holds all current GL error checking functions and macros
Jan Möbius's avatar
Jan Möbius committed
372 373 374 375
         - Geometry/BSP
             - Removed dependency from bsp to OpenFlipper (not required and causes unnecessary linking)
             - Added directional BSP ray shooting including unit tests
             - Fixed undirected shooting function returning wrong nearest triangle (was always the one with the most negative distance)
Jan Möbius's avatar
Jan Möbius committed
376
             - Interface: RayCollision is now a sorted vector combining standard pairs of the hit handles and their distance to the hit              
Jan Möbius's avatar
Jan Möbius committed
377
             - Integrated optional infinity override for custom types that do not have std::numeric_limits<Type>::infinity()
Jan Möbius's avatar
Jan Möbius committed
378
             - Added function to BSP that only returns the closest ray collision
Jan Möbius's avatar
Jan Möbius committed
379 380
         - Geometry/Spherical
             - New functions
Jan Möbius's avatar
Jan Möbius committed
381 382
         - Geometry
             - Made function distPointTriangleSquared a real template function
Jan Möbius's avatar
Jan Möbius committed
383
             - Fix: Quaternions: Changed left and right mult matrices to commonly used definition
Jan Möbius's avatar
Jan Möbius committed
384 385
         - GlState
             - Added additional overlay color to material stuff and glstate
Jan Möbius's avatar
Jan Möbius committed
386 387
         - Heap 
             - gcc-4.7 build fixes
Jan Möbius's avatar
Jan Möbius committed
388 389
         - Halton Colors
             - Added seed to HaltonColors.
Jan Möbius's avatar
Jan Möbius committed
390 391 392
         - Math
             - Dual Quaternion: New operator to access dual quaternion elements sequentially
             - Dual Quaternion: Made interpolate function a template to allow other vector types than std::vector
Jan Möbius's avatar
Jan Möbius committed
393 394
	 - MeshNode
	     - New MeshCompiler and DrawMesh versions with improved speed and less memory overhead
Jan Möbius's avatar
Jan Möbius committed
395 396
         - Scenegraph:
             - translationManipulator: Added support for render objects 
Jan Möbius's avatar
Jan Möbius committed
397 398
             - Added functions for new rendering interface, replacing the opengl standard pipeline
             - StatusNodes can now use the buffers of a drawmesh (reuse them to use less memory and faster rendering)
Jan Möbius's avatar
Jan Möbius committed
399
             - PolyLineNode: Implementation of new rendering interface
Jan Möbius's avatar
Jan Möbius committed
400
             - ManipulatorNode : manipulatorMoved should now only be emitted for manipulator objects that were actually touched
Jan Möbius's avatar
Jan Möbius committed
401
	     - MaterialNode: Added optional JSON-Serialization of materials if QJson is available.
Jan Möbius's avatar
Jan Möbius committed
402 403
         - Shader Utils
             - Added functions to bind and get Fragment data locations
Jan Möbius's avatar
Jan Möbius committed
404 405
         - Unittests
             - Unittests for BSP
Jan Möbius's avatar
Jan Möbius committed
406
             - Unittests for algorithms
Jan Möbius's avatar
Jan Möbius committed
407 408
         - TextureNode
             - Improved texture rendering
Jan Möbius's avatar
Jan Möbius committed
409 410 411 412 413
     - <b>Core</b>
         - Speedup getObject in Pluginfunctions, as most functions used the slow recursive version instead of the std map accelerated version in PluginFunctions   
         - Speedup: Modified the resetScenegraph stuff which ran the bounding box and multipass actions too often (Approx. factor 4 speedup in this function)
         - Speedup: Block updates wile loading files from the command line
         - Speedup: Reset drawmodes only when not locked
Jan Möbius's avatar
Jan Möbius committed
414
         - Speedup: Don't send view updates to plugin, if scenegraph updates are locked
Jan Möbius's avatar
Jan Möbius committed
415 416
         - Speedup: Removed unnecessary update function from resetSceneGraph (already updated on demand)
         - Speedup: Removed redundant call in BaseObjects next function
Jan Möbius's avatar
Jan Möbius committed
417
         - Fix: Fixed action mode toggling via meta or alt keys (only worked, if already switched between modes before hitting the keys)
Jan Möbius's avatar
Jan Möbius committed
418
         - Fix: Video capture could crash due to illegal thread access
Jan Möbius's avatar
Jan Möbius committed
419 420
         - PerObjectData
             - Added set of standard per object datas
Jan Möbius's avatar
Jan Möbius committed
421 422 423 424 425 426 427 428
         - RecentFiles
             - common/RecentFiles: Added obtainPathName convenience function
         - UI
             - Fix: Now the sidearea is not cleared everytime a toolbox is added, thus preventing the loss of active states
             - Fix: Toolboxes are sorted according to the given order now
             - Feature : State of toolboxes added via script is restored
             - Fix : States of toolboxes is remembered when changing views
             - Default changed: Set pick toolbars to default in scene again
Jan Möbius's avatar
Jan Möbius committed
429
             - Improved Plugin Info Dialog
Jan Möbius's avatar
Jan Möbius committed
430
             - Store StatusBar visibility in properties and apply it correctly when toggling fullscreen modes or when restarting the application
Jan Möbius's avatar
Jan Möbius committed
431 432 433 434 435 436
             - Fix: toolbar buttons keeps checked, if pressed twice
             - Fix: hide lightmode toolbar when leaving pickmode
             - Fix: fix reinitialization of viewmodes if toolbar is toogled (from hidden to visible)
             - Feature: add hotkeys toogle the visibility of the tool/menubar
             - Modification: Changed Show Hide Toolbar key to N
             - Added Renderer Info and Postprocessor Info widgets to check the new renderers
Jan Möbius's avatar
Jan Möbius committed
437
             - Moved fov mouse wheel to ctrl key + wheel.
Jan Möbius's avatar
Jan Möbius committed
438 439 440 441
             - Updated Splash screen
	     - Spin boxes and the like don't steal mouse wheel focus when scrolling anymore.
	     - Added post processor manager
	     - Fixed logger performance issue
Jan Möbius's avatar
Jan Möbius committed
442 443 444
         - Help Browser:
             - Unregister old doc files correctly
             - Fixed startpage for windows
Jan Möbius's avatar
Jan Möbius committed
445
             - fix: does not unregister help files if unnecessary
Jan Möbius's avatar
Jan Möbius committed
446 447 448
         - Load/Save
             - Adjusted the openFunctions and loadWidget to handle several plugins than can load the same file format
             - A default plugin choice for each file format can also be saved via OpenFlipperSettings
Jan Möbius's avatar
Jan Möbius committed
449 450 451 452 453 454 455 456
         - Rendering
             - Removed most of the Rendering Code and moved it into The Classic Rendering Plugin
         - RendererManager
             - Added function to get renderer id from name
         - GLWidget
             - Moved stereo flag into ViewerProperties
             - Removed unused blending flag
             - Moved cursor painter to ViewerProperties
Jan Möbius's avatar
Jan Möbius committed
457
             - Modified ViewerProperties to allow setting near and far plane via one function only.
Jan Möbius's avatar
Jan Möbius committed
458 459 460
	     - fix crash when picking an object that has just been removed
	     - Postprocessor pipeline
	     - Fixed snapshot function
Jan Möbius's avatar
Jan Möbius committed
461 462
         - About Dialog
             - Display more information about the OpenGL and Shader Versions
Jan Möbius's avatar
Jan Möbius committed
463
         - Fix: Don't create icons, when no gui is available
Jan Möbius's avatar
Jan Möbius committed
464 465 466 467 468
         - MeshTools
             - Cleanup the MeshSelection file a bit (Make all referneces const ref) (Thanks to Vladimir Chalupecky for the report)
             - Cleanup MeshInfo to be more consistent (Use pointers for all mesh parameters) (Thanks to Vladimir Chalupecky for the report)
	     - Change cog to get a pointer to the mesh
	     - Change getBoundingBox to get a pointer to the mesh
Jan Möbius's avatar
Jan Möbius committed
469 470
         - Snapshots
             - Optionally store mesh comments as metadata in screenshots.
Jan Möbius's avatar
Jan Möbius committed
471 472 473
         - General
             - Improved VS 2012 compatibility (Thanks to Duncan Paterson for the patch)
             - changed some c header includes to c++ pendant
Jan Möbius's avatar
Jan Möbius committed
474
     - <b>Interfaces</b>
Jan Möbius's avatar
Jan Möbius committed
475 476
         - About Interface
             - New Interface to allow plugins to add e.g. License information to OpenFlippers about dialog
Jan Möbius's avatar
Jan Möbius committed
477 478 479
         - File Interface
             - load and save filters from file plugins can now contain several file formats seperated by ";;" (for example: "Alias/Wavefront ( *.obj );;AutoCAD DXF ( *.dxf )"
             - 
Jan Möbius's avatar
Jan Möbius committed
480 481
         - RPC Interface
             - Support for rpc calls with return value and up to 6 parameters
Jan Möbius's avatar
Jan Möbius committed
482 483
         - Render Interface
             - Implemented capabilities check for renderer interface
Jan Möbius's avatar
Jan Möbius committed
484 485
         - PluginFunctions
             - Fixed not existing ( wrong name) of ObjectExists
Jan Möbius's avatar
Jan Möbius committed
486
     - <b>ObjectTypes</b>
Jan Möbius's avatar
Jan Möbius committed
487 488
         - General
             - Speedup: Removed the get_unique_name functions when adding any object, as this would cause linear time when adding new objects.
Jan Möbius's avatar
Jan Möbius committed
489
             - Merged the two implementations of QtPlaneSelect.
Jan Möbius's avatar
Jan Möbius committed
490 491
             - Comment functionality added to BaseObject.
             - seperate internal target/source selection
Jan Möbius's avatar
Jan Möbius committed
492
         - BSplineCurve
Jan Möbius's avatar
Jan Möbius committed
493
          dd "groupObject" scriptfunction which adds objects to an existing group   - Make proper use of templates to enable different data types
Jan Möbius's avatar
Jan Möbius committed
494 495
             - Adapted b-spline curve class to use template scalar type instead of hard-coded double.
             - Getting const ref as point parameter
Jan Möbius's avatar
Jan Möbius committed
496 497
         - Plane
             - Get rid of immidiate mode when rendering
Jan Möbius's avatar
Jan Möbius committed
498
             - Update buffers only when necessary
Jan Möbius's avatar
Jan Möbius committed
499
	     - Fixed bounding box computation for plane
Jan Möbius's avatar
Jan Möbius committed
500 501
         - PolyLine
             - Added function to create circles
Jan Möbius's avatar
Jan Möbius committed
502 503
             - Follow new color spec in polyline nodes
             - Fixed picking through object when using polyline interaction.
Jan Möbius's avatar
Jan Möbius committed
504
             - Fixed polyline merge crash, when picked object is not a poly line
Jan Möbius's avatar
Jan Möbius committed
505
 	     - Cloning capabilities
Jan Möbius's avatar
Jan Möbius committed
506 507
         - Skeleton
             - Added include guard to AnimationHandle class
Jan Möbius's avatar
Jan Möbius committed
508 509
         - VolumeMesh
             - Added draw mode for colored vertices
Jan Möbius's avatar
Jan Möbius committed
510
             - Phong rendering
Jan Möbius's avatar
Jan Möbius committed
511 512
	     - Single texture support
	     - Fixed client states which were not reset by the VolumeMeshNode
Jan Möbius's avatar
Jan Möbius committed
513 514 515
     - <b>Plugins</b> 
         - Backup 
             - Fix: Now the signal aboutToRestore is also correctly emitted in slotUndo()
Jan Möbius's avatar
Jan Möbius committed
516 517 518 519
         - Color
             - Added Vector4 Scripting datatype
             - VSI Meta data for color plugin
             - Scripting functions to set object color
Jan Möbius's avatar
Jan Möbius committed
520 521
	 - Components
	     - New plugin in Free branch to split mesh into separate components
Jan Möbius's avatar
Jan Möbius committed
522 523
         - Datacontrol
             - Added context menu item to copy material to targeted objects.
Jan Möbius's avatar
Jan Möbius committed
524 525 526
             - Speedup: Accellerate Treeitem lookup for child by a map. This should speedup large object count handling significantly.
             - Speedup: Remove duplicate function calls
             - Speedup: Only handle lightsources in file opened, if they are added
Jan Möbius's avatar
Jan Möbius committed
527 528 529
             - Speedup: Various improvements (and unittests to check them)
             - Scripting Feature: add "groupObject" scriptfunction which adds objects to an existing group
             - Scripting Feature: add "getGroupElements" script function
Jan Möbius's avatar
Jan Möbius committed
530 531
         - Decimater
             - Added multiple choice decimater (up to 4 times faster but with less accuracy)
Jan Möbius's avatar
Jan Möbius committed
532 533
             - Add init button for keeping initialization
             - Fix: Decimater objects are cleared before an undo happens
Jan Möbius's avatar
Jan Möbius committed
534
             - Nogui support
Jan Möbius's avatar
Jan Möbius committed
535 536
         - All File Plugins
             - Added option to set output precision of numbers in ascii based file formats
Jan Möbius's avatar
Jan Möbius committed
537 538 539
         - File Bundler
             - New Plugin
             - Read output from bundler (SplatCloud, Cameras)
Jan Möbius's avatar
Jan Möbius committed
540 541
         - File PLY
             - Fixed wrong casting of colors ( written files contained only black and white colors
Jan Möbius's avatar
Jan Möbius committed
542 543 544
             - Adjusted PLY writer to be dataformat compliant
         - File OBJ
             - Fixed OBJ reader crash on files with only points (points are treated as vertices of a polymesh now)
Jan Möbius's avatar
Jan Möbius committed
545
             - Fixed writing face indices in different configurations regarding vertex texture coordinates and vertex normals
Jan Möbius's avatar
Jan Möbius committed
546 547
         - File Off
             - Fixed reading of some binary files, which were not opened correctly
Jan Möbius's avatar
Jan Möbius committed
548 549
             - fix: alphacolor per face is saved only once
             - fix: removed spaces in OFF Header
Jan Möbius's avatar
Jan Möbius committed
550 551
	 - File PolyLine
	     - Added backwards compatible load/save for bezier and circle poly lines.
Jan Möbius's avatar
Jan Möbius committed
552 553
         - File VTK
             - Added open volume mesh support for vtk reader
Jan Möbius's avatar
Jan Möbius committed
554
             - VTK files with polydata will be loaded correctly now and not loaded like e.g structed points
Jan Möbius's avatar
Jan Möbius committed
555 556
         - Isotropic Remesher
             - Increased toolbox maximum
Jan Möbius's avatar
Jan Möbius committed
557 558
         - Info Mesh Object
             - Use a hash map to cash the target objects to avoid linear time lookup for the targets
Jan Möbius's avatar
Jan Möbius committed
559
             - Don't show genus, when the object is not closed
Jan Möbius's avatar
Jan Möbius committed
560 561
         - Info VolumeMesh
             - Added Plugin-InfoVolumeMeshObject. Only very limited support.
Jan Möbius's avatar
Jan Möbius committed
562 563
         - Material Picker
             - New Plugin to store and set materials on objects
Jan Möbius's avatar
Jan Möbius committed
564 565
	 - MemInfo
	     - New Plugin showing memory usage
Jan Möbius's avatar
Jan Möbius committed
566 567 568
         - MeshRepair
             - Fix: flip orientation does not produce holes anymore
             - New snap boundary function 
Jan Möbius's avatar
Jan Möbius committed
569
             - Added fix topology function
Jan Möbius's avatar
Jan Möbius committed
570
             - Added a function to fix a mesh by snapping vertices in a specific range into one vertex
Jan Möbius's avatar
Jan Möbius committed
571
             - Increased maximal values for the spin boxes
Jan Möbius's avatar
Jan Möbius committed
572
             - UI Cosmetics
Jan Möbius's avatar
Jan Möbius committed
573 574
         - Move 
             - Added scripting function for the transformation of handle vertices.
Jan Möbius's avatar
Jan Möbius committed
575
             - fixed a problem with applying the manipulator transformation to all targets
Jan Möbius's avatar
Jan Möbius committed
576
             - moveSelection should now only store backups if elements were actually selected and transformed
Jan Möbius's avatar
Jan Möbius committed
577 578 579 580 581 582 583
	     - Move plugin extension to support volume meshes.
	     - Don't create automatic backups in Move scripting functions ( Moved up to the slots triggered via ui), as the calling plugins should create the backups.
	     - transform normals with the invers transposed of the transform matrix
	 - PolyLine
	     - Polyline circles
	     - Added PolyyCircle metadata
	     - Added bezier polyline functions.
Jan Möbius's avatar
Jan Möbius committed
584
         - Primitives Generator
Jan Möbius's avatar
Jan Möbius committed
585 586
             - Added cylinder generator (with scriptable parameters) 
             - Add size and position parameters to all add** slot and script functions
Jan Möbius's avatar
Jan Möbius committed
587 588
         - Render Shader Pipeline
             - New renderrer, based on a shader replacement of the standard pipeline
Jan Möbius's avatar
Jan Möbius committed
589 590
         - Render Classic
             - The classical Renderer taken from the core and moved into a plugin ( Important step to use the new Renderers via Core Profiles)
Jan Möbius's avatar
Jan Möbius committed
591 592
         - Property Vis
             - Increased maximal allowed scaling factor for vectors
Jan Möbius's avatar
Jan Möbius committed
593
             - Support build without skeleton data type
Jan Möbius's avatar
Jan Möbius committed
594 595 596 597 598
             - Refactored, new features:
	         - Changed plugin's architecture so that it can now be extended to support generic object types (implementation for OpenVolumeMesh has been added).
                 - Read/write properties from/into files. Also reading props into existing properties is now supported.
                 - Multiple properties can be selected (multiple toolboxes appear) and combined.
                 - Documentation has been added.
Jan Möbius's avatar
Jan Möbius committed
599
             - plugin is now informed about object deletion
Jan Möbius's avatar
Jan Möbius committed
600 601 602
         - Remesher
	     - remeshing with face selection (code provided by Vladimir Chalupecky. thanks)
	     - switch selection face/vertex selection in gui and add scriptfunctions
Jan Möbius's avatar
Jan Möbius committed
603 604
         - Render DepthPeeling
             - Fixed shader not working correctly on mac
Jan Möbius's avatar
Jan Möbius committed
605 606
         - Ruler Plugin
             - Some function and class change for better readability and multi ruler support
Jan Möbius's avatar
Jan Möbius committed
607
	     - Double click now removes ruler.
Jan Möbius's avatar
Jan Möbius committed
608 609 610
         - Scripting Plugin
             - The filename of the script is now no longer saved when a script is executed.
             - fixed a bug where using the VSI plugin could cause an accidental overwrite of the previously saved script
Jan Möbius's avatar
Jan Möbius committed
611 612
         - SelectionBase
             - Speedup selection base plugin by caching the number of objects of the specific types (no linear time check anymore)
Jan Möbius's avatar
Jan Möbius committed
613 614
         - SelectionMeshObject
             - Fixed action mode toggling via meta or alt keys
Jan Möbius's avatar
Jan Möbius committed
615
             - Made conversion function scriptable
Jan Möbius's avatar
Jan Möbius committed
616
             - Fixed bug in selection plugin when switching between halfedge and edge selection with sphere
Jan Möbius's avatar
Jan Möbius committed
617
             - Use Mousewheel + shift to grow or shrink selections
Jan Möbius's avatar
Jan Möbius committed
618
             - Implemented scripting interface for closest boundary selection.
Jan Möbius's avatar
Jan Möbius committed
619 620 621
	     - Emitting correct update types for primitive selections.
	 - SelectionVolumeMesh
	     - adds lasso and floodfill selectionmode for OVM
Jan Möbius's avatar
Jan Möbius committed
622 623
         - Skeletal Animation
             - Speedup Skeletal Animation Plugin by only caching skeletons.
Jan Möbius's avatar
Jan Möbius committed
624 625
         - Type PolyLine
             - Only add frounding math, if cgal is actually used
Jan Möbius's avatar
Jan Möbius committed
626 627
         - Type Splat Cloud
             - Name group after splatcloud
Jan Möbius's avatar
Jan Möbius committed
628 629
         - ViewControl
             - Feature to check and disable modeling areas seperatly
Jan Möbius's avatar
Jan Möbius committed
630
             - Implemented the setEyePosition function for the ViewControl plugin
Jan Möbius's avatar
Jan Möbius committed
631 632
	     - Added sceneradius function
	     - Improved behavior of visualization mode selection.
Jan Möbius's avatar
Jan Möbius committed
633 634 635 636 637 638 639 640 641 642
         - VSI 
             - Moved VsiMetadata for move into move plugin
             - Added scripting functions to modify the scenegraph matrix
             - Added scripting funcrion to update ui while in scripting mode
             - Update view and update ui vsi meta data
             - Additional scipting function to jump out of loop
             - Added compose vector function
             - Added Vector4 Scripting datatype
             - Added compose Vector4 VSI block
             - Handle is_connected for inputs as well
Jan Möbius's avatar
Jan Möbius committed
643 644
     - <b>Scripting</b>
         - Core: Added getToolbox method to scripting interface.
Jan Möbius's avatar
Jan Möbius committed
645
         - Core: Added scipting functions to block and unblock the scenegraph (speedup while handling large object counts)
Jan Möbius's avatar
Jan Möbius committed
646
         - Core: Added function to exit application with an error (Usefull for unclean exit in unit tests)
Jan Möbius's avatar
Jan Möbius committed
647
     - <b>Documentation</b>
Jan Möbius's avatar
Jan Möbius committed
648
         - Added documentation about core keys
Jan Möbius's avatar
Jan Möbius committed
649 650
         - Removed example path from doxyfiles for user documentation
         - Added colored point rendering stuff.
651
     - <b>License management</b>
Jan Möbius's avatar
Jan Möbius committed
652 653 654 655 656
	 - License manager now parses any number of license requests out of garbled junk.
	 - Added function to keygen that allows mangling new plugin fingerprints into existing hardware hashes.
         - Added cmake option to build license key generators independently of license manager.
     - <b>Debugging</b>
	 - Integrated debugging via Stackwalker on window ( Writes CrashDump.txt to OpenFlipper Home directory)
Jan Möbius's avatar
Jan Möbius committed
657
     - <b>Build system</b>
Jan Möbius's avatar
Jan Möbius committed
658 659
	 - Cmake switch to use external OpenMesh
	 - New finders for openni and nite
Jan Möbius's avatar
Jan Möbius committed
660 661
         - Default to release build type by default
         - Added plugin collections to cleanup directory structure
Jan Möbius's avatar
Jan Möbius committed
662
         - Extract library path for glut on windows
Jan Möbius's avatar
Jan Möbius committed
663
         - Added workaround, if found is defined in lowercase for optional dependency
Jan Möbius's avatar
Jan Möbius committed
664 665 666 667
         - Increased Qt warning to 4.8.4
         - Added cmake finder for mpfr library
         - Made gurobi finder work on mac
         - Don't build file plugins, if their data type is missing
Jan Möbius's avatar
Jan Möbius committed
668 669
         - Added plugin cmake option to pass definitions seperate from flags.
         - Added option to pass definitions from finder directly via plugin dependencies
Jan Möbius's avatar
Jan Möbius committed
670 671
         - Added target OpenFlipper_package on mac, which calls fixbundle first.
         - fixbundle is no longer called automatically on mac.
Jan Möbius's avatar
Jan Möbius committed
672 673
         - Identify clang in the compiler settings
         - Improved branding support
Jan Möbius's avatar
Jan Möbius committed
674 675
	 - Basic Qt5 compatibility and finders
	 - Removed obsolete ftemplate-depth, as the defaults should be fine
Jan Möbius's avatar
Jan Möbius committed
676

Jan Möbius's avatar
Jan Möbius committed
677
- <b>OpenFlipper 1.3 ( 2012.07.16 , 15046 )</b>
Jan Möbius's avatar
Jan Möbius committed
678
     - <b>ACG</b>
Jan Möbius's avatar
Jan Möbius committed
679 680
         - DrawModes
             - Implemented property based draw modes
Jan Möbius's avatar
Jan Möbius committed
681 682
         - General
             - Ongoing work for more advanced renderer interfaces
Jan Möbius's avatar
Jan Möbius committed
683 684
         - Geometry 
             - Improving BSP tree implementation
Jan Möbius's avatar
Jan Möbius committed
685 686
         - GL
             - Added ShaderGenerator
Jan Möbius's avatar
Jan Möbius committed
687 688
         - Math
             - Matrix4x4: Added determinant method
Jan Möbius's avatar
Jan Möbius committed
689
             - Fixed GLMatrixT constructor 
Jan Möbius's avatar
Jan Möbius committed
690
             - Added Vec3b
Jan Möbius's avatar
Jan Möbius committed
691 692
         - LightNode
             - Compiler fix: Work around c++0x problem with initialization of a vector
Jan Möbius's avatar
Jan Möbius committed
693 694
         - LineNode
             - Bug fix: LineSegment mode when no colors are specified
Jan Möbius's avatar
Jan Möbius committed
695 696 697 698 699 700 701
         - Material2Node
             - Removed (unused anyway and users might get confused)
         - ShaderUtils
             - Handle matrices as uniforms
         - TextNode
             - Get rid of ftgl and freetype requirements
             - Render textured quad to be able to support higher OpenGL profiles
Jan Möbius's avatar
Jan Möbius committed
702 703
         - TranslationManipulatorNode
             - fix: manipulator color circles changed
Jan Möbius's avatar
Jan Möbius committed
704 705
         - QtWidgets
             - Added spinbox for better control of the shininess
Jan Möbius's avatar
Jan Möbius committed
706 707
     - <b>Core</b>
         - Help
Jan Möbius's avatar
Jan Möbius committed
708 709 710 711
             - Help Browser shows message if page wasn't found
             - Fix: back/forward button works when link in textbrowser was clicked
             - Fix: Help browser tree view selection will be updated if a link to another document is clicked.
             - Fix: double loading home page at the beginning
Jan Möbius's avatar
Jan Möbius committed
712
             - Fixed warning due to connection to non existing slot.
Jan Möbius's avatar
Jan Möbius committed
713
             - Fix: Build error with gcc-4.7 due to missing include in About.cc
Jan Möbius's avatar
Jan Möbius committed
714 715 716
         - IO
             - BaseObject now stores the filename of an object from which it was loaded
             - BaseObject now stores the path of an object from which it was loaded
Jan Möbius's avatar
Jan Möbius committed
717
             - added an option to the save settings input dialog for objects with no given extensions, such that a chosen extension can be applied to all object without preset types
Jan Möbius's avatar
Jan Möbius committed
718 719
         - Load/Save
             - Added a QInputDialog so that the user can choose a file extension for newly created meshes when saving the settings.
Jan Möbius's avatar
Jan Möbius committed
720
             - Bugfix: Delete all is equivalent to clear all, so emit the clear all signal as well
Jan Möbius's avatar
Jan Möbius committed
721 722
         - Rendering
             - Bugfix: Improved recovery of broken scene setups
Jan Möbius's avatar
Jan Möbius committed
723
         - UI
Jan Möbius's avatar
Jan Möbius committed
724
             - Paste View: keep toolbarsize when window size is not changed
Jan Möbius's avatar
Jan Möbius committed
725
             - Paste View: Added extra button to paste view and the window size
Jan Möbius's avatar
Jan Möbius committed
726
             - Paste View: Integrate the toolbox size into the copied view
Jan Möbius's avatar
Jan Möbius committed
727 728
             - Default changed when removing objects (Defaults to yes now)
             - Improvement: When switching to orthogonal mode, the coordinate system now switches to ortho projection, too
Jan Möbius's avatar
Jan Möbius committed
729
             - Fix: Snapshot function on windows did not capture the gl widget correctly (fixes #943)
Jan Möbius's avatar
Jan Möbius committed
730
             - Fix: Fixed bug where multiview layout box has not been updated correctly
Jan Möbius's avatar
Jan Möbius committed
731 732 733 734
         - BaseViewer
             - Get rid of the twenty region pick functions in the qtbaseviewer (Merged to one)
         - PluginFunctions
             - Fixed plugin function for isProjectionOrthographic which did not work for the active_viewer. (Thanks to Bengt Rosenberger for the report)
Jan Möbius's avatar
Jan Möbius committed
735 736
         - Process management
             - Enable process support without GUI
Jan Möbius's avatar
Jan Möbius committed
737
     - <b>ObjectTypes</b>
Jan Möbius's avatar
Jan Möbius committed
738 739 740
         - BSplineCurve
             - Fixed colors
             - Fixed crash with empty spline curve on windows
Jan Möbius's avatar
Jan Möbius committed
741 742
         - Plane
             - Improved implementation and Documentation
Jan Möbius's avatar
Jan Möbius committed
743 744
         - PolyLine
             - New objecttype representing polygonal lines (with smoothing, dragging, mesh interaction and many more features)
Jan Möbius's avatar
Jan Möbius committed
745 746 747 748
         - Skeleton 
             - Removed the using namespace part to avoid collisions (corresponding plugins have been updated too)
         - SplatCloud
             - New property system to append properties to the cloud and its entities like in OM
Jan Möbius's avatar
Jan Möbius committed
749
     - <b>Plugins</b>
Jan Möbius's avatar
Jan Möbius committed
750 751 752
         - Color
             - Documentation
             - Default alpha value to 1.0
Jan Möbius's avatar
Jan Möbius committed
753 754 755 756
         - Decimater
             - Bugfix: Async slider and number box after loading a new mesh
         - FileHeightField
             - Improved speed of the ui when selecting the load area
Jan Möbius's avatar
Jan Möbius committed
757 758
         - File OBJ
             - The default group is not set to be a polymesh even if it does not have any faces
Jan Möbius's avatar
Jan Möbius committed
759
             - Added missing ifdefs for bspline curve object type
Jan Möbius's avatar
Jan Möbius committed
760
             - Single bspline-curves or bspline-surfaces in obj files that do not belong to any groups are no longer grouped in the datacontrol plugin
Jan Möbius's avatar
Jan Möbius committed
761
             - Fix: bspline curves and bspline surfaces should be grouped correctly now
Jan Möbius's avatar
Jan Möbius committed
762 763
         - File OFF
             - Fix: Endless loop (moved an end-of-file check in readFileOptions so that eof is detected in time)
Jan Möbius's avatar
Jan Möbius committed
764
             - Fix: Correctly set path for the loaded objects
Jan Möbius's avatar
Jan Möbius committed
765
             - Fix: Added some additional checks so that empty lines and comments are skipped.
Jan Möbius's avatar
Jan Möbius committed
766 767
         - FilePLY
             - Fix: Ignore unknown properties instead of crashing
Jan Möbius's avatar
Jan Möbius committed
768 769
         - FileSTL
             - View all after loading file
Jan Möbius's avatar
Jan Möbius committed
770 771
         - File VTK
             - vtk objects now just have the filename as a name rather than the full path
Jan Möbius's avatar
Jan Möbius committed
772 773
         - Isotropic Remesher
             - Fix: Added a check if we are trying to collapse an edge of length 0 in the isotropic remesher
Jan Möbius's avatar
Jan Möbius committed
774 775
         - Ruler
             - New plugin to measure the euclidean distance between objects in the 3D scene.
Jan Möbius's avatar
Jan Möbius committed
776 777
         - MeshObjectInfo
             - Support for point clouds represented by meshes
Jan Möbius's avatar
Jan Möbius committed
778 779
         - MeshRepair
             - Fix: Don't only detect error and crash but detect error and warn about it (without crashing)
Jan Möbius's avatar
Jan Möbius committed
780 781
         - Move
             - User Documentation
Jan Möbius's avatar
Jan Möbius committed
782
         - PropertyVis
Jan Möbius's avatar
Jan Möbius committed
783
             - Added color viz for vector properties
Jan Möbius's avatar
Jan Möbius committed
784 785
         - Scripting
             - Sort list of available functions
Jan Möbius's avatar
Jan Möbius committed
786 787
         - Selection Base
             - Allow selection plugins to restrict its selection metaphors to specified data types (or all if none is given).
Jan Möbius's avatar
Jan Möbius committed
788 789
         - SelectionMeshObject
             - Added scripting function to select vertices based on the value of one of their components
Jan Möbius's avatar
Jan Möbius committed
790 791
         - Subdivider
             - Added Catmull Clark subdivider from OpenMesh (Thanks to Leon Kos for providing the code)
Jan Möbius's avatar
Jan Möbius committed
792 793 794 795 796
         - TypeHexaHedralMesh
             - Automatically set ambient color when adding empty mesh.
         - TypePolyHedralMesh
             - Added translucency rendering options to polyhedral mesh type plugin.
             - Automatically set ambient color when adding empty mesh.
Jan Möbius's avatar
Jan Möbius committed
797 798 799 800 801
     - <b>Scripting System</b> 
        - Vector type
             - Added functions for add, multiply, scalar product, norm, sqrnorm, normalize and sub
        - Matrix type
             - Added matrix vector multiplication
Jan Möbius's avatar
Jan Möbius committed
802
     - <b>Build System</b>
Jan Möbius's avatar
Jan Möbius committed
803 804 805 806 807
        - Mac
             - Added flag OPENFLIPPER_CALL_FIX_BUNDLE to disable bundle creation on mac os
        - Win
             - Fixed silent install of Visual Studio 2010 redistributable
             - Make clear that a missing redistributable is only a warning.
Jan Möbius's avatar
Jan Möbius committed
808
             - Fixed a problem when building VS2010 binaries containing qwt on a machine where qwt is also available but build with VS2008
Jan Möbius's avatar
Jan Möbius committed
809 810 811 812 813 814
        - Linux
             - Some cmake-Finder upgrades to support Fedora and to be more clean
        - General
             - Allow Compiler Defines per plugin
             - Updated qt tested version to 4.8.1
             - Added Finder vor CPLEX and Metis
Jan Möbius's avatar
Jan Möbius committed
815 816
             - Added option to disable libraries which are not required 
             - Updated some finders
Jan Möbius's avatar
Jan Möbius committed
817 818 819 820
     - <b>Documentation</b>
        - Added Documentation about creating own data types
        - Integrated OpenVolumeMesh documentation
        - Included bib files for OpenVolumeMesh
Jan Möbius's avatar
Jan Möbius committed
821
        - Fixed a lot of doxygen warnings
Jan Möbius's avatar
Jan Möbius committed
822 823
     - <b>Testing System</b>
        - Added optional 4th argument to run_single_object_file_mesh_test, which gives a directory with meshes for testing. If given, TEST_FILE argument is ignored.
Jan Möbius's avatar
Jan Möbius committed
824
        - Increased the testing timeouts a bit (Due to heavy load on the build servers tests got marked as failed but the timeouts where caused by heavy load)
Jan Möbius's avatar
Jan Möbius committed
825 826


Jan Möbius's avatar
Jan Möbius committed
827
- <b>OpenFlipper 1.2 ( 2012.03.23 , 14285 )</b>
Jan Möbius's avatar
Jan Möbius committed
828
     - <b>ACG</b>
Jan Möbius's avatar
Jan Möbius committed
829 830
         - DrawMesh
             - Fixed crash with some empty meshes
Jan Möbius's avatar
Jan Möbius committed
831
         - DrawModes
Jan Möbius's avatar
Jan Möbius committed
832 833
             - Reworked dynamic drawMode interface         
             - new draw modes: points_colored / points_colored_shaded
Jan Möbius's avatar
Jan Möbius committed
834 835
         - Geometry
             - Fixed aspect ratio function
Jan Möbius's avatar
Jan Möbius committed
836
             - compute the rotation axis as wellas the rotation angle of two given vectors
Jan Möbius's avatar
Jan Möbius committed
837
             - Moved bsp tree from OpenFlipper comon to ACG directory
Jan Möbius's avatar
Jan Möbius committed
838 839
         - GL
             - Added GLPrimitives class to get rid of glut
Jan Möbius's avatar
Jan Möbius committed
840
             - Implemented missing read functions for current bound framebuffer. refs #373
Jan Möbius's avatar
Jan Möbius committed
841 842
         - Math
             - Added operator* for matrix * scalar multiplication, where each element of the matrix is multiplied with the scalar.
Jan Möbius's avatar
Jan Möbius committed
843
             - Added column-wise constructor to GLMatrix
Jan Möbius's avatar
Jan Möbius committed
844
         - SceneGraph
Jan Möbius's avatar
Jan Möbius committed
845 846
             - General
                 - Replace usage of gluDisk/Sphere... by the GLPrimitives
Jan Möbius's avatar
Jan Möbius committed
847 848
             - CoordsysNode
                 - Rendering fix for colors of coordsys
Jan Möbius's avatar
Jan Möbius committed
849 850
             - LineNode
                 - added Vec4f color support and blending for LineNode (in segment mode)
Jan Möbius's avatar
Jan Möbius committed
851 852
             - MeshNode
                 - Don't texture edges, halfedges and points in meshnode
Jan Möbius's avatar
Jan Möbius committed
853
                 - Fixed picking bug, not updating the buffers when switching between any and face picking
Jan Möbius's avatar
Jan Möbius committed
854 855 856
                 - Extra buffer for any picking pass
                 - Bugfix, where mesh was not build yet, but picking needed refs #281
                 - Bugfix for any picking. closes #354
Jan Möbius's avatar
Jan Möbius committed
857 858
             - PointNode
                 - Switched to vec4f colors
Jan Möbius's avatar
Jan Möbius committed
859 860
             - ShaderNode
                 - Return the available drawmodes based on the set shaders
Jan Möbius's avatar
Jan Möbius committed
861 862 863 864
             - TranslationManipulatorNode
                 - Make QtTranslationManipulatorNode active per default, since otherwise it is neglected when computing the scene's bounding box
                 - Fixed set_direction for translation manipulator Node
                 - Added functions to disable unused rotation parts of the manipulator
Jan Möbius's avatar
Jan Möbius committed
865
                 - Corrected colors for translationmanipulatornode. closes #289
Jan Möbius's avatar
Jan Möbius committed
866 867 868
         - QtWidgets
             - Added ColorChooserButton with alpha channel display
             - Use new ColorChooserButton for QtMaterialDialog
Jan Möbius's avatar
Jan Möbius committed
869
             - Get rid of ugly frame rendering bug in QtBaseViewer
Jan Möbius's avatar
Jan Möbius committed
870 871 872
         - ShaderUtils
             - Uniform setters for Vec2f and Vec4f
             - Uniform setter for float arrays
Jan Möbius's avatar
Jan Möbius committed
873
             - Geometry Shader support
Jan Möbius's avatar
Jan Möbius committed
874 875
         - Utilities
             - Added ACG::ColorGenerator (For generating good reproducable colors)
Jan Möbius's avatar
Jan Möbius committed
876
             - Halton Color generator
Jan Möbius's avatar
Jan Möbius committed
877
             - Added colorcoder generating nice colors for a given range of doubles.
Jan Möbius's avatar
Jan Möbius committed
878
             - Add basic histogram plots with colored bars to ACG
Jan Möbius's avatar
Jan Möbius committed
879
             - Added a smart pointer header defining a namespace ptr based on the available capabilities
Jan Möbius's avatar
Jan Möbius committed
880 881 882
     - <b>Core</b>
         - General
             - Bugfix for ++ operator in UpdateType
Jan Möbius's avatar
Jan Möbius committed
883
             - Bugfix: Avoid target counter underflow when copying objects
Jan Möbius's avatar
Jan Möbius committed
884
             - Bugfix: Missing updateGL causing wrong picking buffers in some special settings
Jan Möbius's avatar
Jan Möbius committed
885
             - Bugfix: More safety checks on startup to avoid crashes related to window states
Jan Möbius's avatar
Jan Möbius committed
886 887
         - Logger
             - Updated widget and removed old workarounds that were required in older qt versions
Jan Möbius's avatar
Jan Möbius committed
888 889
         - Rendering
             - Rendermanager/PostprocessorManager bugfix (crash when illegal viewer id -1 was used)
Jan Möbius's avatar
Jan Möbius committed
890
             - Fixed bug in renderinfo not setting viewer to a renderer mode
Jan Möbius's avatar
Jan Möbius committed
891 892
         - Scripting
             - Added help function to print help about different objects (e.g. plugins with help("datacontrol") )
Jan Möbius's avatar
Jan Möbius committed
893
             - Added script handler logging scripting errors to the console even if they are not run via the script editor
Jan Möbius's avatar
Jan Möbius committed
894 895
         - UI
             - Get rid of ugly frame rendering bug in SimpleViewer
Jan Möbius's avatar
Jan Möbius committed
896
             - Do not reset picking toolbar's position and orientation each time it is shown.
Jan Möbius's avatar
Jan Möbius committed
897
             - Fixed bug where logger and toolbar where invisible
Jan Möbius's avatar
Jan Möbius committed
898
             - Modified drawmode context menu to stay open if drawmodes are combined.
Jan Möbius's avatar
Jan Möbius committed
899
             - Copy and paste view can now also restore the window and toolbox sizes
900
         - Help
Jan Möbius's avatar
Jan Möbius committed
901 902 903
             - Open Help browser if what's this links are clicked.
             - Correctly modify treewidget position when a link was clicked.
             - Fixed help browser to correctly find resources in the virtual folder of the last opened document.
Jan Möbius's avatar
Jan Möbius committed
904 905 906
     - <b>Interfaces</b> 
         - General
             - Use const ref for passing strings where possible
Jan Möbius's avatar
Jan Möbius committed
907 908 909
         - BaseInterface 
             - Added Basinterface function to switch renderer
             - Added function to get current renderer
910
             - Added slotSceneDrawn. Gets triggered after gl update. (closes #449)
Jan Möbius's avatar
Jan Möbius committed
911 912
         - FileInterface
             - Added getAllFileFilters signal to LoadSaveInterface. This signal was documented but in fact never implemented.
Jan Möbius's avatar
Jan Möbius committed
913
             - Added two convenience functions for list of recent items bookkeeping. (rememberRecentItem,getRecentItems)
Jan Möbius's avatar
Jan Möbius committed
914
     - <b>ObjectTypes</b>
Jan Möbius's avatar
Jan Möbius committed
915 916
         - HexahedralMesh
             - New object type for handling hexahedral meshes with an interface like OpenMesh (OpenVolumeMesh)
Jan Möbius's avatar
Jan Möbius committed
917
         - PolyMeshObject
Jan Möbius's avatar
Jan Möbius committed
918
             - Switched color type in meshes from Vec3uc to Vec4f to support alpha per primitive
Jan Möbius's avatar
Jan Möbius committed
919 920
         - Skeleton
             - Draw root joint in orange
Jan Möbius's avatar
Jan Möbius committed
921 922 923 924 925 926 927
             - Fixed non const function hiding draw modes for skeletons
             - Additional PluginFunctions to get skeletons / skeletonObjects by id
             - Add reference information to find a skeleton to a skin
             - Introduced animation iterator
             - insert joint function
             - split joint function
             - rename for animations
Jan Möbius's avatar
Jan Möbius committed
928 929
         - SplatCloud
             - Added new splat cloud object type
Jan Möbius's avatar
Jan Möbius committed
930
         - TriMeshObject
Jan Möbius's avatar
Jan Möbius committed
931
             - Switched color type in meshes from Vec3uc to Vec4f to support alpha per primitive
Jan Möbius's avatar
Jan Möbius committed
932
     - <b>Plugins</b>
Jan Möbius's avatar
Jan Möbius committed
933 934 935 936 937
         - Backup
             - Small fix for signal flow through backup plugin
         - DataControl
             - Made DataControl scriptable
             - added printObjectInfoToLog function which prints info about all available objects to the log
Jan Möbius's avatar
Jan Möbius committed
938 939
             - Implemented scripting function in datacontrol to get number of groups in the scene.
             - Function to get object datatype and stringlist of all available datatypes.
Jan Möbius's avatar
Jan Möbius committed
940 941
         - Decimater
             - New decimater with various constraints and feature support
Jan Möbius's avatar
Jan Möbius committed
942 943
         - File OBJ
             - Bugfix: Don't try to add information when faces are not added
Jan Möbius's avatar
Jan Möbius committed
944
             - Bugfix: Prevent crash when trying to add non-manifold vertex configurations.
Jan Möbius's avatar
Jan Möbius committed
945
             - Bugfix: Loading of mixed objs (splines, surfaces) didn't work correctly
Jan Möbius's avatar
Jan Möbius committed
946 947
         - File PLY
             - View all after loading a file to see the scene
Jan Möbius's avatar
Jan Möbius committed
948
             - Fixed conversion to 4 color components
Jan Möbius's avatar
Jan Möbius committed
949 950
         - FileHeightField
             - New simple file plugin loading an image and interpreting it a s a height field.
Jan Möbius's avatar
Jan Möbius committed
951 952 953 954 955 956
         - InfoSkeleton
             - Scripting functions to get information
         - MeanCurvature
             - Scripting functions
         - MeshCompare
             - New plugin to compare two meshes (distance, normal deviation,...)
Jan Möbius's avatar
Jan Möbius committed
957 958
         - MeshObjectInfo
             - Corrected and improved genus computation
Jan Möbius's avatar
Jan Möbius committed
959 960
             - Display edge length closes #283
             - Enable headless mode for meshinfo plugin
Jan Möbius's avatar
Jan Möbius committed
961 962 963 964 965
         - MeshObjectSelections
             - Added functions to convert edge selections to features.
             - Added conversion functions for all types of features (vertices, edges and faces)
             - Store edge selections as vertex pairs since edge ids are not stable (differ depending on the file reader).
             - Also store vertex pairs for halfedge selections instead of direct ids since they're not stable either.
Jan Möbius's avatar
Jan Möbius committed
966
             - Readded missing function to create a new mesh from a selection.
Jan Möbius's avatar
Jan Möbius committed
967 968
         - MeshRepair
             - Added computation of halfedge-normals
Jan Möbius's avatar
Jan Möbius committed
969 970
         - Move 
             - Allow modifiying selection when changing the manipulator via its text controls
Jan Möbius's avatar
Jan Möbius committed
971 972
         - Primitives Generator 
             - New plugin to generate primitives
Jan Möbius's avatar
Jan Möbius committed
973 974
         - PropertyVis
             - New plugin that can visualize various properties on meshes.
Jan Möbius's avatar
Jan Möbius committed
975 976 977 978 979 980 981
         - Remesher
             - New remesher with adaptive and uniform remeshing 
             - Feature support
         - Render DepthPeling
             - New plugin integrating a dual depth peeling renderer
         - Render SSAO
             - New plugin integrating a screen space ambient occlusion renderer
Jan Möbius's avatar
Jan Möbius committed
982 983
         - Scripting
             - Added user flag to enable or disable qtscript debugger
Jan Möbius's avatar
Jan Möbius committed
984 985
         - Smoother Plugin
             - Make Smoother scriptable
Jan Möbius's avatar
Jan Möbius committed
986 987 988
         - Subdivider
             - Implement option to keep original vertices at their position
             - New subdivision function, splitting the currently longest edge until a maximal edge length is reached.
Jan Möbius's avatar
Jan Möbius committed
989
         - Skeletal Animation
Jan Möbius's avatar
Jan Möbius committed
990
             - OpenMP parallelization
Jan Möbius's avatar
Jan Möbius committed
991
             - Detach skin from skeleton if mesh is removed from scene.
Jan Möbius's avatar
Jan Möbius committed
992
             - Bug: Do not deform skin if skin weights are not computed
Jan Möbius's avatar
Jan Möbius committed
993 994
         - SkeletonEditing
             - Don't add root joint twice when creating new skeletons
Jan Möbius's avatar
Jan Möbius committed
995
             - Basic inverse kinematics implementation
Jan Möbius's avatar
Jan Möbius committed
996 997
             - When a joint is translated via the Plugin, its parent joint and itself are rotated now, such that their coordinate systems stay constant w.r.t the bone axis. 
             - Automatically switch to depth peeling renderer when editing skeletons
Jan Möbius's avatar
Jan Möbius committed
998 999 1000 1001
             - fixed "rotate manipulator"-button doesn't deactivate "transform joint"-button
             - "splitJoint" depends on "splitBone" in "skeletonEditingScritpting.cc"
             - it should not be possible to add/delete/split joints when not in reference pose
             - fix: joint inserted by "splitJoint" will not be deleted, when you click on "addJoint"-Button and then press on another Button
Jan Möbius's avatar
Jan Möbius committed
1002
             - Removed deselection and setting of the currentJoint in "splitJoints"
Jan Möbius's avatar
Jan Möbius committed
1003 1004 1005
         - TexxtureControl
             - Switched to qwt 6
             - Fixed histogram painting
Jan Möbius's avatar
Jan Möbius committed
1006
             - Create backup of original texture coordinates in file plugins not in texturecontrol
Jan Möbius's avatar
Jan Möbius committed
1007 1008
         - VSI
             - Description for remeshing algorithms
Jan Möbius's avatar
Jan Möbius committed
1009 1010
     - <b>Documentation</b>
         - Do not build html index on top of each page for qt-help
Jan Möbius's avatar
Jan Möbius committed
1011 1012 1013
         - Documentation for Backup Interface
         - Documentation for Postprocessor Interface
         - Documentation for Render Interface
Jan Möbius's avatar
Jan Möbius committed
1014
         - Added lots of documentation for plugin programming (with tikz pictures for the flow diagrams)
Jan Möbius's avatar
Jan Möbius committed
1015
         - Added what's this generator class for easier referencing documentation from plugins
Jan Möbius's avatar
Jan Möbius committed
1016
         - Fixed a lot of doxygen warnings
Jan Möbius's avatar
Jan Möbius committed
1017
     - <b>Testing</b>
1018 1019 1020
         - Integrated testing framework  for file load/save testing
         - Integrated testing generators for algorithms
         - Run unittests of OpenMesh when OpenFlipper tests are run
Jan Möbius's avatar
Jan Möbius committed
1021
         - Added flags to disable OpenFlipper unittest building
Jan Möbius's avatar
Jan Möbius committed
1022
     - <b>Build System</b>
Jan Möbius's avatar
Jan Möbius committed
1023
         - Build with XCode 4.3
Jan Möbius's avatar
Jan Möbius committed