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  • OpenFlipper-Free
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  • Issues

  • Open 20
  • Closed 146
  • All 166
New issue
  • Priority Created date Last updated Milestone due date Due date Popularity Label priority Manual
  • Enabling reflections changes global visualisation mode
    #36 · created Feb 02, 2016 by Martin Schultz   bug
    • CLOSED
    • 0
    updated Oct 20, 2016
  • Write a small plugin to optimize valence
    #35 · created Feb 02, 2016 by Jan Möbius   enhancement suggestion
    • CLOSED
    • 0
    updated Jul 26, 2017
  • obj loader assertion in debug mode
    #33 · created Feb 01, 2016 by Martin Schultz   bug information required localized
    • CLOSED
    • 2
    updated Apr 08, 2016
  • MemInfo Plugin shows incorrect data on OS X
    #32 · created Jan 28, 2016 by Alexander Dielen
    • CLOSED
    • 0
    updated May 11, 2016
  • PolyLine Coloring Crashes without warning when number of vertices is equal to 0
    #31 · created Jan 22, 2016 by Peter Collienne   bug cannot reproduce
    • CLOSED
    • 3
    updated Apr 25, 2016
  • Flat Shading Broken in Shader Pipeline
    #30 · created Jan 13, 2016 by Hans-Christian Ebke   bug
    • CLOSED
    • 2
    updated Oct 20, 2016
  • After changing texture coordinates, screen update takes very long
    #29 · created Jan 12, 2016 by Hans-Christian Ebke   performance
    • 11
    updated Jul 26, 2017
  • Disable Scenegraph Updates While Loading Multiple Files
    #28 · created Jan 04, 2016 by Hans-Christian Ebke   performance
    • CLOSED
    • 0
    updated Feb 07, 2019
  • Missing Opengl extensions with Qt 5.5.1
    #27 · created Dec 30, 2015 by Martin Schultz
    • CLOSED
    • 20
    updated May 08, 2018
  • EDGE_COLORS outputs wrong color for last edge
    #25 · created Dec 11, 2015 by Peter Collienne   bug
    • CLOSED
    • 0
    updated Dec 13, 2015
  • (un)blockSceneGraphUpdates
    #23 · created Dec 07, 2015 by Max Lyon
    • CLOSED
    • 1
    updated Dec 07, 2015
  • Crash before Main(...)
    #22 · created Dec 01, 2015 by Ghost User   information required
    • CLOSED
    • 5
    updated Dec 02, 2015
  • Core Profile functionality
    #21 · created Dec 01, 2015 by Martin Schultz
    • CLOSED
    • 8
    updated May 08, 2018
  • Replace GLEW
    #20 · created Dec 01, 2015 by Martin Schultz
    • CLOSED
    • 5
    updated May 11, 2016
  • Shader Pipeline Renderer: lines ignore depth test
    #18 · created Nov 24, 2015 by Janis Born
    • CLOSED
    • 2
    updated Dec 01, 2015
  • Rendering many PolyLines
    #17 · created Nov 20, 2015 by Peter Collienne   performance
    • CLOSED
    • 2
    updated Apr 25, 2016
  • OBJ Reader / Writer optimization
    #16 · created Nov 20, 2015 by Martin Schultz   performance
    • 0
    updated Jul 26, 2017
  • cannot set a texture for B-Spline surfaces
    #13 · created Nov 17, 2015 by Janis Born
    • CLOSED
    • 0
    updated Oct 20, 2016
  • Render PolyLine Edge or Vertex Colors
    #12 · created Nov 16, 2015 by Peter Collienne   enhancement
    • CLOSED
    • 0
    updated Nov 19, 2015
  • Unusually high gpu ram usage by small poly meshes
    #10 · created Nov 13, 2015 by Christopher Tenter
    • CLOSED
    • 1
    updated Jun 01, 2016
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