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OpenFlipper-Free
OpenFlipper-Free
Issues
Open
20
Closed
149
All
169
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Manual
Write unittest for Merge plugin
#92
· opened
Feb 16, 2017
by
Martin Schultz
TODO
CLOSED
0
updated
Apr 23, 2020
meshConversion fails when converting to polyMesh
#89
· opened
Jan 31, 2017
by
Martin Schultz
bug
CLOSED
1
0
updated
May 04, 2017
OpenFlipper needs resize to work
#88
· opened
Jan 31, 2017
by
Martin Schultz
bug
CLOSED
1
updated
May 04, 2017
BSPImplT (OMTriangleBSP) fails on small meshes.
#84
· opened
Dec 23, 2016
by
Hans-Christian Ebke
bug
CLOSED
1
0
updated
May 04, 2017
Visualization mode "Solid (face textured)" not available after loading obj with halfedge texcoords.
#83
· opened
Dec 15, 2016
by
Max Lyon
bug
CLOSED
1
0
updated
May 04, 2017
Draw mode "Solid (colored per vertex, shaded)" actually shows colors per face
#82
· opened
Dec 15, 2016
by
Patrick Schmidt
bug
CLOSED
1
updated
May 04, 2017
CameraNode broken?
#81
· opened
Nov 21, 2016
by
Christopher Tenter
bug
CLOSED
3
updated
May 04, 2017
Vector11T template deduction error on msvc
#80
· opened
Nov 19, 2016
by
Christopher Tenter
bug
critical
CLOSED
8
updated
May 04, 2017
ptr namespace and make_unique
#78
· opened
Oct 27, 2016
by
Martin Heistermann
CLOSED
1
2
updated
May 04, 2017
Wrong cmake subsystem configuration in console mode on Windows (WIN_GET_DEBUG_CONSOLE)
#77
· opened
Oct 07, 2016
by
Christopher Tenter
CLOSED
2
0
updated
May 04, 2017
PropertyVisualizer histograms?
#75
· opened
Sep 30, 2016
by
Martin Heistermann
CLOSED
12
updated
May 04, 2017
ShaderPipeline: Overlay Flag Handling Buggy
#74
· opened
Sep 30, 2016
by
Hans-Christian Ebke
2
updated
Jul 26, 2017
Plugin Convert Meshes
#73
· opened
Sep 28, 2016
by
Jan Möbius
Feature Request
CLOSED
1
updated
May 04, 2017
Plugin-MergeMeshes
#72
· opened
Sep 28, 2016
by
Jan Möbius
Feature Request
CLOSED
1
updated
May 04, 2017
More efficient PrincipalAxisNode rendering
#71
· opened
Sep 09, 2016
by
Hans-Christian Ebke
performance
CLOSED
0
updated
May 04, 2017
Crash when rendering poly lines w/ default internal renderer
#70
· opened
Sep 09, 2016
by
Hans-Christian Ebke
bug
critical
CLOSED
5
updated
May 04, 2017
Broken Shading at Shininess 0
#69
· opened
Sep 08, 2016
by
Hans-Christian Ebke
bug
CLOSED
0
updated
May 04, 2017
Qt 5.7.0 Crash
#68
· opened
Aug 16, 2016
by
Christopher Tenter
CLOSED
2
3
updated
May 04, 2017
VS2013 Build error
#64
· opened
Jul 07, 2016
by
Jan Möbius
bug
CLOSED
1
updated
May 04, 2017
ACG::SceneGraph::BaseNode should implement children_ with std::vector instead of std::list
#63
· opened
Jul 04, 2016
by
Hans-Christian Ebke
CLOSED
0
updated
May 04, 2017
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