Skip to content

GitLab

  • Projects
  • Groups
  • Snippets
  • Help
    • Loading...
  • Help
    • Help
    • Support
    • Community forum
    • Submit feedback
    • Contribute to GitLab
  • Sign in
OpenFlipper-Free
OpenFlipper-Free
  • Project overview
    • Project overview
    • Details
    • Activity
    • Releases
  • Repository
    • Repository
    • Files
    • Commits
    • Branches
    • Tags
    • Contributors
    • Graph
    • Compare
  • Issues 20
    • Issues 20
    • List
    • Boards
    • Labels
    • Service Desk
    • Milestones
  • Merge Requests 4
    • Merge Requests 4
  • CI / CD
    • CI / CD
    • Pipelines
    • Jobs
    • Schedules
  • Operations
    • Operations
    • Incidents
    • Environments
  • Analytics
    • Analytics
    • CI / CD
    • Repository
    • Value Stream
  • Members
    • Members
  • Activity
  • Graph
  • Create a new issue
  • Jobs
  • Commits
  • Issue Boards
Collapse sidebar
  • OpenFlipper-Free
  • OpenFlipper-FreeOpenFlipper-Free
  • Issues

  • Open 5
  • Closed 58
  • All 63
New issue
  • Priority Created date Last updated Milestone due date Due date Popularity Label priority Manual
  • Uniform Remeshing produces degenerate patches using vertex selection
    #174 · opened Jul 06, 2020 by Zain Selman   bug
    • 2
    updated Jul 30, 2020
  • Infinite loop in DrawMeshT when deleted elements are present
    #169 · opened Feb 14, 2020 by Max Lyon   bug critical
    • 0
    updated Feb 14, 2020
  • ShaderPipeline does not show colored halfedges
    #162 · opened Feb 08, 2019 by Max Lyon   bug
    • 0
    updated Feb 08, 2019
  • Using Volume Vertex picking on a TriMesh freezes the whole GUI
    #154 · opened May 15, 2018 by Martin Heistermann   bug
    • 0
    updated May 15, 2018
  • VolumeMeshPicking Sausage and Cheese
    #151 · opened May 07, 2018 by Martin Schultz   bug
    • 0
    updated May 15, 2018