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  • #51

Closed
Open
Created May 30, 2016 by Hans-Christian Ebke@ebkeContributor

Vertices in Polyline not Rendered Correctly in Shader Pipeline Renderer

The vertices of polyline objects do not get rendered in the Shader Pipeline Renderer.

Steps to reproduce

  1. Start OpenFlipper, load any mesh, draw a PolyLine.
  2. Set Point-Size of PolyLine in material properties to something big (i.e. 5).
  3. Toggle Between Shader Pipeline Renderer and Default Classical Renderer.

The vertices of the polyline get drawn in the default classical renderer but not in the shader pipeline renderer.

Screenshots

Default Classical Renderer

Default Classical Renderer

Shader Pipeline Renderer

Shader Pipeline Renderer

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