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  • #30

Closed
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Opened Jan 13, 2016 by Hans-Christian Ebke@ebkeContributor

Flat Shading Broken in Shader Pipeline

Often (but not always) I get broken shading with the shader pipeline renderer while the classic renderer works just fine. See the two screen shots. The first one shows the scene as rendered by the shader pipeline, the second one as rendered by the classic renderer. Observe the erratically shaded triangles on the left in the first picture. bug bug2

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Reference: OpenFlipper-Free/OpenFlipper-Free#30