Commit bc4ba63d authored by Jan Möbius's avatar Jan Möbius

Documentation



git-svn-id: http://www.openflipper.org/svnrepo/OpenFlipper/branches/Free@12908 383ad7c9-94d9-4d36-a494-682f7c89f535
parent d0154671
......@@ -122,18 +122,18 @@ public:
* @name Modifying the tree structure
* Use these methods to edit the skeleton tree.
*/
//@{
///@{
void addJoint(typename SkeletonT<PointT>::Joint *_pParent, typename SkeletonT<PointT>::Joint *_pJoint);
void removeJoint(typename SkeletonT<PointT>::Joint *_pJoint);
inline void clear();
//@}
///@}
/** \anchor JointAccess
* @name Basic Joint Access
*
* Use these methods to access joints in the skeleton.
*/
//@{
///@{
inline Joint *root();
inline Joint *joint(const unsigned int &_index);
int parent(unsigned int _joint);
......@@ -144,14 +144,14 @@ public:
/// Iterator over joints of the skeletal tree in TOP-DOWN order (from root to leafs)
Iterator begin();
Iterator end();
//@}
///@}
/** \anchor AnimationAccess
* @name Animation
* Use these methods to equip the skeleton with animation data.
*/
//@{
///@{
inline Pose *pose(const AnimationHandle &_hAni);
inline Pose *referencePose();
......@@ -167,7 +167,7 @@ public:
unsigned int animationCount();
const std::string &animationName(unsigned int _index);
//@}
///@}
protected:
......
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