diff --git a/OpenFlipper/widgets/optionsWidget/optionsWidget.cc b/OpenFlipper/widgets/optionsWidget/optionsWidget.cc
index a89b8a7510e3ff0d1877a1dbf48b69405e17e6d7..5ac32fd1413ac5fc280c9be03196c8ccc4f9ffd3 100644
--- a/OpenFlipper/widgets/optionsWidget/optionsWidget.cc
+++ b/OpenFlipper/widgets/optionsWidget/optionsWidget.cc
@@ -273,6 +273,8 @@ void OptionsWidget::showEvent ( QShowEvent * /*event*/ ) {
maxRecentBox->setValue( OpenFlipperSettings().value("Core/File/MaxRecent",15).toInt() );
rbReloadShaders->setChecked(OpenFlipperSettings().value("Core/File/ReloadShaders",false).toBool()) ;
leShaderOutputDir->setText(OpenFlipperSettings().value("Core/File/ShaderOutputDir","").toString());
+ allTarget->setChecked( OpenFlipperSettings().value("Core/File/AllTarget",false).toBool() );
+
// UI settings
toolBoxOrientation->setCurrentIndex((OpenFlipperSettings().value("Core/Gui/ToolBoxes/ToolBoxOnTheRight",true).toBool() ? 0 : 1));
@@ -584,6 +586,8 @@ void OptionsWidget::slotApply() {
OpenFlipperSettings().setValue("Core/File/ShaderOutputDir",leShaderOutputDir->text() ) ;
ACG::ShaderCache::getInstance()->setDebugOutputDir(leShaderOutputDir->text().toUtf8());
+ OpenFlipperSettings().setValue("Core/File/AllTarget",allTarget->isChecked());
+
// Toolbox orientation
OpenFlipperSettings().setValue("Core/Gui/ToolBoxes/ToolBoxOnTheRight", (toolBoxOrientation->currentIndex() == 0));
diff --git a/OpenFlipper/widgets/optionsWidget/optionsWidget.ui b/OpenFlipper/widgets/optionsWidget/optionsWidget.ui
index b6278e7e4bd2c12ad1d3af0edcf0d71eef9a1988..0028d16bfb36944e6a5230466dad5c56cba270a6 100644
--- a/OpenFlipper/widgets/optionsWidget/optionsWidget.ui
+++ b/OpenFlipper/widgets/optionsWidget/optionsWidget.ui
@@ -6,7 +6,7 @@
0
0
- 699
+ 702
700
@@ -36,8 +36,8 @@
0
0
- 662
- 862
+ 721
+ 957
@@ -50,7 +50,7 @@
- 1
+ 0
true
@@ -412,6 +412,35 @@
+ -
+
+
+ General Object Options
+
+
+
-
+
+
-
+
+
+ The add empty object functions will set all new objects to be target by default
+
+
+ The add empty object functions will set all new objects to be target by default
+
+
+ The add empty object functions will set all new objects to be target by default
+
+
+ Set all newly added objects to target
+
+
+
+
+
+
+
+
-