Commit 649bafb7 authored by Jan Möbius's avatar Jan Möbius

Updated changelog on master

parent 7fc35974
Pipeline #673 passed with stage
...@@ -30,6 +30,9 @@ ...@@ -30,6 +30,9 @@
- Disable use of custom GL blend functions in LineNode. - Disable use of custom GL blend functions in LineNode.
- Shader Generator - Shader Generator
- Added Texture coordinate generation - Added Texture coordinate generation
- Added DepthStencil FBO handling
- New Query Object
- Depth Range Render Object
- <b>Core</b> - <b>Core</b>
- IO - IO
- Emit warning in save object function, if object can't be retrieved - Emit warning in save object function, if object can't be retrieved
...@@ -45,6 +48,8 @@ ...@@ -45,6 +48,8 @@
- fix screenshot buffer creation (fixes screenshot with multiple instances of OF) - fix screenshot buffer creation (fixes screenshot with multiple instances of OF)
- fix alpha channel of snapshots refs #2506 - fix alpha channel of snapshots refs #2506
- <b>Interfaces</b> - <b>Interfaces</b>
- Base Interface
- Added signals slot to block scenegraph updates (Enables blocking through the event queue to keep the order fixed)
- Process Interface - Process Interface
- Fixed memory leak - Fixed memory leak
- Process Manager: removed redudant code/speed up - Process Manager: removed redudant code/speed up
...@@ -61,6 +66,7 @@ ...@@ -61,6 +66,7 @@
- New feature: Copy view as C-style string. Holding Ctrl while clicking the "Copy View" context menu action now copies a C-style string to the clipboard. - New feature: Copy view as C-style string. Holding Ctrl while clicking the "Copy View" context menu action now copies a C-style string to the clipboard.
- <b>License Manager</b> - <b>License Manager</b>
- Remove function pointers which produce errors in C++11 - Remove function pointers which produce errors in C++11
- Improved handling of time constraints for License management
- <b>Documentation</b> - <b>Documentation</b>
- More scripting documentation - More scripting documentation
- OpenFlipperThread: Add more information about reimplementing the interface - OpenFlipperThread: Add more information about reimplementing the interface
...@@ -68,13 +74,20 @@ ...@@ -68,13 +74,20 @@
- added examples for gathering object ids via script - added examples for gathering object ids via script
- <b>ObjectTypes</b> - <b>ObjectTypes</b>
- Added PolyLine colored segment rendering - Added PolyLine colored segment rendering
- PolyLine fixes (performance, rendering bug for segments)
- PolyLine: improved picking via shader
- <b>Plugins</b> - <b>Plugins</b>
- Align Meshes
- New plugin which can be used to align meshes
- Requires Eigen3 to compute PCA
- Backup - Backup
- Added Optionswidget for max backups - Added Optionswidget for max backups
- Added missing restore signal for ui buttons (refs #2407) - Added missing restore signal for ui buttons (refs #2407)
- fixes problem with textures after undo operation (refs #2407) - fixes problem with textures after undo operation (refs #2407)
- update re/undo buttons after clear all - update re/undo buttons after clear all
- create correct object on poly/tri mesh copy - create correct object on poly/tri mesh copy
- Datacontrol
- Some null pointer checks to avoid a crash
- Decimater - Decimater
- Added process interface to decimater and using the observer pattern for progress bar - Added process interface to decimater and using the observer pattern for progress bar
- gui-only slots declared as private slots - gui-only slots declared as private slots
...@@ -98,6 +111,8 @@ ...@@ -98,6 +111,8 @@
- Added Mac support - Added Mac support
- PrimitiveGenerator - PrimitiveGenerator
- add initial backups for each generated primitive (refs #2407) - add initial backups for each generated primitive (refs #2407)
- PropertyVis
- force static property casts in property visualizer due to failing dynamic cast caused be different typeids over different shared objects on mac
- Remesher - Remesher
- add nogui support (closes #2384) - add nogui support (closes #2384)
- Selection - Selection
...@@ -105,6 +120,8 @@ ...@@ -105,6 +120,8 @@
- TextureControl - TextureControl
- image storage checks last modification of a texture and reloads it again if necessary closes #2381 - image storage checks last modification of a texture and reloads it again if necessary closes #2381
- <b>Build System</b> - <b>Build System</b>
- Optional static linking of plugins into core (for debugging)
- Sort plugin configuration
- Catching of SIGSEGV can now be controlled through CMake flag. - Catching of SIGSEGV can now be controlled through CMake flag.
- CMake flag for enabled debug console on windows in release mode - CMake flag for enabled debug console on windows in release mode
- Make OpenVolumeMesh non mandatory for build - Make OpenVolumeMesh non mandatory for build
......
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