Commit 599e42b2 authored by Christopher Tenter's avatar Christopher Tenter

fix solid vertex colored drawmodes

git-svn-id: http://www.openflipper.org/svnrepo/OpenFlipper/branches/Free@20203 383ad7c9-94d9-4d36-a494-682f7c89f535
parent 120d9387
......@@ -669,8 +669,8 @@ void initializeDefaultDrawModes( void )
SOLID_FACES_COLORED. setDrawModeProperties(DrawModeProperties(PRIMITIVE_POLYGON, LIGHTSTAGE_SMOOTH, NORMAL_PER_FACE, COLOR_PER_FACE));
SOLID_POINTS_COLORED. setDrawModeProperties(DrawModeProperties(PRIMITIVE_POINT, LIGHTSTAGE_UNLIT, NORMAL_NONE, COLOR_PER_VERTEX));
SOLID_POINTS_COLORED_SHADED.setDrawModeProperties(DrawModeProperties(PRIMITIVE_POINT, LIGHTSTAGE_SMOOTH, NORMAL_PER_FACE, COLOR_PER_VERTEX));
SOLID_POINTS_COLORED. setDrawModeProperties(DrawModeProperties(PRIMITIVE_POLYGON, LIGHTSTAGE_UNLIT, NORMAL_NONE, COLOR_PER_VERTEX));
SOLID_POINTS_COLORED_SHADED.setDrawModeProperties(DrawModeProperties(PRIMITIVE_POLYGON, LIGHTSTAGE_SMOOTH, NORMAL_PER_FACE, COLOR_PER_VERTEX));
SOLID_ENV_MAPPED. setDrawModeProperties(DrawModeProperties(PRIMITIVE_POLYGON, LIGHTSTAGE_UNLIT, NORMAL_NONE, COLOR_NONE, TEXCOORD_PER_VERTEX, true));
......
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