Commit 510f02c4 authored by Matthias Möller's avatar Matthias Möller

- add hint for startup project

- update doc with build types on windows
- fix formatting

closes #2418

git-svn-id: http://www.openflipper.org/svnrepo/OpenFlipper/branches/Free@20399 383ad7c9-94d9-4d36-a494-682f7c89f535
parent 56e6678b
......@@ -83,7 +83,7 @@ directory.
<li> Rearrange the files in the glut-3.7 directory such that)<br />
all *.lib and *.dll files are in a c:\\libs\\glut-3.7\\lib subdirectory)<br />
and the glut.h file is moved to the subdirectory c:\\libs\\glut-3.7\\include\\gl\\glut.h</li>
<li> Get cmake for windows from http://www.cmake.org/cmake/resources/software.html <li>
<li> Get cmake for windows from http://www.cmake.org/cmake/resources/software.html </li>
<li> Start the cmake gui and select the OpenFlipper toplevel directory as source directory </li>
\image html cmake-source.png
<li> Choose a build directory (e.g. a subdirectory called \c build-release in OpenFlipper's root dir)</li>
......@@ -102,9 +102,11 @@ You can change view modes of cmake-gui via the select box on the top. </li>
<li> Now you can build OpenFlipper from within Visual Studio using the newly created project file by starting Build Solution. </li>
</ul>
Note: If you want to build OpenFlipper as release, you have to set the CMAKE_BUILD_TYPE variable to "Release" before configuring
and generating the Visual Studio solution file. Choose then build type "Release" in Visual Studio and build the solution.
\image html cmake-buildtype.png
\note If you want to build OpenFlipper as release on windows, you don't have to set the CMAKE_BUILD_TYPE variable to "Release" before configuring
generating the Visual Studio solution file. Instead, choose the build type "Release" in Visual Studio and build the solution.
Don't forget setting up the "OpenFlipper" target as startup project as shown in the image below to run the debugger with OpenFlipper right out of Visual Studio.
\image html windows_build_set_as_startup.png
\subsection cmake_bmacos Building OpenFlipper under MacOS X
......
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