Commit 22aebbd5 authored by Jan Möbius's avatar Jan Möbius

When updating colors, invalidate face and edge buffers too

git-svn-id: http://www.openflipper.org/svnrepo/OpenFlipper/branches/Free@9363 383ad7c9-94d9-4d36-a494-682f7c89f535
parent 4fa70efc
......@@ -1456,6 +1456,8 @@ update_color() {
// ==========================================================================
glBindBufferARB(GL_ARRAY_BUFFER_ARB, 0);
stripProcessor_.invalidatePerEdgeBuffers();
stripProcessor_.invalidatePerFaceBuffers();
}
template<class Mesh>
......
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