MoveObjectMarker.cc 3.72 KB
Newer Older
1
/*===========================================================================*\
Jan Möbius's avatar
Jan Möbius committed
2 3
*                                                                            *
*                              OpenFlipper                                   *
Jan Möbius's avatar
Jan Möbius committed
4
*      Copyright (C) 2001-2014 by Computer Graphics Group, RWTH Aachen       *
Jan Möbius's avatar
Jan Möbius committed
5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32
*                           www.openflipper.org                              *
*                                                                            *
*--------------------------------------------------------------------------- *
*  This file is part of OpenFlipper.                                         *
*                                                                            *
*  OpenFlipper is free software: you can redistribute it and/or modify       *
*  it under the terms of the GNU Lesser General Public License as            *
*  published by the Free Software Foundation, either version 3 of            *
*  the License, or (at your option) any later version with the               *
*  following exceptions:                                                     *
*                                                                            *
*  If other files instantiate templates or use macros                        *
*  or inline functions from this file, or you compile this file and          *
*  link it with other files to produce an executable, this file does         *
*  not by itself cause the resulting executable to be covered by the         *
*  GNU Lesser General Public License. This exception does not however        *
*  invalidate any other reasons why the executable file might be             *
*  covered by the GNU Lesser General Public License.                         *
*                                                                            *
*  OpenFlipper is distributed in the hope that it will be useful,            *
*  but WITHOUT ANY WARRANTY; without even the implied warranty of            *
*  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the             *
*  GNU Lesser General Public License for more details.                       *
*                                                                            *
*  You should have received a copy of the GNU LesserGeneral Public           *
*  License along with OpenFlipper. If not,                                   *
*  see <http://www.gnu.org/licenses/>.                                       *
*                                                                            *
33 34 35
\*===========================================================================*/

/*===========================================================================*\
Jan Möbius's avatar
Jan Möbius committed
36 37 38 39 40
*                                                                            *
*   $Revision$                                                       *
*   $LastChangedBy$                                                *
*   $Date$                     *
*                                                                            *
41
\*===========================================================================*/
42 43 44 45 46 47 48

#include <OpenFlipper/common/Types.hh>
#include <OpenFlipper/common/BaseObjectData.hh>
#include "MoveObjectMarker.hh"

//******************************************************************************

Jan Möbius's avatar
Jan Möbius committed
49
const ACG::Vec4f base_color (0.4f,0.4f,0.4f,1.0f);
50 51 52

//******************************************************************************

Dirk Wilden's avatar
Dirk Wilden committed
53
bool MoveObjectMarker::stencilRefForObject(BaseObjectData * /*_obj*/, GLuint & _reference)
54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70
{
  _reference = 1;
  return true;
}

bool MoveObjectMarker::blendForStencilRefNumber(GLuint _reference, GLenum & _src, GLenum & _dst, ACG::Vec4f & _color)
{
  if (_reference != 1)
    return false;

  _src = GL_ZERO;
  _dst = GL_SRC_COLOR;

  _color = base_color;
  return true;
}