glow issueshttps://gitlab.vci.rwth-aachen.de:9000/Glow/glow/-/issues2018-12-04T07:00:53Zhttps://gitlab.vci.rwth-aachen.de:9000/Glow/glow/-/issues/123Add TIF/TIFF loader2018-12-04T07:00:53ZPhilip TrettnerAdd TIF/TIFF loaderhttps://github.com/jkriege2/TinyTIFFhttps://github.com/jkriege2/TinyTIFFPhilip TrettnerPhilip Trettnerhttps://gitlab.vci.rwth-aachen.de:9000/Glow/glow/-/issues/121Add SizeT versions to texture interface2018-07-31T08:42:12ZPhilip TrettnerAdd SizeT versions to texture interfacePhilip TrettnerPhilip Trettnerhttps://gitlab.vci.rwth-aachen.de:9000/Glow/glow/-/issues/120Make GL_DEBUG_OUTPUT_SYNCHRONOUS configurable2018-06-13T11:39:56ZPhilip TrettnerMake GL_DEBUG_OUTPUT_SYNCHRONOUS configurabledue to performance implicationsdue to performance implicationsPhilip TrettnerPhilip Trettnerhttps://gitlab.vci.rwth-aachen.de:9000/Glow/glow/-/issues/117setImage should verify type2018-05-09T08:45:24ZPhilip TrettnersetImage should verify typePhilip TrettnerPhilip Trettnerhttps://gitlab.vci.rwth-aachen.de:9000/Glow/glow/-/issues/116setImage with std::string2018-05-09T08:45:11ZPhilip TrettnersetImage with std::stringcan be queried via uniformInfocan be queried via uniformInfoPhilip TrettnerPhilip Trettnerhttps://gitlab.vci.rwth-aachen.de:9000/Glow/glow/-/issues/114Improve TextureData interface2018-04-20T09:33:05ZPhilip TrettnerImprove TextureData interfaceEspecially for loading 2DArrays and 3D texturesEspecially for loading 2DArrays and 3D texturesPhilip TrettnerPhilip Trettnerhttps://gitlab.vci.rwth-aachen.de:9000/Glow/glow/-/issues/109"Start Project" script2018-03-22T12:20:42ZPhilip Trettner"Start Project" scriptdefault CMakeLists with libs and src and so ondefault CMakeLists with libs and src and so onPhilip TrettnerPhilip Trettnerhttps://gitlab.vci.rwth-aachen.de:9000/Glow/glow/-/issues/107setImage via uniform string2018-03-22T11:57:29ZPhilip TrettnersetImage via uniform stringlook up bindinglook up bindingPhilip TrettnerPhilip Trettnerhttps://gitlab.vci.rwth-aachen.de:9000/Glow/glow/-/issues/106Screen Capturing for screenshots/videos2018-03-22T07:42:06ZKersten SchusterScreen Capturing for screenshots/videosglow-extras should have some functionality for screen capturingglow-extras should have some functionality for screen capturinghttps://gitlab.vci.rwth-aachen.de:9000/Glow/glow/-/issues/104Renderbuffer support2018-03-19T10:17:18ZPhilip TrettnerRenderbuffer supportPhilip TrettnerPhilip Trettnerhttps://gitlab.vci.rwth-aachen.de:9000/Glow/glow/-/issues/98Skeletal animation in glow extras2018-02-19T11:46:52ZPhilip TrettnerSkeletal animation in glow extrasPhilip TrettnerPhilip Trettnerhttps://gitlab.vci.rwth-aachen.de:9000/Glow/glow/-/issues/97Check if reading from and writing to the same texture2019-05-24T12:21:10ZPhilip TrettnerCheck if reading from and writing to the same texturePhilip TrettnerPhilip Trettnerhttps://gitlab.vci.rwth-aachen.de:9000/Glow/glow/-/issues/96OpenGL version checks: texture params2018-01-26T12:57:47ZPhilip TrettnerOpenGL version checks: texture paramsGL_DEPTH_STENCIL_TEXTURE_MODE is available only if the GL version is 4.3 or greater.
GL_MIRROR_CLAMP_TO_EDGE is available only if the GL version is 4.4 or greater.GL_DEPTH_STENCIL_TEXTURE_MODE is available only if the GL version is 4.3 or greater.
GL_MIRROR_CLAMP_TO_EDGE is available only if the GL version is 4.4 or greater.Philip TrettnerPhilip Trettnerhttps://gitlab.vci.rwth-aachen.de:9000/Glow/glow/-/issues/95Convenient loading and uploading of arrays textures and 3D textures2018-01-24T08:59:18ZPhilip TrettnerConvenient loading and uploading of arrays textures and 3D texturesPhilip TrettnerPhilip Trettnerhttps://gitlab.vci.rwth-aachen.de:9000/Glow/glow/-/issues/94Double uniforms2018-01-22T08:59:00ZPhilip TrettnerDouble uniformsPhilip TrettnerPhilip Trettnerhttps://gitlab.vci.rwth-aachen.de:9000/Glow/glow/-/issues/89Async texture loading2018-01-08T12:26:15ZPhilip TrettnerAsync texture loadingOnly read file header, fill in bogus textureOnly read file header, fill in bogus texturePhilip TrettnerPhilip Trettnerhttps://gitlab.vci.rwth-aachen.de:9000/Glow/glow/-/issues/88Integrate static analysis / CI2017-12-21T06:04:54ZPhilip TrettnerIntegrate static analysis / CIhttps://www.reddit.com/r/cpp/comments/7kurp6/recommended_c_tools_for_linux_profiler_static/https://www.reddit.com/r/cpp/comments/7kurp6/recommended_c_tools_for_linux_profiler_static/Philip TrettnerPhilip Trettnerhttps://gitlab.vci.rwth-aachen.de:9000/Glow/glow/-/issues/86Framebuffer location 0 must be bound apparently2019-05-24T12:21:13ZPhilip TrettnerFramebuffer location 0 must be bound apparentlyProblems if a shader is used for two separate sets of framebuffers
Doesn't really work for the shader anyways!
Maybe diagnostic is sufficient.Problems if a shader is used for two separate sets of framebuffers
Doesn't really work for the shader anyways!
Maybe diagnostic is sufficient.Philip TrettnerPhilip Trettnerhttps://gitlab.vci.rwth-aachen.de:9000/Glow/glow/-/issues/85Check defaults for anisotropic filtering2018-03-06T11:44:56ZPhilip TrettnerCheck defaults for anisotropic filteringTexture2D from files get AF
All others notTexture2D from files get AF
All others notPhilip TrettnerPhilip Trettnerhttps://gitlab.vci.rwth-aachen.de:9000/Glow/glow/-/issues/84obj writer2017-12-18T11:20:54ZPhilip Trettnerobj writerPhilip TrettnerPhilip Trettner