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  • Issues

  • Open 10
  • Closed 5
  • All 15
New issue
  • Priority Created date Last updated Milestone due date Due date Popularity Label priority Manual
  • texture getData mipmapLevel is unused
    #127 · opened May 29, 2019 by Philip Trettner   bug
    • 0
    updated May 29, 2019
  • PathTracerSample: Double-Click makes camera matrix non-orthogonal
    #110 · opened Mar 22, 2018 by Kersten Schuster   bug
    • 0
    updated Mar 22, 2018
  • glow (incorrectly) warns about unset image-load-store uniforms
    #108 · opened Mar 22, 2018 by Kersten Schuster   bug
    • 0
    updated Oct 14, 2019
  • Sharing frag locations between different FBOs and shaders may be wrong
    #62 · opened Dec 13, 2017 by Philip Trettner   bug
    • 1
    updated Mar 06, 2018
  • GlowAction.hh and profiling.hh both define GLOW_ACTION
    #55 · opened Dec 11, 2017 by Philip Trettner   bug
    • 0
    updated Dec 11, 2017
  • Check texture reloading
    #35 · opened Dec 06, 2017 by Philip Trettner   bug
    • 0
    updated Dec 06, 2017
  • Shader reloading does not preserve uniforms when shader was broken in between
    #34 · opened Dec 06, 2017 by Philip Trettner   bug
    • 0
    updated May 24, 2019
  • Investigate culling direction for Quad<>
    #22 · opened Dec 05, 2017 by Philip Trettner   bug
    • 0
    updated Dec 05, 2017
  • Check if glad_set_pre_callback is used
    #20 · opened Dec 05, 2017 by Philip Trettner   bug
    • 0
    updated Dec 05, 2017
  • TextureCubeMapArray data is not uploaded correctly
    #7 · opened Jun 15, 2016 by Philip Trettner   bug
    • 0
    updated Sep 13, 2017