Commit 9cc0268e authored by Dominik Sibbing's avatar Dominik Sibbing

const pointer changed to pointer

parent ee341708
......@@ -273,7 +273,7 @@ public:
//! dispatch multiple draw commands with different parameters, for drawing the same object multiple times, use drawArrays to use instancing
//! first and count are arrays of the size primcount (so primcount chunks are beeing rendered)
inline void multiDrawArrays( const GLint *first, const GLsizei *count, GLsizei primcount ) const
inline void multiDrawArrays( GLint *first, GLsizei *count, GLsizei primcount ) const
{
glMultiDrawArrays( mMode, first, count, primcount );
}
......@@ -321,7 +321,7 @@ public:
}
//! count and indices are arrays of the size primcount (so primcount chunks are beeing rendered)
inline void multiDrawElements( const GLsizei *count, GLenum type, const GLvoid **indices, GLsizei primcount ) const
inline void multiDrawElements( GLsizei *count, GLenum type, const GLvoid **indices, GLsizei primcount ) const
{
glMultiDrawElements( mMode, count, type, indices, primcount );
}
......
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