Commit 6a4b434c authored by Janis Born's avatar Janis Born

add missing include

parent e27218a4
...@@ -8,7 +8,7 @@ ...@@ -8,7 +8,7 @@
#define ACGL_OPENGL_OBJECTS_TEXTUREBUFFER_HH #define ACGL_OPENGL_OBJECTS_TEXTUREBUFFER_HH
/** /**
* A Texture wrapps the OpenGL texture buffer. * A Texture wraps the OpenGL texture buffer.
* *
* TextureBuffers are 1D textures which store there data in a Buffer. * TextureBuffers are 1D textures which store there data in a Buffer.
* They are useful to access large chunks of data from within a shader. * They are useful to access large chunks of data from within a shader.
...@@ -17,7 +17,7 @@ ...@@ -17,7 +17,7 @@
* texture caches. * texture caches.
* Use these if the data doesn't fit into a UniformBufferObject. * Use these if the data doesn't fit into a UniformBufferObject.
* *
* Data gets stored in the Buffer, no glTexImage calles are allowed! * Data gets stored in the Buffer, no glTexImage calls are allowed!
*/ */
#include <ACGL/ACGL.hh> #include <ACGL/ACGL.hh>
...@@ -26,6 +26,8 @@ ...@@ -26,6 +26,8 @@
#include <ACGL/OpenGL/Tools.hh> #include <ACGL/OpenGL/Tools.hh>
#include <ACGL/OpenGL/Objects/Buffer.hh> #include <ACGL/OpenGL/Objects/Buffer.hh>
#include <cassert>
#if (ACGL_OPENGL_VERSION >= 31) #if (ACGL_OPENGL_VERSION >= 31)
namespace ACGL{ namespace ACGL{
......
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