Commit 18ceab66 authored by Janis Born's avatar Janis Born

initialize memory in ShaderCreator

parent ed155d8a
......@@ -73,7 +73,7 @@ protected:
struct ImportedShader {
std::string fileName;
Utils::FileHelpers::FileModificationTime modificatonTime;
Utils::FileHelpers::FileModificationTime modificatonTime = 0;
};
std::vector< ImportedShader > mImportedShaders; // in case the shader imports additional shaders files
......
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