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Robert Menzel authored
* ShaderProgramControlAutoFiles now only tries to (re)load geometry and tessellation shaders if they are supported * desktop support is checked at runtime, OpenGL ES does not compile support for these stages at all
09129e4e
* ShaderProgramControlAutoFiles now only tries to (re)load geometry and tessellation shaders if they are supported * desktop support is checked at runtime, OpenGL ES does not compile support for these stages at all