1. 18 Jan, 2012 1 commit
    • Janis Born's avatar
      refactoring of ArrayBuffer and VertexArrayObject · a9cebf32
      Janis Born authored
      * move mMode fom ArrayBuffer to VAO
      * add attachAllAttributes method to VAO
      * allow adding VAO attributes without binding them (location == -1)
      * store state of previous VAO binding in static field
      a9cebf32
  2. 12 Jan, 2012 1 commit
  3. 01 Dec, 2011 4 commits
  4. 29 Nov, 2011 3 commits
  5. 27 Nov, 2011 1 commit
  6. 24 Nov, 2011 1 commit
  7. 23 Nov, 2011 2 commits
  8. 21 Nov, 2011 1 commit
  9. 17 Nov, 2011 6 commits
  10. 10 Nov, 2011 1 commit
  11. 09 Nov, 2011 1 commit
  12. 08 Nov, 2011 1 commit
  13. 03 Nov, 2011 2 commits
  14. 14 Oct, 2011 1 commit
  15. 13 Oct, 2011 2 commits
  16. 11 Oct, 2011 1 commit
  17. 05 Oct, 2011 1 commit
  18. 27 Sep, 2011 3 commits
  19. 26 Sep, 2011 2 commits
    • Robert Menzel's avatar
      added new ShaderProgramControlFiles, fixed minor ShaderProgramControlAutoFiles bug · 8435787d
      Robert Menzel authored
      * ShaderProgramControlFiles is similar to ShaderProgramControlAutoFiles but the files
        have to be named explicitly which makes it possible to share some shaders for different
        ShaderPrograms.
      * Both ShaderProgram controllers share some code, this should get reduced by refactoring.
      * ShaderProgramControlAutoFiles had a copy&paste bug
      8435787d
    • Janis Born's avatar
      Camera: · 26717eef
      Janis Born authored
      * now also updates orientation after updating local coordinate system
        (prevents ControlCamera snapping back to old pitch/yaw after manually
        setting the camera position)
      26717eef
  20. 22 Sep, 2011 4 commits
  21. 20 Sep, 2011 1 commit