1. 02 Apr, 2013 1 commit
  2. 28 Feb, 2013 1 commit
  3. 24 Feb, 2013 1 commit
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  8. 07 Feb, 2013 1 commit
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  10. 01 Feb, 2013 1 commit
  11. 24 Jan, 2013 1 commit
  12. 06 Jan, 2013 1 commit
  13. 30 Dec, 2012 1 commit
    • Robert Menzel's avatar
      Initial commit of internal OpenGL loader. · 68912e1a
      Robert Menzel authored
      This loader gets the OpenGL function pointers and checks for extensions. It is an alternative to GLEW and has the advantage that it works out of the box on MacOS with a core profile and also allows only to include the defines and function declarations of a specific OpenGL version. This way the usage of 'wrong' functions can get caught during compile time (e.g. when developing for 3.2 on a machine that supports GL 4+). GLEW can still be used if desired!
      The loader code is based on a modified output of glLoadGen (1.0.3), a bunch of LUA scripts that create the loader code. It's not a ready to use external library so the resulting code gets embedded directly into ACGL.
      68912e1a
  14. 19 Oct, 2012 2 commits
  15. 24 Aug, 2012 1 commit
  16. 26 Apr, 2012 1 commit
  17. 22 Mar, 2012 1 commit
  18. 14 Mar, 2012 1 commit
  19. 05 Feb, 2012 2 commits
  20. 12 Aug, 2011 1 commit
    • Lars Krecklau's avatar
      Removed static contexts from the opengl object. In future, this has to be... · 21585e94
      Lars Krecklau authored
      Removed static contexts from the opengl object. In future, this has to be handled by our opengl wrapper, which will hold a copy of the gl state on cpu side.
      Made all opengl contexts not copyable.
      Created a macro for the shared typedefs which directly creates a const version of the pointer.
      Started to change some opengl object functions to be non-const although they might not change any class members, because the function still might change something on gpu side. Therfore, returning the context of any opengl object is also non-const now!
      Changed the renderbuffer constructor to just create the context and moved the rest to its corresponding controller.
      Removed own type enums in opengl objects => ONLY use the orginial GLenums here!
      21585e94
  21. 10 Aug, 2011 1 commit
  22. 27 Jul, 2011 1 commit