Commit e4615c1f authored by Robert Menzel's avatar Robert Menzel

fixed missing glTexImage3D bug

parent 68912e1a
......@@ -2036,6 +2036,8 @@ extern void (CODEGEN_FUNCPTR *_ptrc_glBlendEquation)(GLenum );
#define glBlendEquation _ptrc_glBlendEquation
extern void (CODEGEN_FUNCPTR *_ptrc_glDrawRangeElements)(GLenum , GLuint , GLuint , GLsizei , GLenum , const GLvoid *);
#define glDrawRangeElements _ptrc_glDrawRangeElements
extern void (CODEGEN_FUNCPTR *_ptrc_glTexImage3D)(GLenum , GLint , GLint , GLsizei , GLsizei , GLsizei , GLint , GLenum , GLenum , const GLvoid *);
#define glTexImage3D _ptrc_glTexImage3D
extern void (CODEGEN_FUNCPTR *_ptrc_glTexSubImage3D)(GLenum , GLint , GLint , GLint , GLint , GLsizei , GLsizei , GLsizei , GLenum , GLenum , const GLvoid *);
#define glTexSubImage3D _ptrc_glTexSubImage3D
extern void (CODEGEN_FUNCPTR *_ptrc_glCopyTexSubImage3D)(GLenum , GLint , GLint , GLint , GLint , GLint , GLint , GLsizei , GLsizei );
......
......@@ -2108,6 +2108,8 @@ extern void (CODEGEN_FUNCPTR *_ptrc_glBlendEquation)(GLenum );
#define glBlendEquation _ptrc_glBlendEquation
extern void (CODEGEN_FUNCPTR *_ptrc_glDrawRangeElements)(GLenum , GLuint , GLuint , GLsizei , GLenum , const GLvoid *);
#define glDrawRangeElements _ptrc_glDrawRangeElements
extern void (CODEGEN_FUNCPTR *_ptrc_glTexImage3D)(GLenum , GLint , GLint , GLsizei , GLsizei , GLsizei , GLint , GLenum , GLenum , const GLvoid *);
#define glTexImage3D _ptrc_glTexImage3D
extern void (CODEGEN_FUNCPTR *_ptrc_glTexSubImage3D)(GLenum , GLint , GLint , GLint , GLint , GLsizei , GLsizei , GLsizei , GLenum , GLenum , const GLvoid *);
#define glTexSubImage3D _ptrc_glTexSubImage3D
extern void (CODEGEN_FUNCPTR *_ptrc_glCopyTexSubImage3D)(GLenum , GLint , GLint , GLint , GLint , GLint , GLint , GLsizei , GLsizei );
......
......@@ -2132,6 +2132,8 @@ extern void (CODEGEN_FUNCPTR *_ptrc_glBlendEquation)(GLenum );
#define glBlendEquation _ptrc_glBlendEquation
extern void (CODEGEN_FUNCPTR *_ptrc_glDrawRangeElements)(GLenum , GLuint , GLuint , GLsizei , GLenum , const GLvoid *);
#define glDrawRangeElements _ptrc_glDrawRangeElements
extern void (CODEGEN_FUNCPTR *_ptrc_glTexImage3D)(GLenum , GLint , GLint , GLsizei , GLsizei , GLsizei , GLint , GLenum , GLenum , const GLvoid *);
#define glTexImage3D _ptrc_glTexImage3D
extern void (CODEGEN_FUNCPTR *_ptrc_glTexSubImage3D)(GLenum , GLint , GLint , GLint , GLint , GLsizei , GLsizei , GLsizei , GLenum , GLenum , const GLvoid *);
#define glTexSubImage3D _ptrc_glTexSubImage3D
extern void (CODEGEN_FUNCPTR *_ptrc_glCopyTexSubImage3D)(GLenum , GLint , GLint , GLint , GLint , GLint , GLint , GLsizei , GLsizei );
......
......@@ -2185,6 +2185,8 @@ extern void (CODEGEN_FUNCPTR *_ptrc_glBlendEquation)(GLenum );
#define glBlendEquation _ptrc_glBlendEquation
extern void (CODEGEN_FUNCPTR *_ptrc_glDrawRangeElements)(GLenum , GLuint , GLuint , GLsizei , GLenum , const GLvoid *);
#define glDrawRangeElements _ptrc_glDrawRangeElements
extern void (CODEGEN_FUNCPTR *_ptrc_glTexImage3D)(GLenum , GLint , GLint , GLsizei , GLsizei , GLsizei , GLint , GLenum , GLenum , const GLvoid *);
#define glTexImage3D _ptrc_glTexImage3D
extern void (CODEGEN_FUNCPTR *_ptrc_glTexSubImage3D)(GLenum , GLint , GLint , GLint , GLint , GLsizei , GLsizei , GLsizei , GLenum , GLenum , const GLvoid *);
#define glTexSubImage3D _ptrc_glTexSubImage3D
extern void (CODEGEN_FUNCPTR *_ptrc_glCopyTexSubImage3D)(GLenum , GLint , GLint , GLint , GLint , GLint , GLint , GLsizei , GLsizei );
......
......@@ -2194,6 +2194,8 @@ extern void (CODEGEN_FUNCPTR *_ptrc_glBlendEquation)(GLenum );
#define glBlendEquation _ptrc_glBlendEquation
extern void (CODEGEN_FUNCPTR *_ptrc_glDrawRangeElements)(GLenum , GLuint , GLuint , GLsizei , GLenum , const GLvoid *);
#define glDrawRangeElements _ptrc_glDrawRangeElements
extern void (CODEGEN_FUNCPTR *_ptrc_glTexImage3D)(GLenum , GLint , GLint , GLsizei , GLsizei , GLsizei , GLint , GLenum , GLenum , const GLvoid *);
#define glTexImage3D _ptrc_glTexImage3D
extern void (CODEGEN_FUNCPTR *_ptrc_glTexSubImage3D)(GLenum , GLint , GLint , GLint , GLint , GLsizei , GLsizei , GLsizei , GLenum , GLenum , const GLvoid *);
#define glTexSubImage3D _ptrc_glTexSubImage3D
extern void (CODEGEN_FUNCPTR *_ptrc_glCopyTexSubImage3D)(GLenum , GLint , GLint , GLint , GLint , GLint , GLint , GLsizei , GLsizei );
......
......@@ -2289,6 +2289,8 @@ extern void (CODEGEN_FUNCPTR *_ptrc_glBlendEquation)(GLenum );
#define glBlendEquation _ptrc_glBlendEquation
extern void (CODEGEN_FUNCPTR *_ptrc_glDrawRangeElements)(GLenum , GLuint , GLuint , GLsizei , GLenum , const GLvoid *);
#define glDrawRangeElements _ptrc_glDrawRangeElements
extern void (CODEGEN_FUNCPTR *_ptrc_glTexImage3D)(GLenum , GLint , GLint , GLsizei , GLsizei , GLsizei , GLint , GLenum , GLenum , const GLvoid *);
#define glTexImage3D _ptrc_glTexImage3D
extern void (CODEGEN_FUNCPTR *_ptrc_glTexSubImage3D)(GLenum , GLint , GLint , GLint , GLint , GLsizei , GLsizei , GLsizei , GLenum , GLenum , const GLvoid *);
#define glTexSubImage3D _ptrc_glTexSubImage3D
extern void (CODEGEN_FUNCPTR *_ptrc_glCopyTexSubImage3D)(GLenum , GLint , GLint , GLint , GLint , GLint , GLint , GLsizei , GLsizei );
......
......@@ -2299,6 +2299,8 @@ extern void (CODEGEN_FUNCPTR *_ptrc_glBlendEquation)(GLenum );
#define glBlendEquation _ptrc_glBlendEquation
extern void (CODEGEN_FUNCPTR *_ptrc_glDrawRangeElements)(GLenum , GLuint , GLuint , GLsizei , GLenum , const GLvoid *);
#define glDrawRangeElements _ptrc_glDrawRangeElements
extern void (CODEGEN_FUNCPTR *_ptrc_glTexImage3D)(GLenum , GLint , GLint , GLsizei , GLsizei , GLsizei , GLint , GLenum , GLenum , const GLvoid *);
#define glTexImage3D _ptrc_glTexImage3D
extern void (CODEGEN_FUNCPTR *_ptrc_glTexSubImage3D)(GLenum , GLint , GLint , GLint , GLint , GLsizei , GLsizei , GLsizei , GLenum , GLenum , const GLvoid *);
#define glTexSubImage3D _ptrc_glTexSubImage3D
extern void (CODEGEN_FUNCPTR *_ptrc_glCopyTexSubImage3D)(GLenum , GLint , GLint , GLint , GLint , GLint , GLint , GLsizei , GLsizei );
......
......@@ -2108,6 +2108,8 @@ extern void (CODEGEN_FUNCPTR *_ptrc_glBlendEquation)(GLenum );
#define glBlendEquation _ptrc_glBlendEquation
extern void (CODEGEN_FUNCPTR *_ptrc_glDrawRangeElements)(GLenum , GLuint , GLuint , GLsizei , GLenum , const GLvoid *);
#define glDrawRangeElements _ptrc_glDrawRangeElements
extern void (CODEGEN_FUNCPTR *_ptrc_glTexImage3D)(GLenum , GLint , GLint , GLsizei , GLsizei , GLsizei , GLint , GLenum , GLenum , const GLvoid *);
#define glTexImage3D _ptrc_glTexImage3D
extern void (CODEGEN_FUNCPTR *_ptrc_glTexSubImage3D)(GLenum , GLint , GLint , GLint , GLint , GLsizei , GLsizei , GLsizei , GLenum , GLenum , const GLvoid *);
#define glTexSubImage3D _ptrc_glTexSubImage3D
extern void (CODEGEN_FUNCPTR *_ptrc_glCopyTexSubImage3D)(GLenum , GLint , GLint , GLint , GLint , GLint , GLint , GLsizei , GLsizei );
......
......@@ -2132,6 +2132,8 @@ extern void (CODEGEN_FUNCPTR *_ptrc_glBlendEquation)(GLenum );
#define glBlendEquation _ptrc_glBlendEquation
extern void (CODEGEN_FUNCPTR *_ptrc_glDrawRangeElements)(GLenum , GLuint , GLuint , GLsizei , GLenum , const GLvoid *);
#define glDrawRangeElements _ptrc_glDrawRangeElements
extern void (CODEGEN_FUNCPTR *_ptrc_glTexImage3D)(GLenum , GLint , GLint , GLsizei , GLsizei , GLsizei , GLint , GLenum , GLenum , const GLvoid *);
#define glTexImage3D _ptrc_glTexImage3D
extern void (CODEGEN_FUNCPTR *_ptrc_glTexSubImage3D)(GLenum , GLint , GLint , GLint , GLint , GLsizei , GLsizei , GLsizei , GLenum , GLenum , const GLvoid *);
#define glTexSubImage3D _ptrc_glTexSubImage3D
extern void (CODEGEN_FUNCPTR *_ptrc_glCopyTexSubImage3D)(GLenum , GLint , GLint , GLint , GLint , GLint , GLint , GLsizei , GLsizei );
......
......@@ -2185,6 +2185,8 @@ extern void (CODEGEN_FUNCPTR *_ptrc_glBlendEquation)(GLenum );
#define glBlendEquation _ptrc_glBlendEquation
extern void (CODEGEN_FUNCPTR *_ptrc_glDrawRangeElements)(GLenum , GLuint , GLuint , GLsizei , GLenum , const GLvoid *);
#define glDrawRangeElements _ptrc_glDrawRangeElements
extern void (CODEGEN_FUNCPTR *_ptrc_glTexImage3D)(GLenum , GLint , GLint , GLsizei , GLsizei , GLsizei , GLint , GLenum , GLenum , const GLvoid *);
#define glTexImage3D _ptrc_glTexImage3D
extern void (CODEGEN_FUNCPTR *_ptrc_glTexSubImage3D)(GLenum , GLint , GLint , GLint , GLint , GLsizei , GLsizei , GLsizei , GLenum , GLenum , const GLvoid *);
#define glTexSubImage3D _ptrc_glTexSubImage3D
extern void (CODEGEN_FUNCPTR *_ptrc_glCopyTexSubImage3D)(GLenum , GLint , GLint , GLint , GLint , GLint , GLint , GLsizei , GLsizei );
......
......@@ -2194,6 +2194,8 @@ extern void (CODEGEN_FUNCPTR *_ptrc_glBlendEquation)(GLenum );
#define glBlendEquation _ptrc_glBlendEquation
extern void (CODEGEN_FUNCPTR *_ptrc_glDrawRangeElements)(GLenum , GLuint , GLuint , GLsizei , GLenum , const GLvoid *);
#define glDrawRangeElements _ptrc_glDrawRangeElements
extern void (CODEGEN_FUNCPTR *_ptrc_glTexImage3D)(GLenum , GLint , GLint , GLsizei , GLsizei , GLsizei , GLint , GLenum , GLenum , const GLvoid *);
#define glTexImage3D _ptrc_glTexImage3D
extern void (CODEGEN_FUNCPTR *_ptrc_glTexSubImage3D)(GLenum , GLint , GLint , GLint , GLint , GLsizei , GLsizei , GLsizei , GLenum , GLenum , const GLvoid *);
#define glTexSubImage3D _ptrc_glTexSubImage3D
extern void (CODEGEN_FUNCPTR *_ptrc_glCopyTexSubImage3D)(GLenum , GLint , GLint , GLint , GLint , GLint , GLint , GLsizei , GLsizei );
......
......@@ -2289,6 +2289,8 @@ extern void (CODEGEN_FUNCPTR *_ptrc_glBlendEquation)(GLenum );
#define glBlendEquation _ptrc_glBlendEquation
extern void (CODEGEN_FUNCPTR *_ptrc_glDrawRangeElements)(GLenum , GLuint , GLuint , GLsizei , GLenum , const GLvoid *);
#define glDrawRangeElements _ptrc_glDrawRangeElements
extern void (CODEGEN_FUNCPTR *_ptrc_glTexImage3D)(GLenum , GLint , GLint , GLsizei , GLsizei , GLsizei , GLint , GLenum , GLenum , const GLvoid *);
#define glTexImage3D _ptrc_glTexImage3D
extern void (CODEGEN_FUNCPTR *_ptrc_glTexSubImage3D)(GLenum , GLint , GLint , GLint , GLint , GLsizei , GLsizei , GLsizei , GLenum , GLenum , const GLvoid *);
#define glTexSubImage3D _ptrc_glTexSubImage3D
extern void (CODEGEN_FUNCPTR *_ptrc_glCopyTexSubImage3D)(GLenum , GLint , GLint , GLint , GLint , GLint , GLint , GLsizei , GLsizei );
......
......@@ -2299,6 +2299,8 @@ extern void (CODEGEN_FUNCPTR *_ptrc_glBlendEquation)(GLenum );
#define glBlendEquation _ptrc_glBlendEquation
extern void (CODEGEN_FUNCPTR *_ptrc_glDrawRangeElements)(GLenum , GLuint , GLuint , GLsizei , GLenum , const GLvoid *);
#define glDrawRangeElements _ptrc_glDrawRangeElements
extern void (CODEGEN_FUNCPTR *_ptrc_glTexImage3D)(GLenum , GLint , GLint , GLsizei , GLsizei , GLsizei , GLint , GLenum , GLenum , const GLvoid *);
#define glTexImage3D _ptrc_glTexImage3D
extern void (CODEGEN_FUNCPTR *_ptrc_glTexSubImage3D)(GLenum , GLint , GLint , GLint , GLint , GLsizei , GLsizei , GLsizei , GLenum , GLenum , const GLvoid *);
#define glTexSubImage3D _ptrc_glTexSubImage3D
extern void (CODEGEN_FUNCPTR *_ptrc_glCopyTexSubImage3D)(GLenum , GLint , GLint , GLint , GLint , GLint , GLint , GLsizei , GLsizei );
......
......@@ -812,6 +812,7 @@ void (CODEGEN_FUNCPTR *_ptrc_glIndexubv)(const GLubyte *) = NULL;
void (CODEGEN_FUNCPTR *_ptrc_glBlendColor)(GLfloat , GLfloat , GLfloat , GLfloat ) = NULL;
void (CODEGEN_FUNCPTR *_ptrc_glBlendEquation)(GLenum ) = NULL;
void (CODEGEN_FUNCPTR *_ptrc_glDrawRangeElements)(GLenum , GLuint , GLuint , GLsizei , GLenum , const GLvoid *) = NULL;
void (CODEGEN_FUNCPTR *_ptrc_glTexImage3D)(GLenum , GLint , GLint , GLsizei , GLsizei , GLsizei , GLint , GLenum , GLenum , const GLvoid *) = NULL;
void (CODEGEN_FUNCPTR *_ptrc_glTexSubImage3D)(GLenum , GLint , GLint , GLint , GLint , GLsizei , GLsizei , GLsizei , GLenum , GLenum , const GLvoid *) = NULL;
void (CODEGEN_FUNCPTR *_ptrc_glCopyTexSubImage3D)(GLenum , GLint , GLint , GLint , GLint , GLint , GLint , GLsizei , GLsizei ) = NULL;
......@@ -1163,6 +1164,8 @@ static int Load_Version_3_1()
if(!_ptrc_glBlendEquation) numFailed++;
_ptrc_glDrawRangeElements = (void (CODEGEN_FUNCPTR *)(GLenum , GLuint , GLuint , GLsizei , GLenum , const GLvoid *))IntGetProcAddress("glDrawRangeElements");
if(!_ptrc_glDrawRangeElements) numFailed++;
_ptrc_glTexImage3D = (void (CODEGEN_FUNCPTR *)(GLenum , GLint , GLint , GLsizei , GLsizei , GLsizei , GLint , GLenum , GLenum , const GLvoid *))IntGetProcAddress("glTexImage3D");
if(!_ptrc_glTexImage3D) numFailed++;
_ptrc_glTexSubImage3D = (void (CODEGEN_FUNCPTR *)(GLenum , GLint , GLint , GLint , GLint , GLsizei , GLsizei , GLsizei , GLenum , GLenum , const GLvoid *))IntGetProcAddress("glTexSubImage3D");
if(!_ptrc_glTexSubImage3D) numFailed++;
_ptrc_glCopyTexSubImage3D = (void (CODEGEN_FUNCPTR *)(GLenum , GLint , GLint , GLint , GLint , GLint , GLint , GLsizei , GLsizei ))IntGetProcAddress("glCopyTexSubImage3D");
......
......@@ -812,6 +812,7 @@ void (CODEGEN_FUNCPTR *_ptrc_glIndexubv)(const GLubyte *) = NULL;
void (CODEGEN_FUNCPTR *_ptrc_glBlendColor)(GLfloat , GLfloat , GLfloat , GLfloat ) = NULL;
void (CODEGEN_FUNCPTR *_ptrc_glBlendEquation)(GLenum ) = NULL;
void (CODEGEN_FUNCPTR *_ptrc_glDrawRangeElements)(GLenum , GLuint , GLuint , GLsizei , GLenum , const GLvoid *) = NULL;
void (CODEGEN_FUNCPTR *_ptrc_glTexImage3D)(GLenum , GLint , GLint , GLsizei , GLsizei , GLsizei , GLint , GLenum , GLenum , const GLvoid *) = NULL;
void (CODEGEN_FUNCPTR *_ptrc_glTexSubImage3D)(GLenum , GLint , GLint , GLint , GLint , GLsizei , GLsizei , GLsizei , GLenum , GLenum , const GLvoid *) = NULL;
void (CODEGEN_FUNCPTR *_ptrc_glCopyTexSubImage3D)(GLenum , GLint , GLint , GLint , GLint , GLint , GLint , GLsizei , GLsizei ) = NULL;
......@@ -1191,6 +1192,8 @@ static int Load_Version_3_2()
if(!_ptrc_glBlendEquation) numFailed++;
_ptrc_glDrawRangeElements = (void (CODEGEN_FUNCPTR *)(GLenum , GLuint , GLuint , GLsizei , GLenum , const GLvoid *))IntGetProcAddress("glDrawRangeElements");
if(!_ptrc_glDrawRangeElements) numFailed++;
_ptrc_glTexImage3D = (void (CODEGEN_FUNCPTR *)(GLenum , GLint , GLint , GLsizei , GLsizei , GLsizei , GLint , GLenum , GLenum , const GLvoid *))IntGetProcAddress("glTexImage3D");
if(!_ptrc_glTexImage3D) numFailed++;
_ptrc_glTexSubImage3D = (void (CODEGEN_FUNCPTR *)(GLenum , GLint , GLint , GLint , GLint , GLsizei , GLsizei , GLsizei , GLenum , GLenum , const GLvoid *))IntGetProcAddress("glTexSubImage3D");
if(!_ptrc_glTexSubImage3D) numFailed++;
_ptrc_glCopyTexSubImage3D = (void (CODEGEN_FUNCPTR *)(GLenum , GLint , GLint , GLint , GLint , GLint , GLint , GLsizei , GLsizei ))IntGetProcAddress("glCopyTexSubImage3D");
......
......@@ -812,6 +812,7 @@ void (CODEGEN_FUNCPTR *_ptrc_glIndexubv)(const GLubyte *) = NULL;
void (CODEGEN_FUNCPTR *_ptrc_glBlendColor)(GLfloat , GLfloat , GLfloat , GLfloat ) = NULL;
void (CODEGEN_FUNCPTR *_ptrc_glBlendEquation)(GLenum ) = NULL;
void (CODEGEN_FUNCPTR *_ptrc_glDrawRangeElements)(GLenum , GLuint , GLuint , GLsizei , GLenum , const GLvoid *) = NULL;
void (CODEGEN_FUNCPTR *_ptrc_glTexImage3D)(GLenum , GLint , GLint , GLsizei , GLsizei , GLsizei , GLint , GLenum , GLenum , const GLvoid *) = NULL;
void (CODEGEN_FUNCPTR *_ptrc_glTexSubImage3D)(GLenum , GLint , GLint , GLint , GLint , GLsizei , GLsizei , GLsizei , GLenum , GLenum , const GLvoid *) = NULL;
void (CODEGEN_FUNCPTR *_ptrc_glCopyTexSubImage3D)(GLenum , GLint , GLint , GLint , GLint , GLint , GLint , GLsizei , GLsizei ) = NULL;
......@@ -1257,6 +1258,8 @@ static int Load_Version_3_3()
if(!_ptrc_glBlendEquation) numFailed++;
_ptrc_glDrawRangeElements = (void (CODEGEN_FUNCPTR *)(GLenum , GLuint , GLuint , GLsizei , GLenum , const GLvoid *))IntGetProcAddress("glDrawRangeElements");
if(!_ptrc_glDrawRangeElements) numFailed++;
_ptrc_glTexImage3D = (void (CODEGEN_FUNCPTR *)(GLenum , GLint , GLint , GLsizei , GLsizei , GLsizei , GLint , GLenum , GLenum , const GLvoid *))IntGetProcAddress("glTexImage3D");
if(!_ptrc_glTexImage3D) numFailed++;
_ptrc_glTexSubImage3D = (void (CODEGEN_FUNCPTR *)(GLenum , GLint , GLint , GLint , GLint , GLsizei , GLsizei , GLsizei , GLenum , GLenum , const GLvoid *))IntGetProcAddress("glTexSubImage3D");
if(!_ptrc_glTexSubImage3D) numFailed++;
_ptrc_glCopyTexSubImage3D = (void (CODEGEN_FUNCPTR *)(GLenum , GLint , GLint , GLint , GLint , GLint , GLint , GLsizei , GLsizei ))IntGetProcAddress("glCopyTexSubImage3D");
......
......@@ -812,6 +812,7 @@ void (CODEGEN_FUNCPTR *_ptrc_glIndexubv)(const GLubyte *) = NULL;
void (CODEGEN_FUNCPTR *_ptrc_glBlendColor)(GLfloat , GLfloat , GLfloat , GLfloat ) = NULL;
void (CODEGEN_FUNCPTR *_ptrc_glBlendEquation)(GLenum ) = NULL;
void (CODEGEN_FUNCPTR *_ptrc_glDrawRangeElements)(GLenum , GLuint , GLuint , GLsizei , GLenum , const GLvoid *) = NULL;
void (CODEGEN_FUNCPTR *_ptrc_glTexImage3D)(GLenum , GLint , GLint , GLsizei , GLsizei , GLsizei , GLint , GLenum , GLenum , const GLvoid *) = NULL;
void (CODEGEN_FUNCPTR *_ptrc_glTexSubImage3D)(GLenum , GLint , GLint , GLint , GLint , GLsizei , GLsizei , GLsizei , GLenum , GLenum , const GLvoid *) = NULL;
void (CODEGEN_FUNCPTR *_ptrc_glCopyTexSubImage3D)(GLenum , GLint , GLint , GLint , GLint , GLint , GLint , GLsizei , GLsizei ) = NULL;
......@@ -1308,6 +1309,8 @@ static int Load_Version_4_0()
if(!_ptrc_glBlendEquation) numFailed++;
_ptrc_glDrawRangeElements = (void (CODEGEN_FUNCPTR *)(GLenum , GLuint , GLuint , GLsizei , GLenum , const GLvoid *))IntGetProcAddress("glDrawRangeElements");
if(!_ptrc_glDrawRangeElements) numFailed++;
_ptrc_glTexImage3D = (void (CODEGEN_FUNCPTR *)(GLenum , GLint , GLint , GLsizei , GLsizei , GLsizei , GLint , GLenum , GLenum , const GLvoid *))IntGetProcAddress("glTexImage3D");
if(!_ptrc_glTexImage3D) numFailed++;
_ptrc_glTexSubImage3D = (void (CODEGEN_FUNCPTR *)(GLenum , GLint , GLint , GLint , GLint , GLsizei , GLsizei , GLsizei , GLenum , GLenum , const GLvoid *))IntGetProcAddress("glTexSubImage3D");
if(!_ptrc_glTexSubImage3D) numFailed++;
_ptrc_glCopyTexSubImage3D = (void (CODEGEN_FUNCPTR *)(GLenum , GLint , GLint , GLint , GLint , GLint , GLint , GLsizei , GLsizei ))IntGetProcAddress("glCopyTexSubImage3D");
......
......@@ -812,6 +812,7 @@ void (CODEGEN_FUNCPTR *_ptrc_glIndexubv)(const GLubyte *) = NULL;
void (CODEGEN_FUNCPTR *_ptrc_glBlendColor)(GLfloat , GLfloat , GLfloat , GLfloat ) = NULL;
void (CODEGEN_FUNCPTR *_ptrc_glBlendEquation)(GLenum ) = NULL;
void (CODEGEN_FUNCPTR *_ptrc_glDrawRangeElements)(GLenum , GLuint , GLuint , GLsizei , GLenum , const GLvoid *) = NULL;
void (CODEGEN_FUNCPTR *_ptrc_glTexImage3D)(GLenum , GLint , GLint , GLsizei , GLsizei , GLsizei , GLint , GLenum , GLenum , const GLvoid *) = NULL;
void (CODEGEN_FUNCPTR *_ptrc_glTexSubImage3D)(GLenum , GLint , GLint , GLint , GLint , GLsizei , GLsizei , GLsizei , GLenum , GLenum , const GLvoid *) = NULL;
void (CODEGEN_FUNCPTR *_ptrc_glCopyTexSubImage3D)(GLenum , GLint , GLint , GLint , GLint , GLint , GLint , GLsizei , GLsizei ) = NULL;
......@@ -1319,6 +1320,8 @@ static int Load_Version_4_1()
if(!_ptrc_glBlendEquation) numFailed++;
_ptrc_glDrawRangeElements = (void (CODEGEN_FUNCPTR *)(GLenum , GLuint , GLuint , GLsizei , GLenum , const GLvoid *))IntGetProcAddress("glDrawRangeElements");
if(!_ptrc_glDrawRangeElements) numFailed++;
_ptrc_glTexImage3D = (void (CODEGEN_FUNCPTR *)(GLenum , GLint , GLint , GLsizei , GLsizei , GLsizei , GLint , GLenum , GLenum , const GLvoid *))IntGetProcAddress("glTexImage3D");
if(!_ptrc_glTexImage3D) numFailed++;
_ptrc_glTexSubImage3D = (void (CODEGEN_FUNCPTR *)(GLenum , GLint , GLint , GLint , GLint , GLsizei , GLsizei , GLsizei , GLenum , GLenum , const GLvoid *))IntGetProcAddress("glTexSubImage3D");
if(!_ptrc_glTexSubImage3D) numFailed++;
_ptrc_glCopyTexSubImage3D = (void (CODEGEN_FUNCPTR *)(GLenum , GLint , GLint , GLint , GLint , GLint , GLint , GLsizei , GLsizei ))IntGetProcAddress("glCopyTexSubImage3D");
......
......@@ -812,6 +812,7 @@ void (CODEGEN_FUNCPTR *_ptrc_glIndexubv)(const GLubyte *) = NULL;
void (CODEGEN_FUNCPTR *_ptrc_glBlendColor)(GLfloat , GLfloat , GLfloat , GLfloat ) = NULL;
void (CODEGEN_FUNCPTR *_ptrc_glBlendEquation)(GLenum ) = NULL;
void (CODEGEN_FUNCPTR *_ptrc_glDrawRangeElements)(GLenum , GLuint , GLuint , GLsizei , GLenum , const GLvoid *) = NULL;
void (CODEGEN_FUNCPTR *_ptrc_glTexImage3D)(GLenum , GLint , GLint , GLsizei , GLsizei , GLsizei , GLint , GLenum , GLenum , const GLvoid *) = NULL;
void (CODEGEN_FUNCPTR *_ptrc_glTexSubImage3D)(GLenum , GLint , GLint , GLint , GLint , GLsizei , GLsizei , GLsizei , GLenum , GLenum , const GLvoid *) = NULL;
void (CODEGEN_FUNCPTR *_ptrc_glCopyTexSubImage3D)(GLenum , GLint , GLint , GLint , GLint , GLint , GLint , GLsizei , GLsizei ) = NULL;
......@@ -1331,6 +1332,8 @@ static int Load_Version_4_2()
if(!_ptrc_glBlendEquation) numFailed++;
_ptrc_glDrawRangeElements = (void (CODEGEN_FUNCPTR *)(GLenum , GLuint , GLuint , GLsizei , GLenum , const GLvoid *))IntGetProcAddress("glDrawRangeElements");
if(!_ptrc_glDrawRangeElements) numFailed++;
_ptrc_glTexImage3D = (void (CODEGEN_FUNCPTR *)(GLenum , GLint , GLint , GLsizei , GLsizei , GLsizei , GLint , GLenum , GLenum , const GLvoid *))IntGetProcAddress("glTexImage3D");
if(!_ptrc_glTexImage3D) numFailed++;
_ptrc_glTexSubImage3D = (void (CODEGEN_FUNCPTR *)(GLenum , GLint , GLint , GLint , GLint , GLsizei , GLsizei , GLsizei , GLenum , GLenum , const GLvoid *))IntGetProcAddress("glTexSubImage3D");
if(!_ptrc_glTexSubImage3D) numFailed++;
_ptrc_glCopyTexSubImage3D = (void (CODEGEN_FUNCPTR *)(GLenum , GLint , GLint , GLint , GLint , GLint , GLint , GLsizei , GLsizei ))IntGetProcAddress("glCopyTexSubImage3D");
......
......@@ -812,6 +812,7 @@ void (CODEGEN_FUNCPTR *_ptrc_glIndexubv)(const GLubyte *) = NULL;
void (CODEGEN_FUNCPTR *_ptrc_glBlendColor)(GLfloat , GLfloat , GLfloat , GLfloat ) = NULL;
void (CODEGEN_FUNCPTR *_ptrc_glBlendEquation)(GLenum ) = NULL;
void (CODEGEN_FUNCPTR *_ptrc_glDrawRangeElements)(GLenum , GLuint , GLuint , GLsizei , GLenum , const GLvoid *) = NULL;
void (CODEGEN_FUNCPTR *_ptrc_glTexImage3D)(GLenum , GLint , GLint , GLsizei , GLsizei , GLsizei , GLint , GLenum , GLenum , const GLvoid *) = NULL;
void (CODEGEN_FUNCPTR *_ptrc_glTexSubImage3D)(GLenum , GLint , GLint , GLint , GLint , GLsizei , GLsizei , GLsizei , GLenum , GLenum , const GLvoid *) = NULL;
void (CODEGEN_FUNCPTR *_ptrc_glCopyTexSubImage3D)(GLenum , GLint , GLint , GLint , GLint , GLint , GLint , GLsizei , GLsizei ) = NULL;
......@@ -1337,6 +1338,8 @@ static int Load_Version_4_3()
if(!_ptrc_glBlendEquation) numFailed++;
_ptrc_glDrawRangeElements = (void (CODEGEN_FUNCPTR *)(GLenum , GLuint , GLuint , GLsizei , GLenum , const GLvoid *))IntGetProcAddress("glDrawRangeElements");
if(!_ptrc_glDrawRangeElements) numFailed++;
_ptrc_glTexImage3D = (void (CODEGEN_FUNCPTR *)(GLenum , GLint , GLint , GLsizei , GLsizei , GLsizei , GLint , GLenum , GLenum , const GLvoid *))IntGetProcAddress("glTexImage3D");
if(!_ptrc_glTexImage3D) numFailed++;
_ptrc_glTexSubImage3D = (void (CODEGEN_FUNCPTR *)(GLenum , GLint , GLint , GLint , GLint , GLsizei , GLsizei , GLsizei , GLenum , GLenum , const GLvoid *))IntGetProcAddress("glTexSubImage3D");
if(!_ptrc_glTexSubImage3D) numFailed++;
_ptrc_glCopyTexSubImage3D = (void (CODEGEN_FUNCPTR *)(GLenum , GLint , GLint , GLint , GLint , GLint , GLint , GLsizei , GLsizei ))IntGetProcAddress("glCopyTexSubImage3D");
......
......@@ -812,6 +812,7 @@ void (CODEGEN_FUNCPTR *_ptrc_glIndexubv)(const GLubyte *) = NULL;
void (CODEGEN_FUNCPTR *_ptrc_glBlendColor)(GLfloat , GLfloat , GLfloat , GLfloat ) = NULL;
void (CODEGEN_FUNCPTR *_ptrc_glBlendEquation)(GLenum ) = NULL;
void (CODEGEN_FUNCPTR *_ptrc_glDrawRangeElements)(GLenum , GLuint , GLuint , GLsizei , GLenum , const GLvoid *) = NULL;
void (CODEGEN_FUNCPTR *_ptrc_glTexImage3D)(GLenum , GLint , GLint , GLsizei , GLsizei , GLsizei , GLint , GLenum , GLenum , const GLvoid *) = NULL;
void (CODEGEN_FUNCPTR *_ptrc_glTexSubImage3D)(GLenum , GLint , GLint , GLint , GLint , GLsizei , GLsizei , GLsizei , GLenum , GLenum , const GLvoid *) = NULL;
void (CODEGEN_FUNCPTR *_ptrc_glCopyTexSubImage3D)(GLenum , GLint , GLint , GLint , GLint , GLint , GLint , GLsizei , GLsizei ) = NULL;
......@@ -1191,6 +1192,8 @@ static int Load_Version_3_2()
if(!_ptrc_glBlendEquation) numFailed++;
_ptrc_glDrawRangeElements = (void (CODEGEN_FUNCPTR *)(GLenum , GLuint , GLuint , GLsizei , GLenum , const GLvoid *))IntGetProcAddress("glDrawRangeElements");
if(!_ptrc_glDrawRangeElements) numFailed++;
_ptrc_glTexImage3D = (void (CODEGEN_FUNCPTR *)(GLenum , GLint , GLint , GLsizei , GLsizei , GLsizei , GLint , GLenum , GLenum , const GLvoid *))IntGetProcAddress("glTexImage3D");
if(!_ptrc_glTexImage3D) numFailed++;
_ptrc_glTexSubImage3D = (void (CODEGEN_FUNCPTR *)(GLenum , GLint , GLint , GLint , GLint , GLsizei , GLsizei , GLsizei , GLenum , GLenum , const GLvoid *))IntGetProcAddress("glTexSubImage3D");
if(!_ptrc_glTexSubImage3D) numFailed++;
_ptrc_glCopyTexSubImage3D = (void (CODEGEN_FUNCPTR *)(GLenum , GLint , GLint , GLint , GLint , GLint , GLint , GLsizei , GLsizei ))IntGetProcAddress("glCopyTexSubImage3D");
......
......@@ -812,6 +812,7 @@ void (CODEGEN_FUNCPTR *_ptrc_glIndexubv)(const GLubyte *) = NULL;
void (CODEGEN_FUNCPTR *_ptrc_glBlendColor)(GLfloat , GLfloat , GLfloat , GLfloat ) = NULL;
void (CODEGEN_FUNCPTR *_ptrc_glBlendEquation)(GLenum ) = NULL;
void (CODEGEN_FUNCPTR *_ptrc_glDrawRangeElements)(GLenum , GLuint , GLuint , GLsizei , GLenum , const GLvoid *) = NULL;
void (CODEGEN_FUNCPTR *_ptrc_glTexImage3D)(GLenum , GLint , GLint , GLsizei , GLsizei , GLsizei , GLint , GLenum , GLenum , const GLvoid *) = NULL;
void (CODEGEN_FUNCPTR *_ptrc_glTexSubImage3D)(GLenum , GLint , GLint , GLint , GLint , GLsizei , GLsizei , GLsizei , GLenum , GLenum , const GLvoid *) = NULL;
void (CODEGEN_FUNCPTR *_ptrc_glCopyTexSubImage3D)(GLenum , GLint , GLint , GLint , GLint , GLint , GLint , GLsizei , GLsizei ) = NULL;
......@@ -1257,6 +1258,8 @@ static int Load_Version_3_3()
if(!_ptrc_glBlendEquation) numFailed++;
_ptrc_glDrawRangeElements = (void (CODEGEN_FUNCPTR *)(GLenum , GLuint , GLuint , GLsizei , GLenum , const GLvoid *))IntGetProcAddress("glDrawRangeElements");
if(!_ptrc_glDrawRangeElements) numFailed++;
_ptrc_glTexImage3D = (void (CODEGEN_FUNCPTR *)(GLenum , GLint , GLint , GLsizei , GLsizei , GLsizei , GLint , GLenum , GLenum , const GLvoid *))IntGetProcAddress("glTexImage3D");
if(!_ptrc_glTexImage3D) numFailed++;
_ptrc_glTexSubImage3D = (void (CODEGEN_FUNCPTR *)(GLenum , GLint , GLint , GLint , GLint , GLsizei , GLsizei , GLsizei , GLenum , GLenum , const GLvoid *))IntGetProcAddress("glTexSubImage3D");
if(!_ptrc_glTexSubImage3D) numFailed++;
_ptrc_glCopyTexSubImage3D = (void (CODEGEN_FUNCPTR *)(GLenum , GLint , GLint , GLint , GLint , GLint , GLint , GLsizei , GLsizei ))IntGetProcAddress("glCopyTexSubImage3D");
......
......@@ -812,6 +812,7 @@ void (CODEGEN_FUNCPTR *_ptrc_glIndexubv)(const GLubyte *) = NULL;
void (CODEGEN_FUNCPTR *_ptrc_glBlendColor)(GLfloat , GLfloat , GLfloat , GLfloat ) = NULL;
void (CODEGEN_FUNCPTR *_ptrc_glBlendEquation)(GLenum ) = NULL;
void (CODEGEN_FUNCPTR *_ptrc_glDrawRangeElements)(GLenum , GLuint , GLuint , GLsizei , GLenum , const GLvoid *) = NULL;
void (CODEGEN_FUNCPTR *_ptrc_glTexImage3D)(GLenum , GLint , GLint , GLsizei , GLsizei , GLsizei , GLint , GLenum , GLenum , const GLvoid *) = NULL;
void (CODEGEN_FUNCPTR *_ptrc_glTexSubImage3D)(GLenum , GLint , GLint , GLint , GLint , GLsizei , GLsizei , GLsizei , GLenum , GLenum , const GLvoid *) = NULL;
void (CODEGEN_FUNCPTR *_ptrc_glCopyTexSubImage3D)(GLenum , GLint , GLint , GLint , GLint , GLint , GLint , GLsizei , GLsizei ) = NULL;
......@@ -1308,6 +1309,8 @@ static int Load_Version_4_0()
if(!_ptrc_glBlendEquation) numFailed++;
_ptrc_glDrawRangeElements = (void (CODEGEN_FUNCPTR *)(GLenum , GLuint , GLuint , GLsizei , GLenum , const GLvoid *))IntGetProcAddress("glDrawRangeElements");
if(!_ptrc_glDrawRangeElements) numFailed++;
_ptrc_glTexImage3D = (void (CODEGEN_FUNCPTR *)(GLenum , GLint , GLint , GLsizei , GLsizei , GLsizei , GLint , GLenum , GLenum , const GLvoid *))IntGetProcAddress("glTexImage3D");
if(!_ptrc_glTexImage3D) numFailed++;
_ptrc_glTexSubImage3D = (void (CODEGEN_FUNCPTR *)(GLenum , GLint , GLint , GLint , GLint , GLsizei , GLsizei , GLsizei , GLenum , GLenum , const GLvoid *))IntGetProcAddress("glTexSubImage3D");
if(!_ptrc_glTexSubImage3D) numFailed++;
_ptrc_glCopyTexSubImage3D = (void (CODEGEN_FUNCPTR *)(GLenum , GLint , GLint , GLint , GLint , GLint , GLint , GLsizei , GLsizei ))IntGetProcAddress("glCopyTexSubImage3D");
......
......@@ -812,6 +812,7 @@ void (CODEGEN_FUNCPTR *_ptrc_glIndexubv)(const GLubyte *) = NULL;
void (CODEGEN_FUNCPTR *_ptrc_glBlendColor)(GLfloat , GLfloat , GLfloat , GLfloat ) = NULL;
void (CODEGEN_FUNCPTR *_ptrc_glBlendEquation)(GLenum ) = NULL;
void (CODEGEN_FUNCPTR *_ptrc_glDrawRangeElements)(GLenum , GLuint , GLuint , GLsizei , GLenum , const GLvoid *) = NULL;
void (CODEGEN_FUNCPTR *_ptrc_glTexImage3D)(GLenum , GLint , GLint , GLsizei , GLsizei , GLsizei , GLint , GLenum , GLenum , const GLvoid *) = NULL;
void (CODEGEN_FUNCPTR *_ptrc_glTexSubImage3D)(GLenum , GLint , GLint , GLint , GLint , GLsizei , GLsizei , GLsizei , GLenum , GLenum , const GLvoid *) = NULL;
void (CODEGEN_FUNCPTR *_ptrc_glCopyTexSubImage3D)(GLenum , GLint , GLint , GLint , GLint , GLint , GLint , GLsizei , GLsizei ) = NULL;
......@@ -1319,6 +1320,8 @@ static int Load_Version_4_1()
if(!_ptrc_glBlendEquation) numFailed++;
_ptrc_glDrawRangeElements = (void (CODEGEN_FUNCPTR *)(GLenum , GLuint , GLuint , GLsizei , GLenum , const GLvoid *))IntGetProcAddress("glDrawRangeElements");
if(!_ptrc_glDrawRangeElements) numFailed++;
_ptrc_glTexImage3D = (void (CODEGEN_FUNCPTR *)(GLenum , GLint , GLint , GLsizei , GLsizei , GLsizei , GLint , GLenum , GLenum , const GLvoid *))IntGetProcAddress("glTexImage3D");
if(!_ptrc_glTexImage3D) numFailed++;
_ptrc_glTexSubImage3D = (void (CODEGEN_FUNCPTR *)(GLenum , GLint , GLint , GLint , GLint , GLsizei , GLsizei , GLsizei , GLenum , GLenum , const GLvoid *))IntGetProcAddress("glTexSubImage3D");
if(!_ptrc_glTexSubImage3D) numFailed++;
_ptrc_glCopyTexSubImage3D = (void (CODEGEN_FUNCPTR *)(GLenum , GLint , GLint , GLint , GLint , GLint , GLint , GLsizei , GLsizei ))IntGetProcAddress("glCopyTexSubImage3D");
......
......@@ -812,6 +812,7 @@ void (CODEGEN_FUNCPTR *_ptrc_glIndexubv)(const GLubyte *) = NULL;
void (CODEGEN_FUNCPTR *_ptrc_glBlendColor)(GLfloat , GLfloat , GLfloat , GLfloat ) = NULL;
void (CODEGEN_FUNCPTR *_ptrc_glBlendEquation)(GLenum ) = NULL;
void (CODEGEN_FUNCPTR *_ptrc_glDrawRangeElements)(GLenum , GLuint , GLuint , GLsizei , GLenum , const GLvoid *) = NULL;
void (CODEGEN_FUNCPTR *_ptrc_glTexImage3D)(GLenum , GLint , GLint , GLsizei , GLsizei , GLsizei , GLint , GLenum , GLenum , const GLvoid *) = NULL;
void (CODEGEN_FUNCPTR *_ptrc_glTexSubImage3D)(GLenum , GLint , GLint , GLint , GLint , GLsizei , GLsizei , GLsizei , GLenum , GLenum , const GLvoid *) = NULL;
void (CODEGEN_FUNCPTR *_ptrc_glCopyTexSubImage3D)(GLenum , GLint , GLint , GLint , GLint , GLint , GLint , GLsizei , GLsizei ) = NULL;
......@@ -1331,6 +1332,8 @@ static int Load_Version_4_2()
if(!_ptrc_glBlendEquation) numFailed++;
_ptrc_glDrawRangeElements = (void (CODEGEN_FUNCPTR *)(GLenum , GLuint , GLuint , GLsizei , GLenum , const GLvoid *))IntGetProcAddress("glDrawRangeElements");
if(!_ptrc_glDrawRangeElements) numFailed++;
_ptrc_glTexImage3D = (void (CODEGEN_FUNCPTR *)(GLenum , GLint , GLint , GLsizei , GLsizei , GLsizei , GLint , GLenum , GLenum , const GLvoid *))IntGetProcAddress("glTexImage3D");
if(!_ptrc_glTexImage3D) numFailed++;
_ptrc_glTexSubImage3D = (void (CODEGEN_FUNCPTR *)(GLenum , GLint , GLint , GLint , GLint , GLsizei , GLsizei , GLsizei , GLenum , GLenum , const GLvoid *))IntGetProcAddress("glTexSubImage3D");
if(!_ptrc_glTexSubImage3D) numFailed++;
_ptrc_glCopyTexSubImage3D = (void (CODEGEN_FUNCPTR *)(GLenum , GLint , GLint , GLint , GLint , GLint , GLint , GLsizei , GLsizei ))IntGetProcAddress("glCopyTexSubImage3D");
......
......@@ -812,6 +812,7 @@ void (CODEGEN_FUNCPTR *_ptrc_glIndexubv)(const GLubyte *) = NULL;
void (CODEGEN_FUNCPTR *_ptrc_glBlendColor)(GLfloat , GLfloat , GLfloat , GLfloat ) = NULL;
void (CODEGEN_FUNCPTR *_ptrc_glBlendEquation)(GLenum ) = NULL;
void (CODEGEN_FUNCPTR *_ptrc_glDrawRangeElements)(GLenum , GLuint , GLuint , GLsizei , GLenum , const GLvoid *) = NULL;
void (CODEGEN_FUNCPTR *_ptrc_glTexImage3D)(GLenum , GLint , GLint , GLsizei , GLsizei , GLsizei , GLint , GLenum , GLenum , const GLvoid *) = NULL;
void (CODEGEN_FUNCPTR *_ptrc_glTexSubImage3D)(GLenum , GLint , GLint , GLint , GLint , GLsizei , GLsizei , GLsizei , GLenum , GLenum , const GLvoid *) = NULL;
void (CODEGEN_FUNCPTR *_ptrc_glCopyTexSubImage3D)(GLenum , GLint , GLint , GLint , GLint , GLint , GLint , GLsizei , GLsizei ) = NULL;
......@@ -1337,6 +1338,8 @@ static int Load_Version_4_3()
if(!_ptrc_glBlendEquation) numFailed++;
_ptrc_glDrawRangeElements = (void (CODEGEN_FUNCPTR *)(GLenum , GLuint , GLuint , GLsizei , GLenum , const GLvoid *))IntGetProcAddress("glDrawRangeElements");
if(!_ptrc_glDrawRangeElements) numFailed++;
_ptrc_glTexImage3D = (void (CODEGEN_FUNCPTR *)(GLenum , GLint , GLint , GLsizei , GLsizei , GLsizei , GLint , GLenum , GLenum , const GLvoid *))IntGetProcAddress("glTexImage3D");
if(!_ptrc_glTexImage3D) numFailed++;
_ptrc_glTexSubImage3D = (void (CODEGEN_FUNCPTR *)(GLenum , GLint , GLint , GLint , GLint , GLsizei , GLsizei , GLsizei , GLenum , GLenum , const GLvoid *))IntGetProcAddress("glTexSubImage3D");
if(!_ptrc_glTexSubImage3D) numFailed++;
_ptrc_glCopyTexSubImage3D = (void (CODEGEN_FUNCPTR *)(GLenum , GLint , GLint , GLint , GLint , GLint , GLint , GLsizei , GLsizei ))IntGetProcAddress("glCopyTexSubImage3D");
......
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