From 6a4b434ca826be1ebc99590d1f4bf07936a275e0 Mon Sep 17 00:00:00 2001 From: Janis Born Date: Mon, 15 Sep 2014 17:56:35 +0200 Subject: [PATCH] add missing include --- include/ACGL/OpenGL/Objects/TextureBuffer.hh | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) diff --git a/include/ACGL/OpenGL/Objects/TextureBuffer.hh b/include/ACGL/OpenGL/Objects/TextureBuffer.hh index a026c54..19f9a15 100644 --- a/include/ACGL/OpenGL/Objects/TextureBuffer.hh +++ b/include/ACGL/OpenGL/Objects/TextureBuffer.hh @@ -8,7 +8,7 @@ #define ACGL_OPENGL_OBJECTS_TEXTUREBUFFER_HH /** - * A Texture wrapps the OpenGL texture buffer. + * A Texture wraps the OpenGL texture buffer. * * TextureBuffers are 1D textures which store there data in a Buffer. * They are useful to access large chunks of data from within a shader. @@ -17,7 +17,7 @@ * texture caches. * Use these if the data doesn't fit into a UniformBufferObject. * - * Data gets stored in the Buffer, no glTexImage calles are allowed! + * Data gets stored in the Buffer, no glTexImage calls are allowed! */ #include @@ -26,6 +26,8 @@ #include #include +#include + #if (ACGL_OPENGL_VERSION >= 31) namespace ACGL{ -- GitLab