Commit 27c2d9a9 authored by Janis Born's avatar Janis Born

add TextureBuffer to Objects.hh

parent 0669c26b
......@@ -14,18 +14,19 @@
#include <ACGL/ACGL.hh>
// low-level objects (with direct OpenGL counterparts):
#include <ACGL/OpenGL/Objects/Buffer.hh>
#include <ACGL/OpenGL/Objects/ArrayBuffer.hh>
#include <ACGL/OpenGL/Objects/Buffer.hh>
#include <ACGL/OpenGL/Objects/ElementArrayBuffer.hh>
#include <ACGL/OpenGL/Objects/UniformBuffer.hh>
#include <ACGL/OpenGL/Objects/FrameBufferObject.hh>
#include <ACGL/OpenGL/Objects/RenderBuffer.hh>
#include <ACGL/OpenGL/Objects/ProgramPipeline.hh>
#include <ACGL/OpenGL/Objects/Texture.hh>
#include <ACGL/OpenGL/Objects/Sampler.hh>
#include <ACGL/OpenGL/Objects/Query.hh>
#include <ACGL/OpenGL/Objects/RenderBuffer.hh>
#include <ACGL/OpenGL/Objects/Sampler.hh>
#include <ACGL/OpenGL/Objects/Shader.hh>
#include <ACGL/OpenGL/Objects/ShaderProgram.hh>
#include <ACGL/OpenGL/Objects/Texture.hh>
#include <ACGL/OpenGL/Objects/TextureBuffer.hh>
#include <ACGL/OpenGL/Objects/UniformBuffer.hh>
#include <ACGL/OpenGL/Objects/VertexArrayObject.hh>
#endif // ACGL_OPENGL_OBJECTS_HH
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