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  • Lars Krecklau's avatar
    - VertexBuffer and FrameBuffer renamed to VertexBufferObject and... · 0a3c77c3
    Lars Krecklau authored
    - VertexBuffer and FrameBuffer renamed to VertexBufferObject and FrameBufferObject respectively. This convention is more consistent regarding the State, which now gets a FrameBufferObject (FBO), VertexBufferObject (VBO) and ShaderProgramObject (SPO)
    - Added controllers and objects to the Controller.hh and Objects.hh respectively
    - Added corresponding managers
    0a3c77c3