Real Walking in Virtual Spaces: Visiting the Aachen Cathedral
Real walking is the most natural and intuitive way to navigate the world around us. In Virtual Reality, the limited tracking area of commercially available systems typically does not match the size of the virtual environment we wish to explore. Spatial compression methods enable the user to walk further in the virtual environment than the real tracking bounds permit. This demo gives a glimpse into our ongoing research on spatial compression in VR. Visitors can walk through a realistic model of the Aachen Cathedral within a room-sized tracking area.
@article{schmitz2018real,
title={Real Walking in Virtual Spaces: Visiting the Aachen Cathedral},
author={Schmitz, Patric and Kobbelt, Leif},
journal={Mensch und Computer 2018-Workshopband},
year={2018},
publisher={Gesellschaft f{\"u}r Informatik eV}
}