OpenMesh
AttribKernelT.hh
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42 
43 
44 #ifndef OPENMESH_ATTRIBKERNEL_HH
45 #define OPENMESH_ATTRIBKERNEL_HH
46 
47 
48 //== INCLUDES =================================================================
49 
51 #include <OpenMesh/Core/Utils/GenProg.hh>
52 #include <OpenMesh/Core/Utils/vector_traits.hh>
53 #include <vector>
54 #include <algorithm>
55 
56 //== NAMESPACES ===============================================================
57 
58 namespace OpenMesh {
59 
60 
61 //== CLASS DEFINITION =========================================================
62 
71 template <class MeshItems, class Connectivity>
72 class AttribKernelT : public Connectivity
73 {
74 public:
75 
76  //---------------------------------------------------------------- item types
77 
78  typedef MeshItems MeshItemsT;
79  typedef Connectivity ConnectivityT;
80  typedef typename Connectivity::Vertex Vertex;
81  typedef typename Connectivity::Halfedge Halfedge;
82  typedef typename Connectivity::Edge Edge;
83  typedef typename Connectivity::Face Face;
84 
85  typedef typename MeshItems::Point Point;
86  typedef typename MeshItems::Normal Normal;
87  typedef typename MeshItems::Color Color;
88  typedef typename MeshItems::TexCoord1D TexCoord1D;
89  typedef typename MeshItems::TexCoord2D TexCoord2D;
90  typedef typename MeshItems::TexCoord3D TexCoord3D;
91  typedef typename MeshItems::Scalar Scalar;
92  typedef typename MeshItems::TextureIndex TextureIndex;
93 
94  typedef typename MeshItems::VertexData VertexData;
95  typedef typename MeshItems::HalfedgeData HalfedgeData;
96  typedef typename MeshItems::EdgeData EdgeData;
97  typedef typename MeshItems::FaceData FaceData;
98 
100 
101  enum Attribs {
102  VAttribs = MeshItems::VAttribs,
103  HAttribs = MeshItems::HAttribs,
104  EAttribs = MeshItems::EAttribs,
105  FAttribs = MeshItems::FAttribs
106  };
107 
112 
128 
129 public:
130 
131  //-------------------------------------------------- constructor / destructor
132 
133  AttribKernelT()
134  : refcount_vnormals_(0),
135  refcount_vcolors_(0),
136  refcount_vtexcoords1D_(0),
137  refcount_vtexcoords2D_(0),
138  refcount_vtexcoords3D_(0),
139  refcount_htexcoords1D_(0),
140  refcount_htexcoords2D_(0),
141  refcount_htexcoords3D_(0),
142  refcount_henormals_(0),
143  refcount_hecolors_(0),
144  refcount_ecolors_(0),
145  refcount_fnormals_(0),
146  refcount_fcolors_(0),
147  refcount_ftextureIndex_(0)
148  {
149  this->add_property( points_, "v:points" );
150 
151  if (VAttribs & Attributes::Normal)
152  request_vertex_normals();
153 
154  if (VAttribs & Attributes::Color)
155  request_vertex_colors();
156 
157  if (VAttribs & Attributes::TexCoord1D)
158  request_vertex_texcoords1D();
159 
160  if (VAttribs & Attributes::TexCoord2D)
161  request_vertex_texcoords2D();
162 
163  if (VAttribs & Attributes::TexCoord3D)
164  request_vertex_texcoords3D();
165 
166  if (HAttribs & Attributes::TexCoord1D)
167  request_halfedge_texcoords1D();
168 
169  if (HAttribs & Attributes::TexCoord2D)
170  request_halfedge_texcoords2D();
171 
172  if (HAttribs & Attributes::TexCoord3D)
173  request_halfedge_texcoords3D();
174 
175  if (HAttribs & Attributes::Color)
176  request_halfedge_colors();
177 
178  if (VAttribs & Attributes::Status)
179  Connectivity::request_vertex_status();
180 
181  if (HAttribs & Attributes::Status)
182  Connectivity::request_halfedge_status();
183 
184  if (HAttribs & Attributes::Normal)
185  request_halfedge_normals();
186 
187  if (EAttribs & Attributes::Status)
188  Connectivity::request_edge_status();
189 
190  if (EAttribs & Attributes::Color)
191  request_edge_colors();
192 
193  if (FAttribs & Attributes::Normal)
194  request_face_normals();
195 
196  if (FAttribs & Attributes::Color)
197  request_face_colors();
198 
199  if (FAttribs & Attributes::Status)
200  Connectivity::request_face_status();
201 
202  if (FAttribs & Attributes::TextureIndex)
203  request_face_texture_index();
204 
205  //FIXME: data properties might actually cost storage even
206  //if there are no data traits??
207  this->add_property(data_vpph_);
208  this->add_property(data_fpph_);
209  this->add_property(data_hpph_);
210  this->add_property(data_epph_);
211  }
212 
213  virtual ~AttribKernelT()
214  {
215  // should remove properties, but this will be done in
216  // BaseKernel's destructor anyway...
217  }
218 
226  template <class _AttribKernel>
227  void assign(const _AttribKernel& _other, bool copyStandardProperties = false)
228  {
229  //copy standard properties if necessary
230  if(copyStandardProperties)
231  this->copy_all_kernel_properties(_other);
232 
233  this->assign_connectivity(_other);
234  for (typename Connectivity::VertexIter v_it = Connectivity::vertices_begin();
235  v_it != Connectivity::vertices_end(); ++v_it)
236  {//assumes Point constructor supports cast from _AttribKernel::Point
237  set_point(*v_it, (Point)_other.point(*v_it));
238  }
239 
240  //initialize standard properties if necessary
241  if(copyStandardProperties)
242  initializeStandardProperties();
243  }
244 
245  //-------------------------------------------------------------------- points
246 
247  const Point* points() const
248  { return this->property(points_).data(); }
249 
250  const Point& point(VertexHandle _vh) const
251  { return this->property(points_, _vh); }
252 
253  Point& point(VertexHandle _vh)
254  { return this->property(points_, _vh); }
255 
256  void set_point(VertexHandle _vh, const Point& _p)
257  { this->property(points_, _vh) = _p; }
258 
259  const PointsPropertyHandle& points_property_handle() const
260  { return points_; }
261 
262 
263  //------------------------------------------------------------ vertex normals
264 
265  const Normal* vertex_normals() const
266  { return this->property(vertex_normals_).data(); }
267 
268  const Normal& normal(VertexHandle _vh) const
269  { return this->property(vertex_normals_, _vh); }
270 
271  void set_normal(VertexHandle _vh, const Normal& _n)
272  { this->property(vertex_normals_, _vh) = _n; }
273 
274 
275  //------------------------------------------------------------- vertex colors
276 
277  const Color* vertex_colors() const
278  { return this->property(vertex_colors_).data(); }
279 
280  const Color& color(VertexHandle _vh) const
281  { return this->property(vertex_colors_, _vh); }
282 
283  void set_color(VertexHandle _vh, const Color& _c)
284  { this->property(vertex_colors_, _vh) = _c; }
285 
286 
287  //------------------------------------------------------- vertex 1D texcoords
288 
289  const TexCoord1D* texcoords1D() const {
290  return this->property(vertex_texcoords1D_).data();
291  }
292 
293  const TexCoord1D& texcoord1D(VertexHandle _vh) const {
294  return this->property(vertex_texcoords1D_, _vh);
295  }
296 
297  void set_texcoord1D(VertexHandle _vh, const TexCoord1D& _t) {
298  this->property(vertex_texcoords1D_, _vh) = _t;
299  }
300 
301 
302  //------------------------------------------------------- vertex 2D texcoords
303 
304  const TexCoord2D* texcoords2D() const {
305  return this->property(vertex_texcoords2D_).data();
306  }
307 
308  const TexCoord2D& texcoord2D(VertexHandle _vh) const {
309  return this->property(vertex_texcoords2D_, _vh);
310  }
311 
312  void set_texcoord2D(VertexHandle _vh, const TexCoord2D& _t) {
313  this->property(vertex_texcoords2D_, _vh) = _t;
314  }
315 
316 
317  //------------------------------------------------------- vertex 3D texcoords
318 
319  const TexCoord3D* texcoords3D() const {
320  return this->property(vertex_texcoords3D_).data();
321  }
322 
323  const TexCoord3D& texcoord3D(VertexHandle _vh) const {
324  return this->property(vertex_texcoords3D_, _vh);
325  }
326 
327  void set_texcoord3D(VertexHandle _vh, const TexCoord3D& _t) {
328  this->property(vertex_texcoords3D_, _vh) = _t;
329  }
330 
331  //.------------------------------------------------------ halfedge 1D texcoords
332 
333  const TexCoord1D* htexcoords1D() const {
334  return this->property(halfedge_texcoords1D_).data();
335  }
336 
337  const TexCoord1D& texcoord1D(HalfedgeHandle _heh) const {
338  return this->property(halfedge_texcoords1D_, _heh);
339  }
340 
341  void set_texcoord1D(HalfedgeHandle _heh, const TexCoord1D& _t) {
342  this->property(halfedge_texcoords1D_, _heh) = _t;
343  }
344 
345 
346  //------------------------------------------------------- halfedge 2D texcoords
347 
348  const TexCoord2D* htexcoords2D() const {
349  return this->property(halfedge_texcoords2D_).data();
350  }
351 
352  const TexCoord2D& texcoord2D(HalfedgeHandle _heh) const {
353  return this->property(halfedge_texcoords2D_, _heh);
354  }
355 
356  void set_texcoord2D(HalfedgeHandle _heh, const TexCoord2D& _t) {
357  this->property(halfedge_texcoords2D_, _heh) = _t;
358  }
359 
360 
361  //------------------------------------------------------- halfedge 3D texcoords
362 
363  const TexCoord3D* htexcoords3D() const {
364  return this->property(halfedge_texcoords3D_).data();
365  }
366 
367  const TexCoord3D& texcoord3D(HalfedgeHandle _heh) const {
368  return this->property(halfedge_texcoords3D_, _heh);
369  }
370 
371  void set_texcoord3D(HalfedgeHandle _heh, const TexCoord3D& _t) {
372  this->property(halfedge_texcoords3D_, _heh) = _t;
373  }
374 
375  //------------------------------------------------------------- edge colors
376 
377  const Color* edge_colors() const
378  { return this->property(edge_colors_).data(); }
379 
380  const Color& color(EdgeHandle _eh) const
381  { return this->property(edge_colors_, _eh); }
382 
383  void set_color(EdgeHandle _eh, const Color& _c)
384  { this->property(edge_colors_, _eh) = _c; }
385 
386 
387  //------------------------------------------------------------- halfedge normals
388 
389  const Normal& normal(HalfedgeHandle _heh) const
390  { return this->property(halfedge_normals_, _heh); }
391 
392  void set_normal(HalfedgeHandle _heh, const Normal& _n)
393  { this->property(halfedge_normals_, _heh) = _n; }
394 
395 
396  //------------------------------------------------------------- halfedge colors
397 
398  const Color* halfedge_colors() const
399  { return this->property(halfedge_colors_).data(); }
400 
401  const Color& color(HalfedgeHandle _heh) const
402  { return this->property(halfedge_colors_, _heh); }
403 
404  void set_color(HalfedgeHandle _heh, const Color& _c)
405  { this->property(halfedge_colors_, _heh) = _c; }
406 
407  //-------------------------------------------------------------- face normals
408 
409  const Normal& normal(FaceHandle _fh) const
410  { return this->property(face_normals_, _fh); }
411 
412  void set_normal(FaceHandle _fh, const Normal& _n)
413  { this->property(face_normals_, _fh) = _n; }
414 
415  //-------------------------------------------------------------- per Face Texture index
416 
417  const TextureIndex& texture_index(FaceHandle _fh) const
418  { return this->property(face_texture_index_, _fh); }
419 
420  void set_texture_index(FaceHandle _fh, const TextureIndex& _t)
421  { this->property(face_texture_index_, _fh) = _t; }
422 
423  //--------------------------------------------------------------- face colors
424 
425  const Color& color(FaceHandle _fh) const
426  { return this->property(face_colors_, _fh); }
427 
428  void set_color(FaceHandle _fh, const Color& _c)
429  { this->property(face_colors_, _fh) = _c; }
430 
431  //------------------------------------------------ request / alloc properties
432 
433  void request_vertex_normals()
434  {
435  if (!refcount_vnormals_++)
436  this->add_property( vertex_normals_, "v:normals" );
437  }
438 
439  void request_vertex_colors()
440  {
441  if (!refcount_vcolors_++)
442  this->add_property( vertex_colors_, "v:colors" );
443  }
444 
445  void request_vertex_texcoords1D()
446  {
447  if (!refcount_vtexcoords1D_++)
448  this->add_property( vertex_texcoords1D_, "v:texcoords1D" );
449  }
450 
451  void request_vertex_texcoords2D()
452  {
453  if (!refcount_vtexcoords2D_++)
454  this->add_property( vertex_texcoords2D_, "v:texcoords2D" );
455  }
456 
457  void request_vertex_texcoords3D()
458  {
459  if (!refcount_vtexcoords3D_++)
460  this->add_property( vertex_texcoords3D_, "v:texcoords3D" );
461  }
462 
463  void request_halfedge_texcoords1D()
464  {
465  if (!refcount_htexcoords1D_++)
466  this->add_property( halfedge_texcoords1D_, "h:texcoords1D" );
467  }
468 
469  void request_halfedge_texcoords2D()
470  {
471  if (!refcount_htexcoords2D_++)
472  this->add_property( halfedge_texcoords2D_, "h:texcoords2D" );
473  }
474 
475  void request_halfedge_texcoords3D()
476  {
477  if (!refcount_htexcoords3D_++)
478  this->add_property( halfedge_texcoords3D_, "h:texcoords3D" );
479  }
480 
481  void request_edge_colors()
482  {
483  if (!refcount_ecolors_++)
484  this->add_property( edge_colors_, "e:colors" );
485  }
486 
487  void request_halfedge_normals()
488  {
489  if (!refcount_henormals_++)
490  this->add_property( halfedge_normals_, "h:normals" );
491  }
492 
493  void request_halfedge_colors()
494  {
495  if (!refcount_hecolors_++)
496  this->add_property( halfedge_colors_, "h:colors" );
497  }
498 
499  void request_face_normals()
500  {
501  if (!refcount_fnormals_++)
502  this->add_property( face_normals_, "f:normals" );
503  }
504 
505  void request_face_colors()
506  {
507  if (!refcount_fcolors_++)
508  this->add_property( face_colors_, "f:colors" );
509  }
510 
511  void request_face_texture_index()
512  {
513  if (!refcount_ftextureIndex_++)
514  this->add_property( face_texture_index_, "f:textureindex" );
515  }
516 
517  //------------------------------------------------- release / free properties
518 
519  void release_vertex_normals()
520  {
521  if ((refcount_vnormals_ > 0) && (! --refcount_vnormals_))
522  this->remove_property(vertex_normals_);
523  }
524 
525  void release_vertex_colors()
526  {
527  if ((refcount_vcolors_ > 0) && (! --refcount_vcolors_))
528  this->remove_property(vertex_colors_);
529  }
530 
531  void release_vertex_texcoords1D() {
532  if ((refcount_vtexcoords1D_ > 0) && (! --refcount_vtexcoords1D_))
533  this->remove_property(vertex_texcoords1D_);
534  }
535 
536  void release_vertex_texcoords2D() {
537  if ((refcount_vtexcoords2D_ > 0) && (! --refcount_vtexcoords2D_))
538  this->remove_property(vertex_texcoords2D_);
539  }
540 
541  void release_vertex_texcoords3D() {
542  if ((refcount_vtexcoords3D_ > 0) && (! --refcount_vtexcoords3D_))
543  this->remove_property(vertex_texcoords3D_);
544  }
545 
546  void release_halfedge_texcoords1D() {
547  if ((refcount_htexcoords1D_ > 0) && (! --refcount_htexcoords1D_))
548  this->remove_property(halfedge_texcoords1D_);
549  }
550 
551  void release_halfedge_texcoords2D() {
552  if ((refcount_htexcoords2D_ > 0) && (! --refcount_htexcoords2D_))
553  this->remove_property(halfedge_texcoords2D_);
554  }
555 
556  void release_halfedge_texcoords3D() {
557  if ((refcount_htexcoords3D_ > 0) && (! --refcount_htexcoords3D_))
558  this->remove_property(halfedge_texcoords3D_);
559  }
560 
561  void release_edge_colors()
562  {
563  if ((refcount_ecolors_ > 0) && (! --refcount_ecolors_))
564  this->remove_property(edge_colors_);
565  }
566 
567  void release_halfedge_normals()
568  {
569  if ((refcount_henormals_ > 0) && (! --refcount_henormals_))
570  this->remove_property(halfedge_normals_);
571  }
572 
573  void release_halfedge_colors()
574  {
575  if ((refcount_hecolors_ > 0) && (! --refcount_hecolors_))
576  this->remove_property(halfedge_colors_);
577  }
578 
579  void release_face_normals()
580  {
581  if ((refcount_fnormals_ > 0) && (! --refcount_fnormals_))
582  this->remove_property(face_normals_);
583  }
584 
585  void release_face_colors()
586  {
587  if ((refcount_fcolors_ > 0) && (! --refcount_fcolors_))
588  this->remove_property(face_colors_);
589  }
590 
591  void release_face_texture_index()
592  {
593  if ((refcount_ftextureIndex_ > 0) && (! --refcount_ftextureIndex_))
594  this->remove_property(face_texture_index_);
595  }
596 
597  //---------------------------------------------- dynamic check for properties
598 
599  bool has_vertex_normals() const { return vertex_normals_.is_valid(); }
600  bool has_vertex_colors() const { return vertex_colors_.is_valid(); }
601  bool has_vertex_texcoords1D() const { return vertex_texcoords1D_.is_valid(); }
602  bool has_vertex_texcoords2D() const { return vertex_texcoords2D_.is_valid(); }
603  bool has_vertex_texcoords3D() const { return vertex_texcoords3D_.is_valid(); }
604  bool has_halfedge_texcoords1D() const { return halfedge_texcoords1D_.is_valid();}
605  bool has_halfedge_texcoords2D() const { return halfedge_texcoords2D_.is_valid();}
606  bool has_halfedge_texcoords3D() const { return halfedge_texcoords3D_.is_valid();}
607  bool has_edge_colors() const { return edge_colors_.is_valid(); }
608  bool has_halfedge_normals() const { return halfedge_normals_.is_valid(); }
609  bool has_halfedge_colors() const { return halfedge_colors_.is_valid(); }
610  bool has_face_normals() const { return face_normals_.is_valid(); }
611  bool has_face_colors() const { return face_colors_.is_valid(); }
612  bool has_face_texture_index() const { return face_texture_index_.is_valid(); }
613 
614 public:
615  //standard vertex properties
616  PointsPropertyHandle points_pph() const
617  { return points_; }
618 
619  VertexNormalsPropertyHandle vertex_normals_pph() const
620  { return vertex_normals_; }
621 
622  VertexColorsPropertyHandle vertex_colors_pph() const
623  { return vertex_colors_; }
624 
625  VertexTexCoords1DPropertyHandle vertex_texcoords1D_pph() const
626  { return vertex_texcoords1D_; }
627 
628  VertexTexCoords2DPropertyHandle vertex_texcoords2D_pph() const
629  { return vertex_texcoords2D_; }
630 
631  VertexTexCoords3DPropertyHandle vertex_texcoords3D_pph() const
632  { return vertex_texcoords3D_; }
633 
634  //standard halfedge properties
635  HalfedgeTexCoords1DPropertyHandle halfedge_texcoords1D_pph() const
636  { return halfedge_texcoords1D_; }
637 
638  HalfedgeTexCoords2DPropertyHandle halfedge_texcoords2D_pph() const
639  { return halfedge_texcoords2D_; }
640 
641  HalfedgeTexCoords3DPropertyHandle halfedge_texcoords3D_pph() const
642  { return halfedge_texcoords3D_; }
643 
644  // standard edge properties
645  HalfedgeNormalsPropertyHandle halfedge_normals_pph() const
646  { return halfedge_normals_; }
647 
648 
649  // standard edge properties
650  HalfedgeColorsPropertyHandle halfedge_colors_pph() const
651  { return halfedge_colors_; }
652 
653  // standard edge properties
654  EdgeColorsPropertyHandle edge_colors_pph() const
655  { return edge_colors_; }
656 
657  //standard face properties
658  FaceNormalsPropertyHandle face_normals_pph() const
659  { return face_normals_; }
660 
661  FaceColorsPropertyHandle face_colors_pph() const
662  { return face_colors_; }
663 
664  FaceTextureIndexPropertyHandle face_texture_index_pph() const
665  { return face_texture_index_; }
666 
667  VertexData& data(VertexHandle _vh)
668  { return this->property(data_vpph_, _vh); }
669 
670  const VertexData& data(VertexHandle _vh) const
671  { return this->property(data_vpph_, _vh); }
672 
673  FaceData& data(FaceHandle _fh)
674  { return this->property(data_fpph_, _fh); }
675 
676  const FaceData& data(FaceHandle _fh) const
677  { return this->property(data_fpph_, _fh); }
678 
679  EdgeData& data(EdgeHandle _eh)
680  { return this->property(data_epph_, _eh); }
681 
682  const EdgeData& data(EdgeHandle _eh) const
683  { return this->property(data_epph_, _eh); }
684 
685  HalfedgeData& data(HalfedgeHandle _heh)
686  { return this->property(data_hpph_, _heh); }
687 
688  const HalfedgeData& data(HalfedgeHandle _heh) const
689  { return this->property(data_hpph_, _heh); }
690 
691 private:
692  //standard vertex properties
693  PointsPropertyHandle points_;
694  VertexNormalsPropertyHandle vertex_normals_;
695  VertexColorsPropertyHandle vertex_colors_;
696  VertexTexCoords1DPropertyHandle vertex_texcoords1D_;
697  VertexTexCoords2DPropertyHandle vertex_texcoords2D_;
698  VertexTexCoords3DPropertyHandle vertex_texcoords3D_;
699  //standard halfedge properties
700  HalfedgeTexCoords1DPropertyHandle halfedge_texcoords1D_;
701  HalfedgeTexCoords2DPropertyHandle halfedge_texcoords2D_;
702  HalfedgeTexCoords3DPropertyHandle halfedge_texcoords3D_;
703  HalfedgeNormalsPropertyHandle halfedge_normals_;
704  HalfedgeColorsPropertyHandle halfedge_colors_;
705  // standard edge properties
706  EdgeColorsPropertyHandle edge_colors_;
707  //standard face properties
708  FaceNormalsPropertyHandle face_normals_;
709  FaceColorsPropertyHandle face_colors_;
710  FaceTextureIndexPropertyHandle face_texture_index_;
711  //data properties handles
712  DataVPropHandle data_vpph_;
713  DataHPropHandle data_hpph_;
714  DataEPropHandle data_epph_;
715  DataFPropHandle data_fpph_;
716 
717  unsigned int refcount_vnormals_;
718  unsigned int refcount_vcolors_;
719  unsigned int refcount_vtexcoords1D_;
720  unsigned int refcount_vtexcoords2D_;
721  unsigned int refcount_vtexcoords3D_;
722  unsigned int refcount_htexcoords1D_;
723  unsigned int refcount_htexcoords2D_;
724  unsigned int refcount_htexcoords3D_;
725  unsigned int refcount_henormals_;
726  unsigned int refcount_hecolors_;
727  unsigned int refcount_ecolors_;
728  unsigned int refcount_fnormals_;
729  unsigned int refcount_fcolors_;
730  unsigned int refcount_ftextureIndex_;
731 
736  void initializeStandardProperties()
737  {
738  if(!this->get_property_handle(points_,
739  "v:points"))
740  {
741  //mesh has no points?
742  }
743  refcount_vnormals_ = this->get_property_handle(vertex_normals_,
744  "v:normals") ? 1 : 0 ;
745  refcount_vcolors_ = this->get_property_handle(vertex_colors_,
746  "v:colors") ? 1 : 0 ;
747  refcount_vtexcoords1D_ = this->get_property_handle(vertex_texcoords1D_,
748  "v:texcoords1D") ? 1 : 0 ;
749  refcount_vtexcoords2D_ = this->get_property_handle(vertex_texcoords2D_,
750  "v:texcoords2D") ? 1 : 0 ;
751  refcount_vtexcoords3D_ = this->get_property_handle(vertex_texcoords3D_,
752  "v:texcoords3D") ? 1 : 0 ;
753  refcount_htexcoords1D_ = this->get_property_handle(halfedge_texcoords1D_,
754  "h:texcoords1D") ? 1 : 0 ;
755  refcount_htexcoords2D_ = this->get_property_handle(halfedge_texcoords2D_,
756  "h:texcoords2D") ? 1 : 0 ;
757  refcount_htexcoords3D_ = this->get_property_handle(halfedge_texcoords3D_,
758  "h:texcoords3D") ? 1 : 0 ;
759  refcount_henormals_ = this->get_property_handle(halfedge_normals_,
760  "h:normals") ? 1 : 0 ;
761  refcount_hecolors_ = this->get_property_handle(halfedge_colors_,
762  "h:colors") ? 1 : 0 ;
763  refcount_ecolors_ = this->get_property_handle(edge_colors_,
764  "e:colors") ? 1 : 0 ;
765  refcount_fnormals_ = this->get_property_handle(face_normals_,
766  "f:normals") ? 1 : 0 ;
767  refcount_fcolors_ = this->get_property_handle(face_colors_,
768  "f:colors") ? 1 : 0 ;
769  refcount_ftextureIndex_ = this->get_property_handle(face_texture_index_,
770  "f:textureindex") ? 1 : 0 ;
771  }
772 };
773 
774 //=============================================================================
775 } // namespace OpenMesh
776 //=============================================================================
777 #endif // OPENMESH_ATTRIBKERNEL_HH defined
778 //=============================================================================
This file provides some macros containing attribute usage.
Contains all the mesh ingredients like the polygonal mesh, the triangle mesh, different mesh kernels ...
Definition: MeshItems.hh:59
@ TextureIndex
Add texture index (faces)
Definition: Attributes.hh:89
@ Normal
Add normals to mesh item (vertices/faces)
Definition: Attributes.hh:82
@ TexCoord2D
Add 2D texture coordinates (vertices, halfedges)
Definition: Attributes.hh:87
@ TexCoord1D
Add 1D texture coordinates (vertices, halfedges)
Definition: Attributes.hh:86
@ TexCoord3D
Add 3D texture coordinates (vertices, halfedges)
Definition: Attributes.hh:88
@ Status
Add status to mesh item (all items)
Definition: Attributes.hh:85
@ Color
Add colors to mesh item (vertices/faces/edges)
Definition: Attributes.hh:83
The attribute kernel adds all standard properties to the kernel.
Definition: AttribKernelT.hh:73
void assign(const _AttribKernel &_other, bool copyStandardProperties=false)
Assignment from another mesh of another type.
Definition: AttribKernelT.hh:227
bool is_valid() const
The handle is valid iff the index is not negative.
Definition: Handles.hh:72

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