OpenMesh
HandleToPropHandle.hh
1 #ifndef HANDLETOPROPHANDLE_HH_
2 #define HANDLETOPROPHANDLE_HH_
3 
4 #include <OpenMesh/Core/Mesh/Handles.hh>
5 #include <OpenMesh/Core/Utils/Property.hh>
6 
7 namespace OpenMesh {
8 
9  template<typename ElementT, typename T>
11  };
12 
13  template<typename T>
16  };
17 
18  template<typename T>
21  };
22 
23  template<typename T>
26  };
27 
28  template<typename T>
31  };
32 
33  template<typename T>
34  struct HandleToPropHandle<void, T> {
36  };
37 
38  template<typename T>
41  };
42 
43 } // namespace OpenMesh
44 
45 #endif // HANDLETOPROPHANDLE_HH_
Contains all the mesh ingredients like the polygonal mesh, the triangle mesh, different mesh kernels ...
Definition: MeshItems.hh:59
Handle for a vertex entity.
Definition: Handles.hh:121
Handle for a halfedge entity.
Definition: Handles.hh:128
Handle for a edge entity.
Definition: Handles.hh:135
Handle for a face entity.
Definition: Handles.hh:142
Handle type for meshes to simplify some template programming.
Definition: Handles.hh:149
Definition: HandleToPropHandle.hh:10
Handle representing a vertex property.
Definition: Property.hh:417
Handle representing a halfedge property.
Definition: Property.hh:432
Handle representing an edge property.
Definition: Property.hh:447
Handle representing a face property.
Definition: Property.hh:462
Handle representing a mesh property.
Definition: Property.hh:477

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