OpenMesh
Traits.hh
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44 
50 //=============================================================================
51 //
52 // CLASS Traits
53 //
54 //=============================================================================
55 
56 #ifndef OPENMESH_TRAITS_HH
57 #define OPENMESH_TRAITS_HH
58 
59 
60 //== INCLUDES =================================================================
61 
62 
63 #include <OpenMesh/Core/System/config.h>
64 #include <OpenMesh/Core/Geometry/VectorT.hh>
66 #include <OpenMesh/Core/Mesh/Handles.hh>
67 
68 
69 //== NAMESPACES ===============================================================
70 
71 
72 namespace OpenMesh {
73 
74 
75 //== CLASS DEFINITION =========================================================
76 
77 
79 #define VertexAttributes(_i) enum { VertexAttributes = _i }
80 
82 #define HalfedgeAttributes(_i) enum { HalfedgeAttributes = _i }
83 
85 #define EdgeAttributes(_i) enum { EdgeAttributes = _i }
86 
88 #define FaceAttributes(_i) enum { FaceAttributes = _i }
89 
91 #define VertexTraits \
92  template <class Base, class Refs> struct VertexT : public Base
93 
95 #define HalfedgeTraits \
96  template <class Base, class Refs> struct HalfedgeT : public Base
97 
99 #define EdgeTraits \
100  template <class Base, class Refs> struct EdgeT : public Base
101 
103 #define FaceTraits \
104  template <class Base, class Refs> struct FaceT : public Base
105 
106 
107 
108 //== CLASS DEFINITION =========================================================
109 
110 
122 {
124  typedef Vec3f Point;
125 
127  typedef Vec3f Normal;
128 
130  typedef float TexCoord1D;
132  typedef Vec2f TexCoord2D;
134  typedef Vec3f TexCoord3D;
135 
137  typedef int TextureIndex;
138 
140  typedef Vec3uc Color;
141 
142 #ifndef DOXY_IGNORE_THIS
143  VertexTraits {};
144  HalfedgeTraits {};
145  EdgeTraits {};
146  FaceTraits {};
147 #endif
148 
149  VertexAttributes(0);
150  HalfedgeAttributes(Attributes::PrevHalfedge);
151  EdgeAttributes(0);
152  FaceAttributes(0);
153 };
154 
164 {
171 };
172 
173 
174 //== CLASS DEFINITION =========================================================
175 
176 
188 template <class _Traits1, class _Traits2> struct MergeTraits
189 {
190 #ifndef DOXY_IGNORE_THIS
191  struct Result
192  {
193  // Mipspro needs this (strange) typedef
194  typedef _Traits1 T1;
195  typedef _Traits2 T2;
196 
197 
202 
203 
204  typedef typename T1::Point Point;
205  typedef typename T1::Normal Normal;
206  typedef typename T1::Color Color;
207  typedef typename T1::TexCoord TexCoord;
208 
209  template <class Base, class Refs> class VertexT :
210  public T1::template VertexT<
211  typename T2::template VertexT<Base, Refs>, Refs>
212  {};
213 
214  template <class Base, class Refs> class HalfedgeT :
215  public T1::template HalfedgeT<
216  typename T2::template HalfedgeT<Base, Refs>, Refs>
217  {};
218 
219 
220  template <class Base, class Refs> class EdgeT :
221  public T1::template EdgeT<
222  typename T2::template EdgeT<Base, Refs>, Refs>
223  {};
224 
225 
226  template <class Base, class Refs> class FaceT :
227  public T1::template FaceT<
228  typename T2::template FaceT<Base, Refs>, Refs>
229  {};
230  };
231 #endif
232 };
233 
234 
241 #define OM_Merge_Traits(_S1, _S2, _D) \
242  typedef OpenMesh::MergeTraits<_S1, _S2>::Result _D;
243 
244 
249 #define OM_Merge_Traits_In_Template(_S1, _S2, _D) \
250  typedef typename OpenMesh::MergeTraits<_S1, _S2>::Result _D;
251 
252 
253 //=============================================================================
254 } // namespace OpenMesh
255 //=============================================================================
256 #endif // OPENMESH_TRAITS_HH defined
257 //=============================================================================
258 
#define VertexTraits
Macro for defining the vertex traits. See Specifying your MyMesh.
Definition: Traits.hh:91
OpenMesh::Vec4f Color
Use RGBA Color.
Definition: Traits.hh:170
Vec3uc Color
The default color type is OpenMesh::Vec3uc.
Definition: Traits.hh:140
Version of Default Traits that uses double precision for points and normals as well as floating point...
Definition: Traits.hh:163
Vec3f Normal
The default normal type is OpenMesh::Vec3f.
Definition: Traits.hh:127
Vec2f TexCoord2D
The default 2D texture coordinate type is OpenMesh::Vec2f.
Definition: Traits.hh:132
#define FaceAttributes(_i)
Macro for defining the face attributes. See Specifying your MyMesh.
Definition: Traits.hh:88
OpenMesh::Vec3d Point
Use double precision points.
Definition: Traits.hh:166
int TextureIndex
The default texture index type.
Definition: Traits.hh:137
OpenMesh::Vec3d Normal
Use double precision Normals.
Definition: Traits.hh:168
#define HalfedgeTraits
Macro for defining the halfedge traits. See Specifying your MyMesh.
Definition: Traits.hh:95
#define EdgeAttributes(_i)
Macro for defining the edge attributes. See Specifying your MyMesh.
Definition: Traits.hh:85
This file provides some macros containing attribute usage.
float TexCoord1D
The default 1D texture coordinate type is float.
Definition: Traits.hh:130
Vec3f TexCoord3D
The default 3D texture coordinate type is OpenMesh::Vec3f.
Definition: Traits.hh:134
#define EdgeTraits
Macro for defining the edge traits. See Specifying your MyMesh.
Definition: Traits.hh:99
#define FaceTraits
Macro for defining the face traits. See Specifying your MyMesh.
Definition: Traits.hh:103
Vec3f Point
The default coordinate type is OpenMesh::Vec3f.
Definition: Traits.hh:124
Add colors to mesh item (vertices/faces/edges)
Definition: Attributes.hh:83
Add storage for previous halfedge (halfedges). The bit is set by default in the DefaultTraits.
Definition: Attributes.hh:84
Base class for all traits.
Definition: Traits.hh:121
Contains all the mesh ingredients like the polygonal mesh, the triangle mesh, different mesh kernels ...
Definition: MeshItems.hh:59
Add normals to mesh item (vertices/faces)
Definition: Attributes.hh:82
#define HalfedgeAttributes(_i)
Macro for defining the halfedge attributes. See Specifying your MyMesh.
Definition: Traits.hh:82
Helper class to merge two mesh traits.
Definition: Traits.hh:188
#define VertexAttributes(_i)
Macro for defining the vertex attributes. See Specifying your MyMesh.
Definition: Traits.hh:79

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