52 #ifndef __IMPORTERT_HH__ 53 #define __IMPORTERT_HH__ 59 #include <OpenMesh/Core/IO/importer/BaseImporter.hh> 60 #include <OpenMesh/Core/Utils/vector_cast.hh> 61 #include <OpenMesh/Core/Utils/color_cast.hh> 89 typedef std::vector<VertexHandle> VHandles;
92 explicit ImporterT(
Mesh& _mesh) : mesh_(_mesh), halfedgeNormals_() {}
97 return mesh_.
add_vertex(vector_cast<Point>(_point));
102 return mesh_.
add_vertex(vector_cast<Point>(_point));
112 return mesh_.new_edge(_vh0, _vh1);
115 virtual FaceHandle add_face(
const VHandles& _indices)
override 119 if (_indices.size() > 2)
121 VHandles::const_iterator it, it2, end(_indices.end());
125 for (it=_indices.begin(); it!=end; ++it)
126 if (! mesh_.is_valid_handle(*it))
128 omerr() <<
"ImporterT: Face contains invalid vertex index\n";
134 for (it=_indices.begin(); it!=end; ++it)
135 for (it2=it+1; it2!=end; ++it2)
138 omerr() <<
"ImporterT: Face has equal vertices\n";
144 fh = mesh_.add_face(_indices);
148 VHandles vhandles(_indices.size());
151 for (
unsigned int j=0; j<_indices.size(); ++j)
155 Point p = mesh_.point(_indices[j]);
159 if (mesh_.has_vertex_status()) {
160 mesh_.status(vhandles[j]).set_fixed_nonmanifold(
true);
165 fh = mesh_.add_face(vhandles);
168 if (mesh_.has_face_status())
169 mesh_.status(fh).set_fixed_nonmanifold(
true);
172 if (mesh_.has_edge_status()) {
174 for(; fe_it.is_valid(); ++fe_it) {
175 mesh_.status(*fe_it).set_fixed_nonmanifold(
true);
181 if (mesh_.has_halfedge_normals())
185 fh_iter != mesh_.fh_end(fh); ++fh_iter)
188 typename Mesh::HalfedgeHandle heh = *fh_iter;
190 typename std::map<VertexHandle,Normal>::iterator it_heNs = halfedgeNormals_.find(vh);
191 if (it_heNs != halfedgeNormals_.end())
192 mesh_.set_normal(heh,it_heNs->second);
194 halfedgeNormals_.clear();
202 auto fh = mesh_.new_face();
203 mesh_.set_halfedge_handle(fh, _heh);
211 mesh_.set_point(_vh,vector_cast<Point>(_point));
216 mesh_.set_halfedge_handle(_vh, _heh);
221 if (mesh_.has_vertex_normals())
222 mesh_.set_normal(_vh, vector_cast<Normal>(_normal));
226 if (mesh_.has_halfedge_normals())
227 halfedgeNormals_[_vh] = vector_cast<Normal>(_normal);
232 if (mesh_.has_vertex_normals())
233 mesh_.set_normal(_vh, vector_cast<Normal>(_normal));
237 if (mesh_.has_halfedge_normals())
238 halfedgeNormals_[_vh] = vector_cast<Normal>(_normal);
243 if (mesh_.has_vertex_colors())
244 mesh_.set_color(_vh, color_cast<Color>(_color));
249 if (mesh_.has_vertex_colors())
250 mesh_.set_color(_vh, color_cast<Color>(_color));
255 if (mesh_.has_vertex_colors())
256 mesh_.set_color(_vh, color_cast<Color>(_color));
261 if (mesh_.has_vertex_colors())
262 mesh_.set_color(_vh, color_cast<Color>(_color));
267 if (mesh_.has_vertex_texcoords2D())
268 mesh_.set_texcoord2D(_vh, vector_cast<TexCoord2D>(_texcoord));
273 if (!mesh_.has_vertex_status())
274 mesh_.request_vertex_status();
275 mesh_.status(_vh) = _status;
280 mesh_.set_next_halfedge_handle(_heh, _next);
285 mesh_.set_face_handle(_heh, _fh);
291 if (mesh_.has_halfedge_texcoords2D())
292 mesh_.set_texcoord2D(_heh, vector_cast<TexCoord2D>(_texcoord));
297 if (mesh_.has_vertex_texcoords3D())
298 mesh_.set_texcoord3D(_vh, vector_cast<TexCoord3D>(_texcoord));
303 if (mesh_.has_halfedge_texcoords3D())
304 mesh_.set_texcoord3D(_heh, vector_cast<TexCoord3D>(_texcoord));
309 if (!mesh_.has_halfedge_status())
310 mesh_.request_halfedge_status();
311 mesh_.status(_heh) = _status;
318 if (mesh_.has_edge_colors())
319 mesh_.set_color(_eh, color_cast<Color>(_color));
324 if (mesh_.has_edge_colors())
325 mesh_.set_color(_eh, color_cast<Color>(_color));
330 if (mesh_.has_edge_colors())
331 mesh_.set_color(_eh, color_cast<Color>(_color));
336 if (mesh_.has_edge_colors())
337 mesh_.set_color(_eh, color_cast<Color>(_color));
342 if (!mesh_.has_edge_status())
343 mesh_.request_edge_status();
344 mesh_.status(_eh) = _status;
351 if (mesh_.has_face_normals())
352 mesh_.set_normal(_fh, vector_cast<Normal>(_normal));
357 if (mesh_.has_face_normals())
358 mesh_.set_normal(_fh, vector_cast<Normal>(_normal));
363 if (mesh_.has_face_colors())
364 mesh_.set_color(_fh, color_cast<Color>(_color));
369 if (mesh_.has_face_colors())
370 mesh_.set_color(_fh, color_cast<Color>(_color));
375 if (mesh_.has_face_colors())
376 mesh_.set_color(_fh, color_cast<Color>(_color));
381 if (mesh_.has_face_colors())
382 mesh_.set_color(_fh, color_cast<Color>(_color));
387 if (!mesh_.has_face_status())
388 mesh_.request_face_status();
389 mesh_.status(_fh) = _status;
392 virtual void add_face_texcoords(
FaceHandle _fh,
VertexHandle _vh,
const std::vector<Vec2f>& _face_texcoords)
override 399 while( mesh_.to_vertex_handle(cur_heh) != _vh && cur_heh != end_heh )
400 cur_heh = mesh_.next_halfedge_handle( cur_heh);
402 for(
unsigned int i=0; i<_face_texcoords.size(); ++i)
404 set_texcoord( cur_heh, _face_texcoords[i]);
405 cur_heh = mesh_.next_halfedge_handle( cur_heh);
409 virtual void add_face_texcoords(
FaceHandle _fh,
VertexHandle _vh,
const std::vector<Vec3f>& _face_texcoords)
override 416 while( mesh_.to_vertex_handle(cur_heh) != _vh && cur_heh != end_heh )
417 cur_heh = mesh_.next_halfedge_handle( cur_heh);
419 for(
unsigned int i=0; i<_face_texcoords.size(); ++i)
421 set_texcoord( cur_heh, _face_texcoords[i]);
422 cur_heh = mesh_.next_halfedge_handle( cur_heh);
426 virtual void set_face_texindex(
FaceHandle _fh,
int _texId )
override 428 if ( mesh_.has_face_texture_index() ) {
429 mesh_.set_texture_index(_fh , _texId);
433 virtual void add_texture_information(
int _id , std::string _name )
override 437 if ( !mesh_.get_property_handle(property,
"TextureMapping") ) {
438 mesh_.add_property(property,
"TextureMapping");
441 if ( mesh_.property(property).find( _id ) == mesh_.property(property).end() )
442 mesh_.property(property)[_id] = _name;
447 virtual BaseKernel* kernel()
override {
return &mesh_; }
449 bool is_triangle_mesh()
const override 450 {
return Mesh::is_triangles(); }
452 void reserve(
unsigned int nV,
unsigned int nE,
unsigned int nF)
override 454 mesh_.reserve(nV, nE, nF);
458 size_t n_vertices()
const override {
return mesh_.n_vertices(); }
459 size_t n_faces()
const override {
return mesh_.n_faces(); }
460 size_t n_edges()
const override {
return mesh_.n_edges(); }
463 void prepare()
override{ }
466 void finish()
override { }
473 std::map<VertexHandle,Normal> halfedgeNormals_;
Handle for a face entity.
Definition: Handles.hh:141
Polygonal mesh based on the ArrayKernel.
Definition: PolyMesh_ArrayKernelT.hh:94
SmartVertexHandle new_vertex()
Uses default copy and assignment operator.
Definition: PolyMeshT.hh:201
Kernel::TexCoord2D TexCoord2D
TexCoord2D type.
Definition: PolyMeshT.hh:120
This class template provides an importer module for OpenMesh meshes.
Definition: ImporterT.hh:80
bool is_valid() const
The handle is valid iff the index is not negative.
Definition: Handles.hh:72
Handle for a vertex entity.
Definition: Handles.hh:120
This file provides some macros containing attribute usage.
Kernel::Normal Normal
Normal type.
Definition: PolyMeshT.hh:114
Kernel::TexCoord3D TexCoord3D
TexCoord3D type.
Definition: PolyMeshT.hh:122
Kernel::FaceHalfedgeIter FaceHalfedgeIter
Circulator.
Definition: PolyMeshT.hh:168
SmartVertexHandle add_vertex(const Point &_p)
Alias for new_vertex(const Point&).
Definition: PolyMeshT.hh:235
This file provides the streams omlog, omout, and omerr.
Kernel::FaceEdgeIter FaceEdgeIter
Circulator.
Definition: PolyMeshT.hh:169
Base class for importer modules.
Definition: BaseImporter.hh:83
Handle for a edge entity.
Definition: Handles.hh:134
Handle representing a mesh property.
Definition: Property.hh:544
Add status information to a base class.
Definition: Status.hh:94
Kernel::Point Point
Coordinate type.
Definition: PolyMeshT.hh:112
Contains all the mesh ingredients like the polygonal mesh, the triangle mesh, different mesh kernels ...
Definition: MeshItems.hh:59
Handle for a halfedge entity.
Definition: Handles.hh:127
Kernel::VertexHandle VertexHandle
Handle for referencing the corresponding item.
Definition: PolyMeshT.hh:136
This class provides low-level property management like adding/removing properties and access to prope...
Definition: BaseKernel.hh:97
Kernel::Color Color
Color type.
Definition: PolyMeshT.hh:116