59 #ifndef OPENMESH_UTILS_NUMLIMITS_HH 60 #define OPENMESH_UTILS_NUMLIMITS_HH 95 template <
typename Scalar>
100 static inline Scalar
min() {
return 0; }
102 static inline Scalar
max() {
return 0; }
104 static inline bool is_float() {
return false; }
106 static inline bool is_signed() {
return true; }
152 #endif // OPENMESH_NUMLIMITS_HH defined
static Scalar min()
Return the smallest absolte value a scalar type can store.
Definition: NumLimitsT.hh:100
static Scalar max()
Return the maximum absolte value a scalar type can store.
Definition: NumLimitsT.hh:102
This class provides the maximum and minimum values a certain scalar type (int, float, or double) can store.
Definition: NumLimitsT.hh:96
Contains all the mesh ingredients like the polygonal mesh, the triangle mesh, different mesh kernels ...
Definition: MeshItems.hh:64