OpenMesh
smooth_algo.hh
1 #include <algorithm>
2 #include <OpenMesh/Core/Utils/Property.hh>
3 
4 #ifndef DOXY_IGNORE_THIS
5 
6 template <class Mesh> class SmootherT
7 {
8 public:
9 
10  typedef typename Mesh::Point cog_t;
11  typedef OpenMesh::VPropHandleT< cog_t > Property_cog;
12 
13 public:
14 
15  // construct with a given mesh
16  SmootherT(Mesh& _mesh)
17  : mesh_(_mesh)
18  {
19  mesh_.add_property( cog_ );
20  }
21 
22  ~SmootherT()
23  {
24  mesh_.remove_property( cog_ );
25  }
26 
27  // smooth mesh _iterations times
28  void smooth(unsigned int _iterations)
29  {
30  for (unsigned int i=0; i < _iterations; ++i)
31  {
32  std::for_each(mesh_.vertices_begin(),
33  mesh_.vertices_end(),
34  ComputeCOG(mesh_, cog_));
35 
36  std::for_each(mesh_.vertices_begin(),
37  mesh_.vertices_end(),
38  SetCOG(mesh_, cog_));
39  }
40  }
41 
42 
43 private:
44 
45 
46  //--- private classes ---
47 
48  class ComputeCOG
49  {
50  public:
51  ComputeCOG(Mesh& _mesh, Property_cog& _cog)
52  : mesh_(_mesh), cog_(_cog)
53  {}
54 
55  void operator()(typename Mesh::Vertex& _v)
56  {
57  typename Mesh::VertexHandle vh( mesh_.handle(_v) );
58  typename Mesh::VertexVertexIter vv_it;
59  typename Mesh::Scalar valence(0.0);
60 
61  mesh_.property(cog_, vh) = typename Mesh::Point(0.0, 0.0, 0.0);
62 
63  for (vv_it=mesh_.vv_iter(vh); vv_it; ++vv_it)
64  {
65  mesh_.property(cog_, vh) += mesh_.point( vv_it );
66  ++valence;
67  }
68 
69  mesh_.property(cog_, mesh_.handle(_v) ) /= valence;
70  }
71 
72  private:
73  Mesh& mesh_;
74  Property_cog& cog_;
75  };
76 
77 
78  class SetCOG
79  {
80  public:
81  SetCOG(Mesh& _mesh, Property_cog& _cog)
82  : mesh_(_mesh), cog_(_cog)
83  {}
84 
85  void operator()(typename Mesh::Vertex& _v)
86  {
87  typename Mesh::VertexHandle vh(mesh_.handle(_v));
88 
89  if (!mesh_.is_boundary(vh))
90  mesh_.set_point( vh, mesh_.property(cog_, vh) );
91  }
92 
93  private:
94 
95  Mesh& mesh_;
96  Property_cog& cog_;
97  };
98 
99 
100  //--- private elements ---
101 
102  Mesh& mesh_;
103  Property_cog cog_;
104 };
105 
106 #endif
Handle representing a vertex property.
Definition: Property.hh:487

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