OpenMesh
Traits.hh
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50//=============================================================================
51//
52// CLASS Traits
53//
54//=============================================================================
55
56#ifndef OPENMESH_TRAITS_HH
57#define OPENMESH_TRAITS_HH
58
59
60//== INCLUDES =================================================================
61
62
63#include <OpenMesh/Core/System/config.h>
64#include <OpenMesh/Core/Geometry/VectorT.hh>
66#include <OpenMesh/Core/Mesh/Handles.hh>
67
68
69//== NAMESPACES ===============================================================
70
71
72namespace OpenMesh {
73
74
75//== CLASS DEFINITION =========================================================
76
77
79#define VertexAttributes(_i) enum { VertexAttributes = _i }
80
82#define HalfedgeAttributes(_i) enum { HalfedgeAttributes = _i }
83
85#define EdgeAttributes(_i) enum { EdgeAttributes = _i }
86
88#define FaceAttributes(_i) enum { FaceAttributes = _i }
89
91#define VertexTraits \
92 template <class Base, class Refs> struct VertexT : public Base
93
95#define HalfedgeTraits \
96 template <class Base, class Refs> struct HalfedgeT : public Base
97
99#define EdgeTraits \
100 template <class Base, class Refs> struct EdgeT : public Base
101
103#define FaceTraits \
104 template <class Base, class Refs> struct FaceT : public Base
105
106
107
108//== CLASS DEFINITION =========================================================
109
110
122{
124 typedef Vec3f Point;
125
127 typedef Vec3f Normal;
128
130 typedef float TexCoord1D;
135
137 typedef int TextureIndex;
138
140 typedef Vec3uc Color;
141
142#ifndef DOXY_IGNORE_THIS
143 VertexTraits {};
145 EdgeTraits {};
146 FaceTraits {};
147#endif
148
149 VertexAttributes(0);
150 HalfedgeAttributes(Attributes::PrevHalfedge);
151 EdgeAttributes(0);
152 FaceAttributes(0);
153};
154
164{
171};
172
173
174//== CLASS DEFINITION =========================================================
175
176
188template <class _Traits1, class _Traits2> struct MergeTraits
189{
190#ifndef DOXY_IGNORE_THIS
191 struct Result
192 {
193 // Mipspro needs this (strange) typedef
194 typedef _Traits1 T1;
195 typedef _Traits2 T2;
196
197
202
203
204 typedef typename T1::Point Point;
205 typedef typename T1::Normal Normal;
206 typedef typename T1::Color Color;
207 typedef typename T1::TexCoord TexCoord;
208
209 template <class Base, class Refs> class VertexT :
210 public T1::template VertexT<
211 typename T2::template VertexT<Base, Refs>, Refs>
212 {};
213
214 template <class Base, class Refs> class HalfedgeT :
215 public T1::template HalfedgeT<
216 typename T2::template HalfedgeT<Base, Refs>, Refs>
217 {};
218
219
220 template <class Base, class Refs> class EdgeT :
221 public T1::template EdgeT<
222 typename T2::template EdgeT<Base, Refs>, Refs>
223 {};
224
225
226 template <class Base, class Refs> class FaceT :
227 public T1::template FaceT<
228 typename T2::template FaceT<Base, Refs>, Refs>
229 {};
230 };
231#endif
232};
233
234
241#define OM_Merge_Traits(_S1, _S2, _D) \
242 typedef OpenMesh::MergeTraits<_S1, _S2>::Result _D;
243
244
249#define OM_Merge_Traits_In_Template(_S1, _S2, _D) \
250 typedef typename OpenMesh::MergeTraits<_S1, _S2>::Result _D;
251
252
253//=============================================================================
254} // namespace OpenMesh
255//=============================================================================
256#endif // OPENMESH_TRAITS_HH defined
257//=============================================================================
258
This file provides some macros containing attribute usage.
Contains all the mesh ingredients like the polygonal mesh, the triangle mesh, different mesh kernels ...
Definition: MeshItems.hh:59
@ Normal
Add normals to mesh item (vertices/faces)
Definition: Attributes.hh:82
@ Color
Add colors to mesh item (vertices/faces/edges)
Definition: Attributes.hh:83
@ PrevHalfedge
Add storage for previous halfedge (halfedges). The bit is set by default in the DefaultTraits.
Definition: Attributes.hh:84
Base class for all traits.
Definition: Traits.hh:122
int TextureIndex
The default texture index type.
Definition: Traits.hh:137
float TexCoord1D
The default 1D texture coordinate type is float.
Definition: Traits.hh:130
Vec2f TexCoord2D
The default 2D texture coordinate type is OpenMesh::Vec2f.
Definition: Traits.hh:132
Vec3f Point
The default coordinate type is OpenMesh::Vec3f.
Definition: Traits.hh:124
Vec3uc Color
The default color type is OpenMesh::Vec3uc.
Definition: Traits.hh:140
Vec3f Normal
The default normal type is OpenMesh::Vec3f.
Definition: Traits.hh:127
Vec3f TexCoord3D
The default 3D texture coordinate type is OpenMesh::Vec3f.
Definition: Traits.hh:134
Version of Default Traits that uses double precision for points and normals as well as floating point...
Definition: Traits.hh:164
OpenMesh::Vec4f Color
Use RGBA Color.
Definition: Traits.hh:170
OpenMesh::Vec3d Normal
Use double precision Normals.
Definition: Traits.hh:168
OpenMesh::Vec3d Point
Use double precision points.
Definition: Traits.hh:166
Helper class to merge two mesh traits.
Definition: Traits.hh:189
#define HalfedgeTraits
Macro for defining the halfedge traits. See Specifying your MyMesh.
Definition: Traits.hh:95
#define VertexAttributes(_i)
Macro for defining the vertex attributes. See Specifying your MyMesh.
Definition: Traits.hh:79
#define FaceTraits
Macro for defining the face traits. See Specifying your MyMesh.
Definition: Traits.hh:103
#define HalfedgeAttributes(_i)
Macro for defining the halfedge attributes. See Specifying your MyMesh.
Definition: Traits.hh:82
#define FaceAttributes(_i)
Macro for defining the face attributes. See Specifying your MyMesh.
Definition: Traits.hh:88
#define EdgeAttributes(_i)
Macro for defining the edge attributes. See Specifying your MyMesh.
Definition: Traits.hh:85
#define VertexTraits
Macro for defining the vertex traits. See Specifying your MyMesh.
Definition: Traits.hh:91
#define EdgeTraits
Macro for defining the edge traits. See Specifying your MyMesh.
Definition: Traits.hh:99

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