|
typedef Custom::Vec< 3 > | Point |
|
typedef Custom::Vec< 3 > | Normal |
|
typedef Custom::Vec< 2 > | TexCoord2D |
|
typedef Custom::Vec< 3 > | TexCoord3D |
|
enum | { VertexAttributes = 0
} |
|
enum | { HalfedgeAttributes = Attributes::PrevHalfedge
} |
|
enum | { EdgeAttributes = 0
} |
|
enum | { FaceAttributes = 0
} |
|
typedef Vec3f | Point |
| The default coordinate type is OpenMesh::Vec3f.
|
|
typedef Vec3f | Normal |
| The default normal type is OpenMesh::Vec3f.
|
|
typedef float | TexCoord1D |
| The default 1D texture coordinate type is float.
|
|
typedef Vec2f | TexCoord2D |
| The default 2D texture coordinate type is OpenMesh::Vec2f.
|
|
typedef Vec3f | TexCoord3D |
| The default 3D texture coordinate type is OpenMesh::Vec3f.
|
|
typedef int | TextureIndex |
| The default texture index type.
|
|
typedef Vec3uc | Color |
| The default color type is OpenMesh::Vec3uc.
|
|
The documentation for this struct was generated from the following files: