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enum | { VertexAttributes = OpenMesh::Attributes::Normal | OpenMesh::Attributes::Status
} |
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enum | { EdgeAttributes = OpenMesh::Attributes::Status
} |
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enum | { HalfedgeAttributes = OpenMesh::Attributes::PrevHalfedge
} |
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enum | { FaceAttributes = OpenMesh::Attributes::Normal | OpenMesh::Attributes::Status
} |
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enum | { VertexAttributes = 0
} |
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enum | { HalfedgeAttributes = Attributes::PrevHalfedge
} |
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enum | { EdgeAttributes = 0
} |
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enum | { FaceAttributes = 0
} |
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typedef Vec3f | Point |
| The default coordinate type is OpenMesh::Vec3f.
|
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typedef Vec3f | Normal |
| The default normal type is OpenMesh::Vec3f.
|
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typedef float | TexCoord1D |
| The default 1D texture coordinate type is float.
|
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typedef Vec2f | TexCoord2D |
| The default 2D texture coordinate type is OpenMesh::Vec2f.
|
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typedef Vec3f | TexCoord3D |
| The default 3D texture coordinate type is OpenMesh::Vec3f.
|
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typedef int | TextureIndex |
| The default texture index type.
|
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typedef Vec3uc | Color |
| The default color type is OpenMesh::Vec3uc.
|
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The documentation for this struct was generated from the following file: